Player Matchup

Danzaburou
Danzaburou
Aecelious
Danzaburou
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 4L
1,789 Elo+
Party 1
Kuzenbo
Kuzenbo
AllStarDaffy
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LionDragneel
Tsukuyomi
Level 22
God Stats
7W - 8L
1,605 SR
Queue Stats
9W - 9L
1,642 Elo+
Solo
Anubis
Anubis
Seggr
Anubis
Level 20
God Stats
3W - 1L
1,836 SR
Queue Stats
12W - 6L
1,524 Elo+
Party 1
Apollo
Apollo
khoa15
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,404 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,558 Elo+

VS

Team Averages
Level 19
1,473 SR
1,499 Elo+
Kuzenbo
Kuzenbo
Ape69
Kuzenbo
Level 27
God Stats
1W - 0L
1,266 SR
Queue Stats
56W - 44L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
Richie33
Tsukuyomi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
artemis559o
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 101L
1,389 Elo+
Solo
Apollo
Apollo
niceyifan
Apollo
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 154L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
yomomaho
Gilgamesh
Level 16
God Stats
9W - 4L
1,598 SR
Queue Stats
29W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aecelious
Danzaburou
15
5 / 10 / 5
10,745
512
10,765
18,355
7,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
AllStarDaffy
Kuzenbo
12
4 / 10 / 7
9,468
451
7,812
17,720
20,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
LionDragneel
Tsukuyomi
15
7 / 9 / 1
10,212
486
8,836
17,595
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Seggr
Anubis
12
5 / 10 / 4
9,214
439
13,694
18,734
10,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
khoa15
Apollo
14
0 / 12 / 4
9,006
429
3,010
13,474
4,747
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ape69
Kuzenbo
16
11 / 1 / 20
11,679
556
11,059
14,877
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Richie33
Tsukuyomi
18
19 / 6 / 10
12,752
607
21,206
18,834
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 3 / 17
11,332
540
14,013
7,892
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
niceyifan
Apollo
15
4 / 7 / 12
9,785
466
5,973
12,036
3,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
yomomaho
Gilgamesh
18
7 / 4 / 13
11,371
541
10,708
16,785
8,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
21
Kills
51
51
Deaths
21
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aecelious
Danzaburou
5
10
5
0.75
L
Kuzenbo
AllStarDaffy
Kuzenbo
4
10
7
0.75
W
Kuzenbo
Ape69
Kuzenbo
11
1
20
21
L
Tsukuyomi
LionDragneel
Tsukuyomi
7
9
1
0.83
W
Tsukuyomi
Richie33
Tsukuyomi
19
6
10
4
L
Anubis
Seggr
Anubis
5
10
4
0.7
W
10
3
17
6.17
L
Apollo
khoa15
Apollo
0
12
4
0.17
W
Apollo
niceyifan
Apollo
4
7
12
1.43
W
Gilgamesh
yomomaho
Gilgamesh
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
62,959
85,878
Taken
70,424
52,839
Mitigated
42,207
12,733
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aecelious
Danzaburou
10,765
6,469
0
2,143
18,355
7,200
1,489
4,278
13,959
0
60,407
L
Kuzenbo
AllStarDaffy
Kuzenbo
7,812
1,819
0
853
17,720
20,751
166
7,843
9,668
14,617
0
W
Kuzenbo
Ape69
Kuzenbo
11,059
3,499
0
2,215
14,877
18,545
207
5,002
9,789
32,287
0
L
Tsukuyomi
LionDragneel
Tsukuyomi
8,836
1,297
0
3,186
17,595
9,733
564
4,341
13,178
0
51,483
W
Tsukuyomi
Richie33
Tsukuyomi
21,206
4,518
0
8,376
18,834
8,252
54
3,544
15,290
0
84,667
L
Anubis
Seggr
Anubis
13,694
820
0
6,551
18,734
10,408
972
5,677
12,803
40,544
0
W
14,013
1,294
0
702
7,892
3,126
579
3,634
4,258
56,665
0
L
Apollo
khoa15
Apollo
3,010
2,401
0
0
13,474
4,747
5,239
2,192
11,198
0
47,931
W
Apollo
niceyifan
Apollo
5,973
2,696
0
1,201
12,036
3,492
466
5,021
7,015
0
34,605
W
Gilgamesh
yomomaho
Gilgamesh
10,708
1,891
0
3,224
16,785
8,792
1,036
4,305
12,480
0
81,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
56,919
356
Minions Killed
426
0
Camps Cleared
0
1,468,180
Distance Traveled
1,921,248
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,745
512
101
5
0
281,253
0
L
Kuzenbo
9,468
451
9
0
0
345,264
3
W
Kuzenbo
11,679
556
30
1
0
424,414
0
L
Tsukuyomi
10,212
486
77
4
0
330,831
0
W
Tsukuyomi
12,752
607
108
5
0
411,979
0
L
Anubis
9,214
439
85
4
0
201,278
0
W
Nox
11,332
540
101
5
0
329,552
0
L
Apollo
9,006
429
84
4
0
309,554
0
W
Apollo
9,785
466
64
3
0
372,099
0
W
Gilgamesh
11,371
541
123
6
0
383,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role