Player Matchup

Pele
Pele
BuhtPluggs
Pele
Level 48
God Stats
0W - 3L
1,196 SR
Queue Stats
15W - 24L
1,426 Elo+
Solo
Sol
Sol
MackArmyVet89
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 283L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
Marcelb62
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,396 Elo+
Party 3
Chaac
Chaac
PepperDeLaLune
Chaac
Level 138
God Stats
7W - 9L
1,526 SR
Queue Stats
192W - 254L
1,468 Elo+
Party 3
Scylla
Scylla
SynthRose
Scylla
Level 28
God Stats
3W - 4L
1,510 SR
Queue Stats
253W - 296L
1,476 Elo+
Party 3
Team Averages
Level 69
1,446 SR
1,447 Elo+

VS

Team Averages
Level 82
1,486 SR
1,497 Elo+
Hachiman
Hachiman
BaraCroft
Hachiman
Level 119
God Stats
1W - 1L
1,664 SR
Queue Stats
130W - 137L
1,454 Elo+
Solo
Fafnir
Fafnir
Brorack_Obama
Fafnir
Level 87
God Stats
4W - 3L
1,470 SR
Queue Stats
295W - 277L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
Maple05
Aphrodite
Level 67
God Stats
6W - 5L
1,554 SR
Queue Stats
531W - 534L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
P3t33
Gilgamesh
Level 65
God Stats
4W - 5L
1,447 SR
Queue Stats
159W - 102L
1,577 Elo+
Party 2
Bacchus
Bacchus
Red914
Bacchus
Level 73
God Stats
8W - 14L
1,297 SR
Queue Stats
464W - 455L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,889
492
4,084
8,587
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 2
6,354
454
5,340
6,542
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Marcelb62
Gilgamesh
9
2 / 3 / 3
5,868
419
7,321
9,789
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
7,152
511
5,001
10,403
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
SynthRose
Scylla
11
0 / 4 / 2
6,561
469
2,814
6,919
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaraCroft
Hachiman
12
4 / 1 / 2
7,307
522
5,852
9,619
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 6
6,788
485
4,100
10,803
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Maple05
Aphrodite
14
2 / 0 / 4
8,071
577
2,935
3,445
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
P3t33
Gilgamesh
14
6 / 2 / 4
8,211
587
7,512
9,295
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Red914
Bacchus
13
1 / 0 / 4
7,324
523
6,122
7,784
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
14
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BaraCroft
Hachiman
4
1
2
5
W
0
3
6
1
L
2
2
2
1.5
L
2
2
2
1.5
W
Aphrodite
Maple05
Aphrodite
2
0
4
4
L
Gilgamesh
Marcelb62
Gilgamesh
2
3
3
1.17
W
Gilgamesh
P3t33
Gilgamesh
6
2
4
4
L
0
3
0
0
W
Bacchus
Red914
Bacchus
1
0
4
3
L
Scylla
SynthRose
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
26,521
42,240
Taken
40,946
15,837
Mitigated
22,824
9,586
Healing
21,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BaraCroft
Hachiman
5,852
2,545
0
4,581
9,619
2,860
0
2,894
6,559
0
40,024
W
4,100
1,731
0
5,211
10,803
7,061
0
2,687
7,868
20,872
0
L
4,084
814
0
2,338
8,587
2,346
0
1,926
6,513
0
34,077
L
5,340
920
0
1,584
6,542
1,559
0
628
5,914
27,683
0
W
Aphrodite
Maple05
Aphrodite
2,935
453
1,140
2,993
3,445
1,094
334
738
2,617
45,332
0
L
Gilgamesh
Marcelb62
Gilgamesh
7,321
1,675
0
1,032
9,789
4,079
0
2,657
7,092
0
21,702
W
Gilgamesh
P3t33
Gilgamesh
7,512
1,300
0
3,964
9,295
4,283
0
1,605
7,564
0
54,799
L
5,001
1,155
0
3,440
10,403
5,960
39
5,333
4,682
0
43,161
W
Bacchus
Red914
Bacchus
6,122
1,496
0
3,195
7,784
7,526
0
0
7,784
35,049
0
L
Scylla
SynthRose
Scylla
2,814
211
0
1,192
6,919
1,893
0
1,845
4,882
28,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
37,701
311
Minions Killed
417
0
Camps Cleared
0
1,331,414
Distance Traveled
1,332,805
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,307
522
84
6
0
225,318
5
W
Fafnir
6,788
485
34
2
0
242,126
1
L
Pele
6,889
492
67
5
0
305,023
7
L
Sol
6,354
454
61
4
0
250,074
0
W
Aphrodite
8,071
577
113
8
0
288,073
3
L
Gilgamesh
5,868
419
22
2
0
266,983
0
W
Gilgamesh
8,211
587
101
7
0
299,041
0
L
Chaac
7,152
511
91
7
0
267,775
7
W
Bacchus
7,324
523
85
6
0
278,247
1
L
Scylla
6,561
469
70
5
0
241,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role