Player Matchup

Ares
Ares
Bart52
Ares
Level 10
God Stats
0W - 3L
1,456 SR
Queue Stats
7W - 8L
1,273 Elo+
Solo
Ra
Ra
EazyKillHY
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 243L
1,396 Elo+
Solo
Ne Zha
Ne Zha
illsociopath
Ne Zha
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,742 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,471 Elo+

VS

Team Averages
Level 22
1,612 SR
1,452 Elo+
Neith
Neith
AgroPup123
Neith
Level 14
God Stats
28W - 30L
1,437 SR
Queue Stats
36W - 38L
1,289 Elo+
Solo
Horus
Horus
CeRill420
Horus
Level 29
God Stats
24W - 19L
1,576 SR
Queue Stats
163W - 140L
1,513 Elo+
Solo
Merlin
Merlin
lolllloooo
Merlin
Level 22
God Stats
6W - 6L
1,824 SR
Queue Stats
347W - 292L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bart52
Ares
11
1 / 5 / 3
7,900
658
4,512
12,933
8,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 7 / 5
8,516
710
5,176
10,364
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
5 / 3 / 1
9,725
810
9,370
9,993
4,574
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 5
8,018
668
3,251
6,288
2,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Horus
CeRill420
Horus
12
2 / 3 / 12
9,635
803
6,325
13,076
14,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
lolllloooo
Merlin
14
11 / 2 / 3
10,354
863
18,004
6,758
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
15
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
5
2.25
L
Ares
Bart52
Ares
1
5
3
0.5
W
Horus
CeRill420
Horus
2
3
12
2.67
L
1
7
5
0.5
L
Ne Zha
5
3
1
1.83
W
Merlin
lolllloooo
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,058
Damage
27,580
33,290
Taken
26,122
17,331
Mitigated
19,089
6,949
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,251
1,553
0
447
6,288
2,136
1,281
1,354
4,934
0
17,448
L
Ares
Bart52
Ares
4,512
468
0
1,439
12,933
8,664
0
7,717
5,216
12,211
0
W
Horus
CeRill420
Horus
6,325
2,516
1,351
4,386
13,076
14,257
78
6,958
6,118
0
11,003
L
5,176
378
1,919
1,983
10,364
4,093
0
5,926
4,438
35,280
0
L
Ne Zha
9,370
2,873
0
1,608
9,993
4,574
0
4,417
5,576
0
39,479
W
Merlin
lolllloooo
Merlin
18,004
700
0
594
6,758
2,696
783
1,420
5,338
60,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
28,007
129
Minions Killed
128
0
Camps Cleared
0
639,997
Distance Traveled
559,923
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,018
668
39
3
0
170,608
3
L
Ares
7,900
658
14
1
0
202,636
1
W
Horus
9,635
803
12
1
0
210,724
2
L
Ra
8,516
710
61
5
0
198,415
0
L
Ne Zha
9,725
810
54
5
0
238,946
3
W
Merlin
10,354
863
77
6
0
178,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role