Player Matchup

Anubis
Anubis
Math78lvr78
Anubis
Level 68
God Stats
11W - 7L
1,335 SR
Queue Stats
183W - 181L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
THEWORLD-_-21
Gilgamesh
Level 85
God Stats
54W - 33L
1,699 SR
Queue Stats
307W - 285L
1,553 Elo+
Party 1
Hercules
Hercules
kingroberson13
Hercules
Level 104
God Stats
10W - 13L
1,383 SR
Queue Stats
230W - 209L
1,522 Elo+
Party 1
Persephone
Persephone
memo_6300
Persephone
Level 62
God Stats
23W - 24L
1,539 SR
Queue Stats
344W - 327L
1,505 Elo+
Party 1
Ravana
Ravana
sooperboost
Ravana
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,491 SR
1,473 Elo+

VS

Team Averages
Level 89
1,485 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JayMonster1597
Tiamat
Level 78
God Stats
324W - 289L
1,507 SR
Queue Stats
436W - 438L
1,418 Elo+
Solo
Osiris
Osiris
dannysmokes
Osiris
Level 74
God Stats
7W - 12L
1,351 SR
Queue Stats
85W - 78L
1,403 Elo+
Solo
Loki
Loki
kingtinajero
Loki
Level 69
God Stats
2W - 4L
1,565 SR
Queue Stats
215W - 260L
1,320 Elo+
Solo
Raijin
Raijin
tyroneee
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 1 / 7
6,457
538
3,006
4,787
1,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
THEWORLD-_-21
Gilgamesh
13
5 / 1 / 1
7,342
612
7,641
8,114
4,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
11
6 / 0 / 4
7,080
590
3,979
7,947
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
memo_6300
Persephone
12
1 / 1 / 2
6,969
581
4,417
4,804
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
6 / 0 / 1
7,145
595
3,446
2,766
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 6 / 1
5,017
418
3,421
6,486
925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,441
453
3,871
5,396
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
10
0 / 6 / 1
5,772
481
4,308
9,379
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 1
5,600
467
1,395
6,628
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
tyroneee
Raijin
11
1 / 2 / 0
6,462
539
2,813
6,607
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
3
3
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
1
0.25
L
1
3
0
0.33
W
Anubis
2
1
7
5.5
W
Gilgamesh
THEWORLD-_-21
Gilgamesh
5
1
1
5.5
L
Osiris
0
6
1
0.08
W
Hercules
6
0
4
8
L
0
3
1
0.17
W
Persephone
memo_6300
Persephone
1
1
2
2
W
Ravana
6
0
1
6.5
L
Raijin
tyroneee
Raijin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
15,808
28,418
Taken
34,496
12,685
Mitigated
13,416
11,274
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,421
878
0
609
6,486
925
0
2,239
4,247
18,336
0
L
3,871
287
171
1,820
5,396
2,249
134
711
4,685
27,838
0
W
Anubis
3,006
194
358
2,829
4,787
1,855
0
2,789
1,714
41,168
0
W
Gilgamesh
THEWORLD-_-21
Gilgamesh
7,641
3,012
0
1,872
8,114
4,448
0
252
7,862
0
39,762
L
Osiris
4,308
2,249
0
1,220
9,379
6,524
0
0
9,379
0
30,751
W
Hercules
3,979
1,200
0
2,646
7,947
4,067
64
3,117
4,534
0
18,593
L
1,395
167
0
1,626
6,628
1,789
0
114
6,511
0
27,361
W
Persephone
memo_6300
Persephone
4,417
180
0
1,464
4,804
1,277
0
2,677
1,834
39,032
0
W
Ravana
3,446
986
0
2,105
2,766
1,038
0
363
2,369
0
43,475
L
Raijin
tyroneee
Raijin
2,813
308
0
1,608
6,607
1,929
0
4,000
2,251
33,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
28,292
362
Minions Killed
290
0
Camps Cleared
0
1,129,181
Distance Traveled
1,044,587
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,017
418
30
3
0
185,451
0
L
Tiamat
5,441
453
42
4
0
221,344
3
W
Anubis
6,457
538
79
7
0
191,785
0
W
Gilgamesh
7,342
612
80
7
0
214,781
3
L
Osiris
5,772
481
61
5
0
193,050
0
W
Hercules
7,080
590
31
3
0
231,608
2
L
Loki
5,600
467
67
6
0
236,965
0
W
Persephone
6,969
581
77
6
0
228,437
4
W
Ravana
7,145
595
95
8
0
262,570
2
L
Raijin
6,462
539
90
8
0
207,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role