Player Matchup

Bellona
Bellona
Gold III
EscalationZ
Bellona
Gold III
Level 148
God Stats
12W - 14L
1,469 SR
Queue Stats
231W - 234L
1,408 MMR
Solo
Anhur
Anhur
Gold I
Meredo
Anhur
Gold I
Level 129
God Stats
21W - 20L
1,585 SR
Queue Stats
229W - 232L
1,581 MMR
Solo
Ullr
Ullr
Platinum V
WhatsupGod
Ullr
Platinum V
Level 117
God Stats
17W - 18L
1,677 SR
Queue Stats
543W - 525L
1,672 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
datotooo
Ao Kuang
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
noopi
Khepri
Bronze III
Level 108
God Stats
3W - 5L
1,568 SR
Queue Stats
17W - 17L
1,401 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,560 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,501 SR
1,538 MMR
Janus
Janus
Platinum II
Darkos29
Janus
Platinum II
Level 141
God Stats
2W - 1L
1,752 SR
Queue Stats
133W - 120L
1,724 MMR
Party 1
Neith
Neith
Bronze III
Frezzyy
Neith
Bronze III
Level 127
God Stats
5W - 2L
1,312 SR
Queue Stats
21W - 12L
1,371 MMR
Solo
Guan Yu
Guan Yu
Platinum III
JingsterOP
Guan Yu
Platinum III
Level 159
God Stats
2W - 2L
1,387 SR
Queue Stats
136W - 125L
1,724 MMR
Party 1
Aphrodite
Aphrodite
Silver I
bellaycruel
Aphrodite
Silver I
Level 155
God Stats
17W - 15L
1,533 SR
Queue Stats
125W - 146L
1,414 MMR
Solo
Bakasura
Bakasura
Bronze III
zt614271458
Bakasura
Bronze III
Level 109
God Stats
1W - 1L
1,523 SR
Queue Stats
8W - 14L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EscalationZ
Bellona
19
4 / 7 / 3
12,250
510
17,034
28,542
20,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Meredo
Anhur
17
2 / 6 / 3
11,245
469
14,150
19,781
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
10 / 6 / 2
12,487
520
18,392
18,776
9,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
datotooo
Ao Kuang
18
7 / 5 / 6
12,065
503
19,051
29,723
12,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
noopi
Khepri
13
0 / 5 / 5
9,508
396
6,900
18,950
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ApolloTsukuyomiSetTiamatAthena

VS

Bans
ScyllaThe MorriganNemesisSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkos29
Janus
19
4 / 6 / 10
13,560
565
23,852
21,415
7,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Frezzyy
Neith
20
10 / 3 / 7
14,225
593
24,569
17,318
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JingsterOP
Guan Yu
20
7 / 3 / 5
13,815
576
22,999
33,172
47,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
bellaycruel
Aphrodite
17
3 / 3 / 17
12,060
503
8,487
17,988
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
zt614271458
Bakasura
17
5 / 9 / 7
12,038
502
8,706
21,203
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
23
Kills
29
29
Deaths
24
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
Darkos29
Janus
4
6
10
1.5
L
Bellona
EscalationZ
Bellona
4
7
3
0.79
W
Neith
Frezzyy
Neith
10
3
7
4.5
W
Guan Yu
JingsterOP
Guan Yu
7
3
5
3.17
L
Anhur
Meredo
Anhur
2
6
3
0.58
L
10
6
2
1.83
W
Aphrodite
bellaycruel
Aphrodite
3
3
17
3.83
L
Ao Kuang
datotooo
Ao Kuang
7
5
6
2
L
Khepri
noopi
Khepri
0
5
5
0.5
W
Bakasura
zt614271458
Bakasura
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,527
Damage
88,613
115,772
Taken
111,096
71,197
Mitigated
90,113
32,801
Healing
52,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Darkos29
Janus
23,852
1,435
470
5,027
21,415
7,443
1,743
6,473
14,942
92,379
0
L
Bellona
EscalationZ
Bellona
17,034
6,295
0
7,055
28,542
20,801
872
5,727
22,528
0
90,140
W
Neith
Frezzyy
Neith
24,569
14,134
0
7,624
17,318
6,287
4,108
3,910
13,408
0
125,221
W
Guan Yu
JingsterOP
Guan Yu
22,999
4,605
3,928
16,813
33,172
47,683
1,866
7,056
26,116
0
95,884
L
Anhur
Meredo
Anhur
14,150
5,844
0
6,199
19,781
7,734
0
5,765
13,800
0
89,451
L
18,392
7,339
0
1,329
18,776
9,376
1,299
8,410
9,580
0
96,155
W
Aphrodite
bellaycruel
Aphrodite
8,487
1,368
7,366
8,057
17,988
18,029
1,170
6,788
11,200
33,369
0
L
Ao Kuang
datotooo
Ao Kuang
19,051
3,453
0
16,978
29,723
12,867
0
8,092
21,072
97,157
0
L
Khepri
noopi
Khepri
6,900
196
0
1,240
18,950
20,419
25
3,755
15,042
30,682
0
W
Bakasura
zt614271458
Bakasura
8,706
6,210
0
3,662
21,203
10,671
801
5,797
15,406
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,555
Gold Earned
65,698
649
Minions Killed
648
0
Camps Cleared
0
2,161,186
Distance Traveled
2,288,017
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,560
565
155
6
0
471,880
2
L
Bellona
12,250
510
175
7
0
438,225
1
W
Neith
14,225
593
182
8
0
393,875
7
W
Guan Yu
13,815
576
177
7
0
497,058
2
L
Anhur
11,245
469
141
6
0
399,387
6
L
Ullr
12,487
520
162
7
0
417,121
9
W
Aphrodite
12,060
503
33
1
0
450,766
2
L
Ao Kuang
12,065
503
135
6
0
470,987
6
L
Khepri
9,508
396
36
2
0
435,466
10
W
Bakasura
12,038
502
101
4
0
474,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role