Player Matchup

Erlang Shen
Erlang Shen
Gold V
Migue11
Erlang Shen
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
Valkrav
Bacchus
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
islajer
Kukulkan
Gold I
Level 151
God Stats
7W - 17L
1,283 SR
Queue Stats
475W - 481L
1,544 MMR
Solo
Jing Wei
Jing Wei
Gold III
roodrigooroocha
Jing Wei
Gold III
Level 108
God Stats
6W - 14L
1,412 SR
Queue Stats
587W - 576L
1,552 MMR
Solo
Loki
Loki
Gold III
xFadeOut
Loki
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,439 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,744 SR
1,464 MMR
Aphrodite
Aphrodite
Platinum V
Empatocles
Aphrodite
Platinum V
Level 160
God Stats
12W - 9L
1,671 SR
Queue Stats
260W - 247L
1,536 MMR
Solo
Anubis
Anubis
Bronze III
Kostyanyandro
Anubis
Bronze III
Level 52
God Stats
0W - 1L
1,831 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Lampenstuhl
Hou Yi
Silver IV
Level 47
God Stats
1W - 1L
1,868 SR
Queue Stats
6W - 13L
1,294 MMR
Solo
Ymir
Ymir
Bronze III
isinnami
Ymir
Bronze III
Level 64
God Stats
1W - 1L
1,894 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kali
Kali
Platinum V
ТанДеМ
Kali
Platinum V
Level 125
God Stats
5W - 8L
1,457 SR
Queue Stats
358W - 362L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Migue11
Erlang Shen
20
4 / 3 / 4
13,629
620
13,237
23,473
15,730
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Valkrav
Bacchus
17
0 / 0 / 10
11,237
511
7,633
14,854
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
islajer
Kukulkan
20
6 / 0 / 6
13,407
609
22,364
7,333
3,617
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
20
6 / 2 / 7
13,521
615
9,429
16,335
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
7 / 1 / 7
12,744
579
10,153
13,961
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiSetApolloAthenaTiamat

VS

Bans
ScyllaGuan YuAnhurKhepriCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Empatocles
Aphrodite
18
1 / 4 / 2
11,250
511
4,744
15,769
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 6 / 0
10,947
498
8,299
15,509
8,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
16
1 / 4 / 1
10,711
487
10,809
12,479
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 5 / 1
9,393
427
5,083
21,537
14,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 4 / 1
10,924
497
8,841
22,015
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
6
6
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Empatocles
Aphrodite
1
4
2
0.5
L
3
6
0
0.5
L
Hou Yi
1
4
1
0.38
W
Erlang Shen
Migue11
Erlang Shen
4
3
4
2
W
Bacchus
Valkrav
Bacchus
0
0
10
5
L
Ymir
0
5
1
0.1
W
Kukulkan
islajer
Kukulkan
6
0
6
9
W
Jing Wei
6
2
7
4.75
W
Loki
7
1
7
10.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,816
Damage
37,776
75,956
Taken
87,309
49,771
Mitigated
47,831
19,836
Healing
27,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Empatocles
Aphrodite
4,744
173
5,460
7,808
15,769
8,910
497
7,135
8,634
73,808
0
L
8,299
1,030
0
4,978
15,509
8,832
0
1,118
14,391
54,493
0
L
Hou Yi
10,809
6,349
0
3,431
12,479
4,614
0
3,038
9,441
0
69,317
W
Erlang Shen
Migue11
Erlang Shen
13,237
6,255
0
5,054
23,473
15,730
2,093
7,237
16,236
428
91,500
W
Bacchus
Valkrav
Bacchus
7,633
730
0
1,563
14,854
17,274
118
2,961
11,893
46,875
0
L
Ymir
5,083
693
0
1,145
21,537
14,021
0
13,479
8,058
29,617
0
W
Kukulkan
islajer
Kukulkan
22,364
2,483
0
3,443
7,333
3,617
3,378
3,150
4,183
123,880
0
W
Jing Wei
9,429
6,431
0
8,186
16,335
7,010
2,612
2,618
13,717
0
100,902
W
Loki
10,153
2,817
0
1,590
13,961
6,140
3,304
2,331
11,630
0
85,396
L
8,841
4,027
0
4,342
22,015
11,454
419
5,379
16,636
0
90,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,538
Gold Earned
53,225
688
Minions Killed
588
0
Camps Cleared
0
2,191,313
Distance Traveled
1,920,044
31
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,250
511
159
7
0
404,058
7
L
Anubis
10,947
498
104
5
0
358,227
7
L
Hou Yi
10,711
487
158
7
0
367,821
7
W
Erlang Shen
13,629
620
163
7
0
403,778
1
W
Bacchus
11,237
511
49
2
0
441,868
5
L
Ymir
9,393
427
26
1
0
409,900
7
W
Kukulkan
13,407
609
177
8
0
450,745
10
W
Jing Wei
13,521
615
170
8
0
408,762
6
W
Loki
12,744
579
129
6
0
486,160
9
L
Kali
10,924
497
141
6
0
380,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role