Player Matchup

Athena
Athena
Crepes06
Athena
Level 24
God Stats
2W - 1L
1,879 SR
Queue Stats
59W - 44L
1,581 Elo+
Solo
Aphrodite
Aphrodite
HungerDios
Aphrodite
Level 27
God Stats
9W - 7L
1,680 SR
Queue Stats
145W - 84L
1,642 Elo+
Solo
Cupid
Cupid
MeDicenChampy
Cupid
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,682 Elo+
Solo
Achilles
Achilles
Pashupatrasta
Achilles
Level 7
God Stats
13W - 11L
1,707 SR
Queue Stats
181W - 176L
1,722 Elo+
Solo
Ravana
Ravana
lowrankhell
Ravana
Level 29
God Stats
10W - 19L
1,532 SR
Queue Stats
109W - 110L
1,549 Elo+
Solo
Team Averages
Level 18
1,660 SR
1,635 Elo+

VS

Team Averages
Level 23
1,549 SR
1,592 Elo+
Guan Yu
Guan Yu
Aleejaandro16
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,626 Elo+
Solo
Jormungandr
Jormungandr
King_Luuke
Jormungandr
Level 29
God Stats
21W - 26L
1,470 SR
Queue Stats
267W - 304L
1,488 Elo+
Solo
Apollo
Apollo
MBBTG
Apollo
Level 28
God Stats
1W - 0L
1,249 SR
Queue Stats
32W - 28L
1,623 Elo+
Solo
Agni
Agni
NEKOxMODE
Agni
Level 29
God Stats
21W - 16L
1,598 SR
Queue Stats
348W - 251L
1,626 Elo+
Solo
Danzaburou
Danzaburou
SaphiraSimba
Danzaburou
Level 22
God Stats
22W - 9L
1,930 SR
Queue Stats
126W - 93L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crepes06
Athena
10
3 / 2 / 1
7,005
539
2,950
12,616
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
HungerDios
Aphrodite
15
1 / 0 / 1
8,355
643
7,024
7,510
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
5,743
442
2,774
9,890
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Pashupatrasta
Achilles
10
3 / 6 / 1
6,075
467
4,813
9,666
5,709
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
9
3 / 4 / 3
6,510
501
4,480
6,920
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 6 / 4
5,715
440
3,534
9,573
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
King_Luuke
Jormungandr
12
0 / 0 / 0
6,700
515
2,331
6,583
3,808
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MBBTG
Apollo
12
2 / 3 / 4
7,084
545
6,014
7,543
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
8 / 2 / 3
9,127
702
12,159
8,499
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SaphiraSimba
Danzaburou
16
7 / 0 / 0
9,717
747
7,809
7,004
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
17
17
Deaths
11
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
0
6
4
0.33
L
Athena
Crepes06
Athena
3
2
1
1.75
L
Aphrodite
HungerDios
Aphrodite
1
0
1
1.5
W
Jormungandr
King_Luuke
Jormungandr
0
0
0
0
W
Apollo
MBBTG
Apollo
2
3
4
1.33
L
1
5
0
0.2
W
Agni
8
2
3
4.75
L
Achilles
Pashupatrasta
Achilles
3
6
1
0.58
W
Danzaburou
SaphiraSimba
Danzaburou
7
0
0
7
L
Ravana
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
31,847
46,602
Taken
39,202
19,672
Mitigated
18,774
14,471
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
3,534
756
240
942
9,573
7,125
275
1,259
8,289
0
11,463
L
Athena
Crepes06
Athena
2,950
1,029
0
3,539
12,616
5,444
0
5,281
7,260
19,424
0
L
Aphrodite
HungerDios
Aphrodite
7,024
2,103
177
6,152
7,510
3,623
244
2,331
5,179
57,285
0
W
Jormungandr
King_Luuke
Jormungandr
2,331
531
6
542
6,583
3,808
0
3,800
2,383
33,752
0
W
Apollo
MBBTG
Apollo
6,014
3,567
0
0
7,543
2,232
0
891
6,602
0
45,193
L
2,774
1,164
0
2,950
9,890
2,452
0
196
9,669
0
26,881
W
Agni
12,159
1,778
0
1,909
8,499
2,930
193
2,772
5,652
67,712
0
L
Achilles
Pashupatrasta
Achilles
4,813
2,110
0
113
9,666
5,709
116
4,007
5,484
0
23,828
W
Danzaburou
SaphiraSimba
Danzaburou
7,809
2,168
0
4,574
7,004
2,679
4,249
702
6,302
0
68,021
L
Ravana
4,480
1,325
0
1,540
6,920
2,444
0
2,675
4,172
0
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
38,343
304
Minions Killed
423
0
Camps Cleared
0
1,114,618
Distance Traveled
1,258,792
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,715
440
14
1
0
257,776
0
L
Athena
7,005
539
38
3
0
277,225
4
L
Aphrodite
8,355
643
122
9
0
216,916
0
W
Jormungandr
6,700
515
74
6
0
257,086
5
W
Apollo
7,084
545
78
6
0
275,795
4
L
Cupid
5,743
442
50
4
0
192,588
0
W
Agni
9,127
702
131
10
0
247,356
6
L
Achilles
6,075
467
33
3
0
236,767
0
W
Danzaburou
9,717
747
126
10
0
220,779
3
L
Ravana
6,510
501
61
5
0
191,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role