Player Matchup

Medusa
Medusa
FluffyArbiter
Medusa
Level 39
God Stats
4W - 2L
1,637 SR
Queue Stats
67W - 49L
1,497 Elo+
Party 1
Tyr
Tyr
PureBORIBOYZ3
Tyr
Level 87
God Stats
4W - 2L
1,610 SR
Queue Stats
116W - 88L
1,498 Elo+
Party 1
Sol
Sol
VeteranUric
Sol
Level 29
God Stats
4W - 4L
1,414 SR
Queue Stats
89W - 113L
1,357 Elo+
Party 1
Team Averages
Level 52
1,554 SR
1,450 Elo+

VS

Team Averages
Level 22
1,453 SR
1,352 Elo+
Ra
Ra
KnownasDibz3
Ra
Level 29
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Waffleflea1331
Cthulhu
Level 9
God Stats
2W - 7L
1,439 SR
Queue Stats
24W - 50L
1,258 Elo+
Party 2
Pele
Pele
X3N0_TheGod
Pele
Level 29
God Stats
1W - 3L
1,508 SR
Queue Stats
99W - 172L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,279
828
6,957
3,119
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 6
7,225
723
5,109
8,861
4,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 10
7,934
793
10,905
5,381
1,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,273
627
3,166
6,641
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
5,824
582
2,902
10,409
4,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 5 / 2
5,750
575
3,229
8,157
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
1
2
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
1
6
1
0.25
W
3
2
6
3
W
4
0
10
9
L
0
4
2
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
9,297
17,361
Taken
25,207
7,053
Mitigated
9,039
6,372
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,957
3,898
417
882
3,119
1,100
610
850
2,269
0
26,542
L
3,166
191
635
441
6,641
2,055
0
3,084
3,557
18,832
0
W
5,109
639
0
2,640
8,861
4,019
0
2,447
6,414
0
25,784
W
10,905
2,081
0
2,433
5,381
1,934
732
2,805
2,576
27,941
0
L
2,902
290
432
2,397
10,409
4,388
0
4,121
6,288
11,493
0
L
3,229
643
516
912
8,157
2,596
0
3,716
4,441
0
17,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
17,847
122
Minions Killed
80
0
Camps Cleared
0
582,495
Distance Traveled
492,093
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,279
828
39
4
0
198,086
1
L
Ra
6,273
627
48
5
0
156,836
1
W
Tyr
7,225
723
40
4
0
206,870
2
W
Sol
7,934
793
43
4
0
177,539
1
L
Cthulhu
5,824
582
16
2
0
165,358
1
L
Pele
5,750
575
16
2
0
169,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role