Player Matchup

Danzaburou
Danzaburou
DankaJP
Danzaburou
Level 77
God Stats
21W - 24L
1,529 SR
Queue Stats
221W - 297L
1,417 Elo+
Party 4
Raijin
Raijin
Eryxid
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lihmorango
Chaac
Level 80
God Stats
3W - 4L
1,262 SR
Queue Stats
245W - 333L
1,407 Elo+
Party 4
Artio
Artio
TheRagingSkwrl
Artio
Level 118
God Stats
0W - 2L
1,336 SR
Queue Stats
83W - 104L
1,377 Elo+
Party 3
Medusa
Medusa
deadloche
Medusa
Level 66
God Stats
0W - 6L
1,345 SR
Queue Stats
326W - 348L
1,397 Elo+
Party 3
Team Averages
Level 85
1,394 SR
1,419 Elo+

VS

Team Averages
Level 68
1,503 SR
1,357 Elo+
Athena
Athena
Big1Germ
Athena
Level 43
God Stats
12W - 7L
1,663 SR
Queue Stats
504W - 690L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
DEATHERAGE4339
Danzaburou
Level 41
God Stats
11W - 10L
1,490 SR
Queue Stats
39W - 56L
1,372 Elo+
Party 1
Scylla
Scylla
Detarame_
Scylla
Level 48
God Stats
7W - 12L
1,500 SR
Queue Stats
700W - 916L
1,281 Elo+
Party 2
Gilgamesh
Gilgamesh
laneberle
Gilgamesh
Level 86
God Stats
2W - 2L
1,432 SR
Queue Stats
38W - 52L
1,368 Elo+
Party 1
Mercury
Mercury
nullf0x
Mercury
Level 122
God Stats
11W - 17L
1,431 SR
Queue Stats
190W - 197L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DankaJP
Danzaburou
14
5 / 5 / 5
9,025
501
8,201
13,466
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Eryxid
Raijin
14
5 / 4 / 5
9,134
507
10,895
11,572
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
2 / 2 / 6
9,350
519
5,988
14,075
9,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 6 / 4
8,091
450
3,895
15,846
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
deadloche
Medusa
13
3 / 6 / 2
8,354
464
6,935
12,716
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Big1Germ
Athena
14
6 / 4 / 9
9,492
527
10,277
16,414
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DEATHERAGE4339
Danzaburou
14
5 / 5 / 8
9,944
552
11,726
12,766
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Detarame_
Scylla
13
1 / 4 / 7
8,130
452
3,298
9,584
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
laneberle
Gilgamesh
16
2 / 3 / 5
9,735
541
11,870
12,362
9,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
nullf0x
Mercury
18
9 / 2 / 5
11,129
618
10,699
11,695
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
18
Kills
23
23
Deaths
18
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
Big1Germ
Athena
6
4
9
2.63
W
Danzaburou
DEATHERAGE4339
Danzaburou
5
5
8
1.8
L
Danzaburou
DankaJP
Danzaburou
5
5
5
1.5
W
Scylla
Detarame_
Scylla
1
4
7
1.13
L
Raijin
Eryxid
Raijin
5
4
5
1.88
L
Chaac
2
2
6
2.5
L
3
6
4
0.83
L
Medusa
deadloche
Medusa
3
6
2
0.67
W
Gilgamesh
laneberle
Gilgamesh
2
3
5
1.5
W
Mercury
nullf0x
Mercury
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
47,870
67,675
Taken
62,821
40,324
Mitigated
34,441
13,657
Healing
15,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Big1Germ
Athena
10,277
2,226
0
1,289
16,414
12,346
682
5,674
10,740
24,905
0
W
Danzaburou
DEATHERAGE4339
Danzaburou
11,726
4,587
614
2,711
12,766
5,294
2,176
2,951
9,815
0
60,169
L
Danzaburou
DankaJP
Danzaburou
8,201
4,145
0
1,416
13,466
5,680
669
1,347
12,075
0
58,471
W
Scylla
Detarame_
Scylla
3,298
314
0
3,085
9,584
3,153
424
3,962
5,622
33,022
0
L
Raijin
Eryxid
Raijin
10,895
914
0
1,463
11,572
4,796
291
2,216
9,316
50,233
0
L
Chaac
5,988
2,165
0
6,139
14,075
9,741
915
1,143
12,932
0
40,944
L
3,895
494
93
2,499
15,846
15,139
14
5,336
10,444
16,701
0
L
Medusa
deadloche
Medusa
6,935
2,511
0
2,047
12,716
4,968
0
3,343
9,333
0
43,564
W
Gilgamesh
laneberle
Gilgamesh
11,870
3,284
0
1,463
12,362
9,206
494
0
12,362
0
58,755
W
Mercury
nullf0x
Mercury
10,699
4,269
0
5,910
11,695
4,442
620
2,203
9,492
0
77,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,954
Gold Earned
48,430
363
Minions Killed
400
0
Camps Cleared
0
1,496,458
Distance Traveled
1,663,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,492
527
25
1
0
375,929
0
W
Danzaburou
9,944
552
91
5
0
318,808
0
L
Danzaburou
9,025
501
89
5
0
268,146
3
W
Scylla
8,130
452
72
4
0
261,931
1
L
Raijin
9,134
507
89
5
0
291,326
2
L
Chaac
9,350
519
85
5
0
314,529
0
L
Artio
8,091
450
17
1
0
311,452
2
L
Medusa
8,354
464
83
5
0
311,005
0
W
Gilgamesh
9,735
541
88
5
0
332,985
5
W
Mercury
11,129
618
124
7
0
374,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role