Player Matchup

Gilgamesh
Gilgamesh
EcchItachi
Gilgamesh
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
30W - 24L
1,530 Elo+
Party 2
Sol
Sol
ZombyeKilla
Sol
Level 109
God Stats
2W - 1L
1,894 SR
Queue Stats
80W - 69L
1,575 Elo+
Party 2
Athena
Athena
vFujitora
Athena
Level 26
God Stats
40W - 18L
1,684 SR
Queue Stats
100W - 62L
1,560 Elo+
Solo
Team Averages
Level 51
1,618 SR
1,555 Elo+

VS

Team Averages
Level 16
1,632 SR
1,525 Elo+
Medusa
Medusa
Hahafett276
Medusa
Level 10
God Stats
9W - 12L
1,521 SR
Queue Stats
100W - 111L
1,444 Elo+
Party 1
Susano
Susano
clems1240
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
poltergeist438
Sylvanus
Level 33
God Stats
14W - 13L
1,876 SR
Queue Stats
347W - 319L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EcchItachi
Gilgamesh
12
7 / 3 / 8
9,590
872
9,299
11,461
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 13
8,771
797
12,583
9,923
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
vFujitora
Athena
12
7 / 4 / 9
9,294
845
10,410
10,842
7,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 10 / 7
8,002
727
7,903
14,927
6,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
clems1240
Susano
4
0 / 2 / 0
5,655
514
230
2,298
712
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
13
8 / 5 / 1
9,640
876
8,735
19,897
15,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
9
10
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EcchItachi
Gilgamesh
7
3
8
3.67
L
Medusa
1
10
7
0.45
W
3
3
13
3.17
L
Susano
clems1240
Susano
0
2
0
0
L
Sylvanus
8
5
1
1.7
W
Athena
vFujitora
Athena
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
16,868
32,226
Taken
37,122
14,794
Mitigated
22,269
8,976
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EcchItachi
Gilgamesh
9,299
3,063
0
1,530
11,461
4,558
225
2,382
8,179
0
28,916
L
Medusa
7,903
4,068
0
884
14,927
6,210
0
9,016
5,645
0
27,049
W
12,583
6,229
0
5,880
9,923
2,902
2,283
2,793
7,130
41,581
0
L
Susano
clems1240
Susano
230
98
0
0
2,298
712
0
1,332
926
0
470
L
Sylvanus
8,735
2,547
1,689
5,678
19,897
15,347
0
11,851
7,528
22,885
0
W
Athena
vFujitora
Athena
10,410
2,592
442
1,124
10,842
7,334
438
3,600
7,242
24,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
23,297
126
Minions Killed
60
0
Camps Cleared
0
517,051
Distance Traveled
333,012
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,590
872
40
4
0
181,138
1
L
Medusa
8,002
727
37
3
0
145,087
0
W
Sol
8,771
797
58
5
0
155,689
0
L
Susano
5,655
514
0
0
0
26,909
0
L
Sylvanus
9,640
876
23
2
0
161,016
2
W
Athena
9,294
845
28
3
0
180,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role