Player Matchup

Ymir
Ymir
BoneSuckinSimone
Ymir
Level 5
God Stats
32W - 22L
1,510 SR
Queue Stats
81W - 58L
1,493 Elo+
Party 1
Hel
Hel
Usagi Coyote
Hel
Level 6
God Stats
5W - 1L
1,902 SR
Queue Stats
8W - 5L
1,685 Elo+
Solo
Ao Kuang
Ao Kuang
YTVcarlos
Ao Kuang
Level 6
God Stats
8W - 6L
1,696 SR
Queue Stats
81W - 68L
1,462 Elo+
Party 1
Skadi
Skadi
oakwin
Skadi
Level 5
God Stats
1W - 2L
1,294 SR
Queue Stats
19W - 7L
1,493 Elo+
Party 1
Izanami
Izanami
ssbmginger
Izanami
Level 50
God Stats
22W - 10L
1,696 SR
Queue Stats
392W - 332L
1,493 Elo+
Party 1
Team Averages
Level 14
1,619 SR
1,525 Elo+

VS

Team Averages
Level 11
1,632 SR
1,582 Elo+
Chang'e
Chang'e
AlunesWeapon
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,513 Elo+
Party 2
Tiamat
Tiamat
ShadowOfAchilles
Tiamat
Level 15
God Stats
62W - 18L
1,827 SR
Queue Stats
204W - 92L
1,809 Elo+
Solo
Arachne
Arachne
ThePuppetMaster
Arachne
Level 21
God Stats
21W - 5L
1,694 SR
Queue Stats
29W - 21L
1,492 Elo+
Party 2
Neith
Neith
ThreeElements
Neith
Level 7
God Stats
5W - 3L
1,639 SR
Queue Stats
12W - 6L
1,513 Elo+
Party 2
Ares
Ares
inncineratus
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,917
405
6,493
12,898
10,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 4 / 1
11,490
522
11,738
16,932
11,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
YTVcarlos
Ao Kuang
14
2 / 7 / 5
9,645
438
6,463
18,229
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
oakwin
Skadi
16
3 / 6 / 0
9,985
454
11,804
14,370
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ssbmginger
Izanami
18
1 / 7 / 1
11,624
528
13,675
18,666
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlunesWeapon
Chang'e
17
2 / 3 / 5
11,010
500
5,868
14,317
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 8
14,363
653
24,288
17,949
14,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 1 / 4
14,216
646
13,031
24,172
11,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 2 / 9
12,493
568
11,625
15,689
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 12
11,489
522
7,924
15,290
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
28
28
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlunesWeapon
Chang'e
2
3
5
1.5
L
1
4
3
0.63
W
6
2
8
5
W
12
1
4
14
W
5
2
9
4.75
L
4
4
1
1.13
L
Ao Kuang
YTVcarlos
Ao Kuang
2
7
5
0.64
W
3
3
12
3
L
Skadi
oakwin
Skadi
3
6
0
0.5
L
Izanami
ssbmginger
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
62,736
81,095
Taken
87,417
43,381
Mitigated
52,271
17,795
Healing
41,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlunesWeapon
Chang'e
5,868
133
2,396
6,109
14,317
6,073
1,139
5,921
8,146
54,417
0
L
6,493
582
0
685
12,898
10,496
0
4,156
8,657
36,872
0
W
24,288
2,664
0
12,165
17,949
14,598
1,968
3,801
14,025
107,585
0
W
13,031
9,532
0
10,559
24,172
11,446
2,818
8,360
15,588
0
114,275
W
11,625
5,869
0
7,705
15,689
6,422
7,891
4,074
11,557
0
94,439
L
11,738
472
1,083
6,708
16,932
11,899
416
8,481
8,367
84,156
0
L
Ao Kuang
YTVcarlos
Ao Kuang
6,463
2,086
0
4,199
18,229
7,549
0
6,194
11,933
63,099
0
W
7,924
666
0
2,271
15,290
13,732
357
6,493
8,779
14,521
0
L
Skadi
oakwin
Skadi
11,804
6,614
0
827
14,370
6,255
0
5,026
9,250
0
62,277
L
Izanami
ssbmginger
Izanami
13,675
7,884
0
4,293
18,666
7,182
384
13,858
4,808
0
93,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,661
Gold Earned
63,571
680
Minions Killed
583
0
Camps Cleared
0
1,990,897
Distance Traveled
2,102,036
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,010
500
103
5
0
411,952
0
L
Ymir
8,917
405
65
3
0
436,821
15
W
Tiamat
14,363
653
175
8
0
452,702
1
W
Arachne
14,216
646
148
7
0
474,018
7
W
Neith
12,493
568
149
7
0
358,985
4
L
Hel
11,490
522
170
8
0
393,572
4
L
Ao Kuang
9,645
438
100
5
0
409,224
1
W
Ares
11,489
522
8
0
0
404,379
3
L
Skadi
9,985
454
110
5
0
381,998
1
L
Izanami
11,624
528
235
11
0
369,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role