Player Matchup

Gilgamesh
Gilgamesh
Papa-Miller
Gilgamesh
Level 29
God Stats
11W - 16L
1,469 SR
Queue Stats
202W - 231L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
SativaSteva
Cernunnos
Level 29
God Stats
13W - 19L
1,620 SR
Queue Stats
213W - 265L
1,403 Elo+
Party 2
Tiamat
Tiamat
SetoKaiba666lol
Tiamat
Level 22
God Stats
17W - 23L
1,391 SR
Queue Stats
111W - 120L
1,314 Elo+
Solo
Pele
Pele
gusevreal
Pele
Level 29
God Stats
12W - 13L
1,592 SR
Queue Stats
88W - 135L
1,267 Elo+
Solo
Cthulhu
Cthulhu
plasticworld7342
Cthulhu
Level 17
God Stats
16W - 9L
1,276 SR
Queue Stats
330W - 371L
1,236 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,327 Elo+

VS

Team Averages
Level 13
1,501 SR
1,393 Elo+
Kukulkan
Kukulkan
FaZe_Line-X
Kukulkan
Level 25
God Stats
33W - 38L
1,421 SR
Queue Stats
72W - 97L
1,292 Elo+
Solo
Anubis
Anubis
GrandMan70
Anubis
Level 28
God Stats
28W - 20L
1,582 SR
Queue Stats
82W - 68L
1,440 Elo+
Party 1
Olorun
Olorun
Kingwol
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MigOlBilkies
Heimdallr
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,236 Elo+
Party 1
Nemesis
Nemesis
taiganaka1209
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Papa-Miller
Gilgamesh
18
10 / 4 / 11
10,975
549
14,908
18,572
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
SativaSteva
Cernunnos
18
14 / 2 / 8
11,183
559
17,334
13,435
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 0
10,065
503
5,485
14,243
11,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
4 / 3 / 10
9,829
491
4,698
17,017
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 4
8,925
446
2,519
10,546
7,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaZe_Line-X
Kukulkan
16
3 / 7 / 4
9,821
491
11,264
13,100
5,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
GrandMan70
Anubis
14
5 / 8 / 6
9,615
481
19,103
20,138
10,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Kingwol
Olorun
13
3 / 7 / 4
9,117
456
4,552
12,371
3,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MigOlBilkies
Heimdallr
14
3 / 4 / 7
9,165
458
8,532
10,468
5,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
10
0 / 10 / 2
7,243
362
2,091
11,754
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
31
Kills
14
14
Deaths
36
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FaZe_Line-X
Kukulkan
3
7
4
0.71
L
Anubis
GrandMan70
Anubis
5
8
6
1
L
Olorun
Kingwol
Olorun
3
7
4
0.71
L
Heimdallr
MigOlBilkies
Heimdallr
3
4
7
1.63
W
Gilgamesh
Papa-Miller
Gilgamesh
10
4
11
3.88
W
Cernunnos
SativaSteva
Cernunnos
14
2
8
9
W
3
4
0
0.75
W
Pele
4
3
10
3
W
0
1
4
2
L
Nemesis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,944
Damage
45,542
73,813
Taken
67,831
35,343
Mitigated
28,936
22,539
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FaZe_Line-X
Kukulkan
11,264
1,631
87
3,313
13,100
5,581
1,130
3,231
9,869
57,475
0
L
Anubis
GrandMan70
Anubis
19,103
1,361
0
7,696
20,138
10,118
718
1,825
18,313
60,009
0
L
Olorun
Kingwol
Olorun
4,552
1,511
354
2,419
12,371
3,850
1,681
1,311
11,060
25,681
0
L
Heimdallr
MigOlBilkies
Heimdallr
8,532
5,115
0
1,224
10,468
5,170
698
941
9,527
0
33,059
W
Gilgamesh
Papa-Miller
Gilgamesh
14,908
4,801
467
7,410
18,572
5,819
1,846
8,694
9,878
0
64,766
W
Cernunnos
SativaSteva
Cernunnos
17,334
10,056
980
2,366
13,435
5,010
2,777
6,721
6,714
0
53,212
W
5,485
1,880
0
3,060
14,243
11,594
1,626
9,678
4,565
52,470
0
W
Pele
4,698
975
806
6,701
17,017
5,456
752
6,050
10,967
0
48,709
W
2,519
140
0
749
10,546
7,464
114
3,776
6,770
38,128
0
L
Nemesis
2,091
1,320
0
1,684
11,754
4,217
307
696
11,058
0
30,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,977
Gold Earned
44,961
415
Minions Killed
350
0
Camps Cleared
0
1,828,664
Distance Traveled
1,662,023
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,821
491
130
7
0
341,137
1
L
Anubis
9,615
481
70
4
0
324,035
2
L
Olorun
9,117
456
39
2
0
287,889
1
L
Heimdallr
9,165
458
58
3
0
398,653
0
W
Gilgamesh
10,975
549
97
5
0
390,863
2
W
Cernunnos
11,183
559
69
3
0
348,917
5
W
Tiamat
10,065
503
97
5
0
314,255
8
W
Pele
9,829
491
75
4
0
375,771
0
W
Cthulhu
8,925
446
77
4
0
398,858
0
L
Nemesis
7,243
362
53
3
0
310,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role