Player Matchup

Olorun
Olorun
AlunesWeapon
Olorun
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
13W - 5L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThePuppetMaster
Tsukuyomi
Level 21
God Stats
0W - 5L
1,152 SR
Queue Stats
29W - 21L
1,514 Elo+
Party 2
Anhur
Anhur
ThreeElements
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,563 Elo+
Party 2
Yemoja
Yemoja
inncineratus
Yemoja
Level 6
God Stats
2W - 3L
1,647 SR
Queue Stats
14W - 5L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
talentedclifton
Gilgamesh
Level 29
God Stats
2W - 4L
1,586 SR
Queue Stats
22W - 24L
1,489 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,558 Elo+

VS

Team Averages
Level 14
1,533 SR
1,409 Elo+
Ymir
Ymir
BoneSuckinSimone
Ymir
Level 4
God Stats
32W - 22L
1,294 SR
Queue Stats
81W - 58L
1,384 Elo+
Party 1
Hel
Hel
Usagi Coyote
Hel
Level 6
God Stats
5W - 1L
1,870 SR
Queue Stats
8W - 5L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
YTVcarlos
Ao Kuang
Level 6
God Stats
8W - 6L
1,500 SR
Queue Stats
81W - 68L
1,243 Elo+
Party 1
Cernunnos
Cernunnos
oakwin
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,384 Elo+
Party 1
Izanami
Izanami
ssbmginger
Izanami
Level 49
God Stats
22W - 10L
1,500 SR
Queue Stats
392W - 332L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 5 / 6
10,147
461
7,401
15,600
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ThePuppetMaster
Tsukuyomi
17
5 / 9 / 6
10,955
498
12,503
21,073
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 3
10,517
478
9,542
14,460
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
2 / 3 / 6
9,880
449
3,591
11,055
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
talentedclifton
Gilgamesh
16
6 / 5 / 0
10,894
495
11,322
16,097
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
10,470
476
7,454
10,411
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 5 / 4
12,725
578
13,617
16,774
11,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YTVcarlos
Ao Kuang
16
5 / 3 / 8
10,827
492
4,640
12,234
4,447
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
oakwin
Cernunnos
18
7 / 5 / 5
11,378
517
14,162
13,832
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ssbmginger
Izanami
20
10 / 4 / 2
14,461
657
16,787
17,144
8,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
19
Kills
27
27
Deaths
19
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
6
0.8
W
0
2
14
3.5
L
Tsukuyomi
ThePuppetMaster
Tsukuyomi
5
9
6
0.89
L
5
5
3
1.3
W
5
5
4
1.4
W
Ao Kuang
YTVcarlos
Ao Kuang
5
3
8
3
L
Yemoja
2
3
6
1.67
W
Cernunnos
oakwin
Cernunnos
7
5
5
1.9
W
Izanami
ssbmginger
Izanami
10
4
2
2.75
L
Gilgamesh
talentedclifton
Gilgamesh
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,359
Damage
56,660
78,285
Taken
70,395
30,587
Mitigated
37,436
21,229
Healing
27,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,401
2,994
468
5,904
15,600
5,463
0
8,790
6,440
66,508
0
W
7,454
376
0
1,246
10,411
8,358
0
2,209
8,202
33,840
0
L
Tsukuyomi
ThePuppetMaster
Tsukuyomi
12,503
4,121
0
3,629
21,073
8,415
0
4,153
16,838
0
79,709
L
9,542
5,040
0
4,350
14,460
3,678
0
3,578
10,758
0
67,149
W
13,617
541
1,753
8,494
16,774
11,987
482
5,382
11,392
90,564
0
W
Ao Kuang
YTVcarlos
Ao Kuang
4,640
816
0
3,500
12,234
4,447
0
333
11,901
47,688
0
L
Yemoja
3,591
840
2,023
1,812
11,055
6,824
0
6,146
4,789
19,154
0
W
Cernunnos
oakwin
Cernunnos
14,162
7,856
0
3,781
13,832
4,576
2,923
2,551
11,281
0
77,056
W
Izanami
ssbmginger
Izanami
16,787
10,307
0
8,416
17,144
8,068
3,001
685
16,459
0
122,827
L
Gilgamesh
talentedclifton
Gilgamesh
11,322
4,052
0
3,043
16,097
6,207
1,080
2,290
13,749
0
56,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
59,861
518
Minions Killed
631
0
Camps Cleared
0
1,830,898
Distance Traveled
2,024,968
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,147
461
136
6
0
349,577
0
W
Ymir
10,470
476
33
2
0
434,341
4
L
Tsukuyomi
10,955
498
118
5
0
358,873
6
L
Anhur
10,517
478
124
6
0
334,107
1
W
Hel
12,725
578
177
8
0
398,310
3
W
Ao Kuang
10,827
492
77
4
0
417,294
0
L
Yemoja
9,880
449
38
2
0
396,423
5
W
Cernunnos
11,378
517
120
5
0
369,348
0
W
Izanami
14,461
657
224
10
0
405,675
5
L
Gilgamesh
10,894
495
102
5
0
391,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role