Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DARK ANGEL 1247
Tyr
Level 48
God Stats
3W - 2L
1,390 SR
Queue Stats
51W - 65L
1,360 Elo+
Party 3
Hachiman
Hachiman
Daddy hachi
Hachiman
Level 27
God Stats
67W - 21L
1,708 SR
Queue Stats
113W - 48L
1,671 Elo+
Party 1
Anubis
Anubis
MisterSatire
Anubis
Level 101
God Stats
57W - 40L
1,649 SR
Queue Stats
1,147W - 1,068L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Wimpston
Gilgamesh
Level 37
God Stats
35W - 23L
1,559 SR
Queue Stats
166W - 171L
1,396 Elo+
Party 3
Team Averages
Level 60
1,561 SR
1,510 Elo+

VS

Team Averages
Level 73
1,318 SR
1,455 Elo+
Mercury
Mercury
Asimilate
Mercury
Level 28
God Stats
3W - 3L
1,358 SR
Queue Stats
217W - 204L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
AzazelDamnation
Ah Puch
Level 32
God Stats
0W - 1L
1,334 SR
Queue Stats
18W - 23L
1,294 Elo+
Solo
Fafnir
Fafnir
awesomefrith34
Fafnir
Level 140
God Stats
9W - 8L
1,376 SR
Queue Stats
279W - 253L
1,510 Elo+
Party 2
Chiron
Chiron
cyromarine
Chiron
Level 44
God Stats
0W - 2L
1,308 SR
Queue Stats
51W - 46L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
supe-saiyan-blue
Kukulkan
Level 120
God Stats
0W - 3L
1,215 SR
Queue Stats
86W - 81L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 2
5,909
492
1,118
4,796
3,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 1 / 3
6,442
537
6,164
8,286
4,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Daddy hachi
Hachiman
11
3 / 1 / 1
6,802
567
4,478
5,282
1,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
5 / 0 / 1
7,985
665
5,377
3,640
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Wimpston
Gilgamesh
11
1 / 0 / 2
6,230
519
1,966
5,748
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Asimilate
Mercury
10
0 / 2 / 1
5,506
459
2,751
7,922
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 4 / 0
4,446
371
2,295
4,715
874
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
6,034
503
4,365
10,318
9,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
cyromarine
Chiron
10
0 / 0 / 2
5,282
440
2,882
2,887
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 2 / 1
6,348
529
2,594
4,363
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
3
3
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
2
3
L
Mercury
Asimilate
Mercury
0
2
1
0.25
L
0
4
0
0
W
0
1
3
1.5
W
Hachiman
Daddy hachi
Hachiman
3
1
1
3.5
W
Anubis
5
0
1
5.5
W
Gilgamesh
Wimpston
Gilgamesh
1
0
2
2
L
1
3
0
0.33
L
Chiron
cyromarine
Chiron
0
0
2
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
14,887
27,752
Taken
30,205
13,682
Mitigated
14,614
10,267
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,118
243
397
1,489
4,796
3,115
0
1,451
3,345
22,781
0
L
Mercury
Asimilate
Mercury
2,751
988
0
1,244
7,922
2,122
0
1,178
6,744
0
33,173
L
2,295
107
0
620
4,715
874
0
1,131
3,584
13,530
0
W
6,164
776
0
2,871
8,286
4,471
229
4,347
3,897
0
35,143
W
Hachiman
Daddy hachi
Hachiman
4,478
2,323
0
2,527
5,282
1,516
0
947
4,331
0
42,803
W
Anubis
5,377
318
0
2,976
3,640
2,106
849
1,385
2,187
58,363
0
W
Gilgamesh
Wimpston
Gilgamesh
1,966
469
0
7
5,748
2,474
0
970
4,738
0
37,867
L
4,365
1,279
0
4,858
10,318
9,900
0
1,691
8,627
26,642
0
L
Chiron
cyromarine
Chiron
2,882
1,219
157
1,835
2,887
657
0
387
2,500
0
25,426
L
2,594
40
0
1,325
4,363
1,061
0
2,108
2,255
34,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
27,616
424
Minions Killed
273
0
Camps Cleared
0
1,098,511
Distance Traveled
1,010,884
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,909
492
37
3
0
206,003
1
L
Mercury
5,506
459
68
6
0
237,343
2
L
Ah Puch
4,446
371
28
2
0
190,804
0
W
Tyr
6,442
537
83
7
0
243,546
0
W
Hachiman
6,802
567
105
9
0
186,075
4
W
Anubis
7,985
665
132
11
0
207,253
4
W
Gilgamesh
6,230
519
67
6
0
255,634
4
L
Fafnir
6,034
503
54
5
0
190,354
1
L
Chiron
5,282
440
39
3
0
184,404
1
L
Kukulkan
6,348
529
84
7
0
207,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role