Player Matchup

Poseidon
Poseidon
Gold I
Jerem1218
Poseidon
Gold I
Level 160
God Stats
37W - 32L
1,767 SR
Queue Stats
430W - 427L
1,584 MMR
Solo
Anhur
Anhur
Silver I
Kh3fan21
Anhur
Silver I
Level 108
God Stats
13W - 7L
1,660 SR
Queue Stats
31W - 30L
1,580 MMR
Solo
Ymir
Ymir
Bronze III
OkamotoY
Ymir
Bronze III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,408 MMR
Solo
Thanatos
Thanatos
Silver I
OtterWasp
Thanatos
Silver I
Level 153
God Stats
11W - 10L
1,763 SR
Queue Stats
127W - 118L
1,405 MMR
Solo
Osiris
Osiris
Bronze III
xSannineitorx
Osiris
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,638 SR
1,495 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,645 SR
1,495 MMR
Thor
Thor
Gold II
EDegek17
Thor
Gold II
Level 100
God Stats
2W - 3L
1,654 SR
Queue Stats
39W - 36L
1,636 MMR
Solo
Scylla
Scylla
Gold IV
Gamaril19
Scylla
Gold IV
Level 125
God Stats
1W - 4L
1,602 SR
Queue Stats
234W - 231L
1,434 MMR
Party 1
Cupid
Cupid
Gold II
Gambit5tk
Cupid
Gold II
Level 160
God Stats
21W - 16L
1,681 SR
Queue Stats
105W - 101L
1,504 MMR
Party 1
Tyr
Tyr
Gold III
Maseon
Tyr
Gold III
Level 108
God Stats
1W - 3L
1,590 SR
Queue Stats
40W - 41L
1,461 MMR
Solo
Athena
Athena
Silver I
Vipermagin
Athena
Silver I
Level 35
God Stats
3W - 1L
1,697 SR
Queue Stats
66W - 82L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jerem1218
Poseidon
20
12 / 0 / 11
14,092
705
11,275
7,899
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kh3fan21
Anhur
17
2 / 2 / 7
11,070
554
9,256
11,671
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
4 / 4 / 10
10,517
526
4,103
13,993
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
OtterWasp
Thanatos
19
12 / 3 / 11
12,692
635
18,405
15,180
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 9
10,672
534
6,863
16,138
12,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTsukuyomiGuan YuTiamatDanzaburou

VS

Bans
ApolloCu ChulainnThothNemesisEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
3 / 6 / 4
9,515
476
4,961
12,755
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Gamaril19
Scylla
16
3 / 7 / 0
10,142
507
6,051
10,629
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Gambit5tk
Cupid
17
1 / 4 / 2
10,216
511
10,149
13,640
4,463
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Maseon
Tyr
16
4 / 8 / 3
10,543
527
8,673
19,682
19,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Vipermagin
Athena
12
0 / 6 / 6
8,083
404
3,959
12,705
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
31
Kills
11
11
Deaths
31
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
4
0.83
L
Scylla
Gamaril19
Scylla
3
7
0
0.43
L
Cupid
Gambit5tk
Cupid
1
4
2
0.5
W
Poseidon
Jerem1218
Poseidon
12
0
11
17.5
W
Anhur
Kh3fan21
Anhur
2
2
7
2.75
L
Tyr
Maseon
Tyr
4
8
3
0.69
W
Ymir
4
4
10
2.25
W
Thanatos
OtterWasp
Thanatos
12
3
11
5.83
L
Athena
Vipermagin
Athena
0
6
6
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,902
Damage
33,793
64,881
Taken
69,411
39,209
Mitigated
40,371
33,961
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,961
1,463
0
3,286
12,755
4,350
0
1,531
11,154
0
62,215
L
Scylla
Gamaril19
Scylla
6,051
630
0
737
10,629
2,932
24
1,987
8,468
54,314
0
L
Cupid
Gambit5tk
Cupid
10,149
4,792
214
5,570
13,640
4,463
0
4,350
9,182
0
77,022
W
Poseidon
Jerem1218
Poseidon
11,275
1,090
670
3,324
7,899
3,304
1,322
2,281
5,520
116,342
0
W
Anhur
Kh3fan21
Anhur
9,256
6,479
0
4,153
11,671
3,700
3,150
1,768
9,903
0
82,020
L
Tyr
Maseon
Tyr
8,673
1,883
0
3,654
19,682
19,831
533
4,459
14,983
0
55,866
W
Ymir
4,103
610
0
1,896
13,993
12,627
367
2,619
11,336
20,805
0
W
Thanatos
OtterWasp
Thanatos
18,405
5,732
0
16,668
15,180
6,635
195
2,637
12,467
0
79,688
L
Athena
Vipermagin
Athena
3,959
950
0
550
12,705
8,795
0
2,389
10,246
21,842
0
W
6,863
3,094
0
7,250
16,138
12,943
1,706
3,269
12,779
0
62,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
48,499
617
Minions Killed
538
0
Camps Cleared
0
2,037,533
Distance Traveled
1,653,947
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,515
476
110
6
0
352,605
4
L
Scylla
10,142
507
125
6
0
322,441
4
L
Cupid
10,216
511
147
7
0
323,166
2
W
Poseidon
14,092
705
222
11
0
463,124
13
W
Anhur
11,070
554
121
6
0
349,274
3
L
Tyr
10,543
527
121
6
0
348,859
4
W
Ymir
10,517
526
36
2
0
365,355
9
W
Thanatos
12,692
635
122
6
0
445,455
1
L
Athena
8,083
404
35
2
0
306,876
4
W
Osiris
10,672
534
116
6
0
414,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role