Player Matchup

Fenrir
Fenrir
Arrym
Fenrir
Level 14
God Stats
1W - 3L
1,217 SR
Queue Stats
6W - 4L
1,114 Elo+
Solo
Hel
Hel
Микаэль
Hel
Level 37
God Stats
3W - 3L
1,775 SR
Queue Stats
123W - 181L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
аегееы
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 200L
1,353 Elo+
Party 1
Team Averages
Level 40
1,497 SR
1,269 Elo+

VS

Team Averages
Level 65
1,507 SR
1,400 Elo+
Sol
Sol
IJustMaxI
Sol
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,590 Elo+
Solo
Izanami
Izanami
Micukiko
Izanami
Level 63
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 2
Medusa
Medusa
Оскар
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arrym
Fenrir
15
7 / 6 / 14
12,028
708
12,802
22,541
10,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 22
13,013
765
8,048
12,795
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
аегееы
Hun Batz
18
16 / 3 / 9
13,722
807
20,034
15,202
8,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
11,878
699
16,069
13,034
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Micukiko
Izanami
13
3 / 12 / 4
10,923
643
6,667
16,204
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Оскар
Medusa
14
2 / 10 / 6
10,380
611
12,398
17,380
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
27
Kills
9
9
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arrym
Fenrir
7
6
14
2.33
L
4
5
4
1.2
L
Izanami
Micukiko
Izanami
3
12
4
0.42
W
4
0
22
15
L
Medusa
Оскар
Medusa
2
10
6
0.5
W
Hun Batz
аегееы
Hun Batz
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,884
Damage
35,134
50,538
Taken
46,618
24,576
Mitigated
16,388
28,646
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arrym
Fenrir
12,802
2,674
0
7,269
22,541
10,084
816
6,920
15,621
0
36,382
L
16,069
3,840
0
3,632
13,034
4,120
216
2,981
10,053
47,853
0
L
Izanami
Micukiko
Izanami
6,667
5,269
1,004
1,781
16,204
5,791
156
2,521
13,683
0
34,685
W
8,048
590
10,086
9,174
12,795
5,719
512
4,378
8,417
31,745
0
L
Medusa
Оскар
Medusa
12,398
5,840
0
1,207
17,380
6,477
118
2,630
14,750
0
37,102
W
Hun Batz
аегееы
Hun Batz
20,034
4,293
0
2,117
15,202
8,773
1,425
4,895
10,307
0
68,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
33,181
148
Minions Killed
171
0
Camps Cleared
0
894,953
Distance Traveled
707,276
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,028
708
47
3
0
277,603
8
L
Sol
11,878
699
62
4
0
252,824
0
L
Izanami
10,923
643
55
3
0
218,890
0
W
Hel
13,013
765
25
1
0
311,595
4
L
Medusa
10,380
611
54
3
0
235,562
0
W
Hun Batz
13,722
807
76
4
0
305,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role