Player Matchup

Osiris
Osiris
BecauseNO101
Osiris
Level 105
God Stats
12W - 9L
1,101 SR
Queue Stats
664W - 689L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
BoomerReflex
Gilgamesh
Level 159
God Stats
10W - 12L
1,525 SR
Queue Stats
419W - 480L
1,454 Elo+
Party 1
Cupid
Cupid
Lo4Lyf3
Cupid
Level 29
God Stats
3W - 6L
1,631 SR
Queue Stats
266W - 233L
1,532 Elo+
Party 1
Ganesha
Ganesha
Studhusky
Ganesha
Level 156
God Stats
9W - 7L
1,677 SR
Queue Stats
409W - 412L
1,577 Elo+
Solo
Kukulkan
Kukulkan
scrappydoo61
Kukulkan
Level 147
God Stats
8W - 12L
1,530 SR
Queue Stats
247W - 325L
1,471 Elo+
Party 1
Team Averages
Level 119
1,493 SR
1,504 Elo+

VS

Team Averages
Level 127
1,710 SR
1,792 Elo+
Heimdallr
Heimdallr
Kingbo0
Heimdallr
Level 154
God Stats
8W - 3L
1,798 SR
Queue Stats
48W - 29L
1,727 Elo+
Party 2
Ne Zha
Ne Zha
RisingAsh
Ne Zha
Level 16
God Stats
5W - 0L
1,854 SR
Queue Stats
25W - 5L
1,901 Elo+
Party 2
Baba Yaga
Baba Yaga
Superstiition
Baba Yaga
Level 145
God Stats
3W - 5L
1,798 SR
Queue Stats
187W - 121L
1,772 Elo+
Party 2
Bastet
Bastet
TheeCook
Bastet
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
393W - 290L
1,745 Elo+
Party 2
Tiamat
Tiamat
nikodrin2
Tiamat
Level 159
God Stats
7W - 6L
1,597 SR
Queue Stats
228W - 146L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 6 / 0
10,042
478
8,456
16,182
10,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
BoomerReflex
Gilgamesh
15
1 / 9 / 3
9,559
455
5,163
20,295
13,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Lo4Lyf3
Cupid
16
1 / 9 / 0
9,558
455
5,335
17,927
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Studhusky
Ganesha
12
0 / 5 / 4
8,992
428
4,815
14,012
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
scrappydoo61
Kukulkan
15
2 / 8 / 2
9,568
456
7,003
11,203
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kingbo0
Heimdallr
20
9 / 2 / 2
13,565
646
11,123
14,403
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
RisingAsh
Ne Zha
17
4 / 2 / 20
13,300
633
10,924
19,801
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
Superstiition
Baba Yaga
20
10 / 0 / 8
14,871
708
17,043
10,577
5,098
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
TheeCook
Bastet
20
12 / 1 / 7
13,694
652
12,289
14,613
8,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
nikodrin2
Tiamat
18
2 / 2 / 3
12,045
574
9,858
9,847
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
37
37
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
6
0
0.5
L
Gilgamesh
BoomerReflex
Gilgamesh
1
9
3
0.28
W
Heimdallr
Kingbo0
Heimdallr
9
2
2
5
L
Cupid
Lo4Lyf3
Cupid
1
9
0
0.11
W
Ne Zha
RisingAsh
Ne Zha
4
2
20
7
L
Ganesha
Studhusky
Ganesha
0
5
4
0.4
W
Baba Yaga
Superstiition
Baba Yaga
10
0
8
14
W
Bastet
TheeCook
Bastet
12
1
7
15.5
W
Tiamat
nikodrin2
Tiamat
2
2
3
1.75
L
Kukulkan
scrappydoo61
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
61,237
79,619
Taken
69,241
38,321
Mitigated
40,667
10,595
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,456
2,313
0
4,145
16,182
10,898
259
8,722
6,913
1,838
55,688
L
Gilgamesh
BoomerReflex
Gilgamesh
5,163
896
0
2,376
20,295
13,176
610
5,169
14,945
0
54,605
W
Heimdallr
Kingbo0
Heimdallr
11,123
6,452
0
2,872
14,403
6,056
7,267
2,958
10,715
0
120,276
L
Cupid
Lo4Lyf3
Cupid
5,335
2,448
113
3,103
17,927
4,528
68
5,382
12,219
0
54,021
W
Ne Zha
RisingAsh
Ne Zha
10,924
4,163
0
4,448
19,801
14,439
621
4,692
15,109
265
54,573
L
Ganesha
Studhusky
Ganesha
4,815
519
0
109
14,012
6,084
145
3,278
10,572
26,684
0
W
Baba Yaga
Superstiition
Baba Yaga
17,043
984
400
3,355
10,577
5,098
2,047
1,506
9,071
118,050
0
W
Bastet
TheeCook
Bastet
12,289
4,174
0
187
14,613
8,314
0
3,032
11,581
0
101,276
W
Tiamat
nikodrin2
Tiamat
9,858
2,668
0
5,498
9,847
6,760
3,178
317
9,530
64,418
0
L
Kukulkan
scrappydoo61
Kukulkan
7,003
454
0
749
11,203
3,635
0
3,215
7,889
49,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
67,475
486
Minions Killed
738
0
Camps Cleared
0
1,932,444
Distance Traveled
2,181,987
94
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,042
478
119
6
0
411,425
5
L
Gilgamesh
9,559
455
148
7
0
361,901
1
W
Heimdallr
13,565
646
183
9
0
407,888
4
L
Cupid
9,558
455
96
5
0
333,985
6
W
Ne Zha
13,300
633
81
4
0
440,571
8
L
Ganesha
8,992
428
10
0
0
438,277
74
W
Baba Yaga
14,871
708
191
9
0
418,969
6
W
Bastet
13,694
652
148
7
0
507,671
2
W
Tiamat
12,045
574
135
6
0
406,888
1
L
Kukulkan
9,568
456
113
5
0
386,856
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role