Player Matchup

Ares
Ares
FievelPeePoo
Ares
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 1
Anhur
Anhur
Ghirlain
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,206 Elo+
Party 1
Anubis
Anubis
HordeJustice
Anubis
Level 108
God Stats
4W - 4L
1,696 SR
Queue Stats
8W - 12L
1,206 Elo+
Party 1
Skadi
Skadi
N_uclear_S_ouls
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
TryHardDoctor
Odin
Level 13
God Stats
1W - 2L
1,540 SR
Queue Stats
24W - 27L
1,021 Elo+
Party 1
Team Averages
Level 38
1,512 SR
1,279 Elo+

VS

Team Averages
Level 36
1,546 SR
1,528 Elo+
Cthulhu
Cthulhu
DulArath
Cthulhu
Level 26
God Stats
36W - 24L
1,555 SR
Queue Stats
130W - 122L
1,467 Elo+
Solo
Nemesis
Nemesis
Seadooer
Nemesis
Level 14
God Stats
15W - 10L
1,469 SR
Queue Stats
26W - 27L
1,486 Elo+
Party 2
Chiron
Chiron
TheCrabtastic
Chiron
Level 109
God Stats
13W - 5L
1,506 SR
Queue Stats
551W - 494L
1,573 Elo+
Party 2
Hachiman
Hachiman
joawesomeman
Hachiman
Level 28
God Stats
29W - 28L
1,699 SR
Queue Stats
409W - 400L
1,550 Elo+
Party 2
Chronos
Chronos
sirkk20091
Chronos
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
144W - 150L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,638
464
947
5,688
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Ghirlain
Anhur
7
1 / 3 / 2
4,622
462
2,597
4,889
1,330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 3 / 1
5,508
551
3,467
5,254
2,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
4,752
475
2,255
3,964
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,662
466
1,506
6,859
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DulArath
Cthulhu
9
2 / 1 / 3
5,161
516
4,198
3,039
1,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Seadooer
Nemesis
9
3 / 0 / 3
5,584
558
2,514
3,927
923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 0
6,010
601
2,751
4,340
1,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
joawesomeman
Hachiman
9
4 / 2 / 3
5,386
539
3,031
3,431
762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
sirkk20091
Chronos
10
3 / 1 / 3
6,423
642
6,232
5,855
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
15
15
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DulArath
Cthulhu
2
1
3
3.5
L
1
4
0
0.25
L
Anhur
Ghirlain
Anhur
1
3
2
0.67
L
Anubis
1
3
1
0.5
L
1
3
1
0.5
W
Nemesis
Seadooer
Nemesis
3
0
3
4.5
W
3
0
0
3
L
0
2
1
0.25
W
Hachiman
joawesomeman
Hachiman
4
2
3
2.75
W
Chronos
sirkk20091
Chronos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,772
Damage
18,726
26,654
Taken
20,592
10,817
Mitigated
5,653
6,584
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DulArath
Cthulhu
4,198
331
133
438
3,039
1,369
204
966
2,073
19,587
0
L
947
58
0
633
5,688
2,498
0
1,634
3,979
5,584
0
L
Anhur
Ghirlain
Anhur
2,597
1,391
0
1,063
4,889
1,330
0
1,615
3,124
0
22,593
L
Anubis
3,467
532
0
1,778
5,254
2,555
0
1,586
3,618
31,727
0
L
2,255
1,326
0
0
3,964
1,026
0
1,768
2,196
0
13,064
W
Nemesis
Seadooer
Nemesis
2,514
933
0
126
3,927
923
0
520
3,407
0
22,816
W
2,751
813
96
1,568
4,340
1,277
410
942
3,398
0
33,600
L
1,506
888
0
3,110
6,859
3,408
0
3,552
3,307
0
13,277
W
Hachiman
joawesomeman
Hachiman
3,031
1,263
0
775
3,431
762
510
907
2,524
0
16,925
W
Chronos
sirkk20091
Chronos
6,232
1,826
0
2,241
5,855
1,322
1,251
1,079
4,601
35,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,182
Gold Earned
28,564
193
Minions Killed
254
0
Camps Cleared
0
866,841
Distance Traveled
906,653
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,161
516
18
2
0
179,196
0
L
Ares
4,638
464
14
1
0
193,724
0
L
Anhur
4,622
462
53
5
0
164,781
0
L
Anubis
5,508
551
70
7
0
161,766
0
L
Skadi
4,752
475
30
3
0
181,641
0
W
Nemesis
5,584
558
55
6
0
195,044
0
W
Chiron
6,010
601
81
8
0
197,444
2
L
Odin
4,662
466
26
3
0
164,929
0
W
Hachiman
5,386
539
37
4
0
169,860
2
W
Chronos
6,423
642
63
6
0
165,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role