Player Matchup

Freya
Freya
Gam3rM0nk3y
Freya
Level 16
God Stats
0W - 2L
1,657 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 2
Mercury
Mercury
Koduhz
Mercury
Level 28
God Stats
8W - 5L
1,702 SR
Queue Stats
94W - 78L
1,328 Elo+
Party 2
Yemoja
Yemoja
Parry Ricci
Yemoja
Level 14
God Stats
0W - 3L
1,303 SR
Queue Stats
21W - 34L
1,341 Elo+
Party 2
Hercules
Hercules
chrisspher1
Hercules
Level 28
God Stats
4W - 6L
1,305 SR
Queue Stats
457W - 386L
1,479 Elo+
Solo
Sol
Sol
madydanyel
Sol
Level 45
God Stats
22W - 19L
1,627 SR
Queue Stats
480W - 445L
1,441 Elo+
Party 2
Team Averages
Level 26
1,519 SR
1,406 Elo+

VS

Team Averages
Level 38
1,477 SR
1,377 Elo+
Nemesis
Nemesis
Aecelious
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,757 Elo+
Party 1
Cerberus
Cerberus
AllStarDaffy
Cerberus
Level 28
God Stats
4W - 1L
1,817 SR
Queue Stats
16W - 12L
1,372 Elo+
Party 1
Hachiman
Hachiman
Gartet
Hachiman
Level 8
God Stats
4W - 6L
1,246 SR
Queue Stats
4W - 9L
1,073 Elo+
Party 3
Sun Wukong
Sun Wukong
SUPERxSAlYAN
Sun Wukong
Level 108
God Stats
14W - 14L
1,075 SR
Queue Stats
96W - 94L
1,211 Elo+
Party 3
Anubis
Anubis
Seggr
Anubis
Level 20
God Stats
3W - 1L
1,744 SR
Queue Stats
12W - 6L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
5,843
365
5,603
11,745
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Koduhz
Mercury
10
2 / 7 / 2
6,742
421
5,625
12,136
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
9
0 / 6 / 1
6,399
400
1,834
10,600
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
chrisspher1
Hercules
13
4 / 5 / 2
8,155
510
8,255
13,451
10,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 4 / 1
8,671
542
4,616
8,850
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aecelious
Nemesis
14
6 / 3 / 6
8,565
535
7,284
12,182
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
AllStarDaffy
Cerberus
12
5 / 0 / 16
8,552
535
9,248
7,860
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Gartet
Hachiman
14
4 / 1 / 2
8,746
547
4,306
8,058
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SUPERxSAlYAN
Sun Wukong
12
0 / 3 / 4
7,337
459
6,184
9,792
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Seggr
Anubis
15
18 / 1 / 7
10,245
640
16,334
10,899
5,600
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
33
33
Deaths
8
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aecelious
Nemesis
6
3
6
3
W
Cerberus
AllStarDaffy
Cerberus
5
0
16
13
L
0
11
0
0
W
Hachiman
Gartet
Hachiman
4
1
2
5
L
Mercury
Koduhz
Mercury
2
7
2
0.43
L
Yemoja
0
6
1
0.08
W
Sun Wukong
SUPERxSAlYAN
Sun Wukong
0
3
4
0.67
W
Anubis
Seggr
Anubis
18
1
7
21.5
L
Hercules
chrisspher1
Hercules
4
5
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,933
Damage
43,356
56,782
Taken
48,791
22,077
Mitigated
25,017
12,132
Healing
17,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aecelious
Nemesis
7,284
3,263
0
962
12,182
5,707
70
968
11,214
0
59,972
W
Cerberus
AllStarDaffy
Cerberus
9,248
570
0
2,670
7,860
4,959
0
4,704
3,156
18,093
0
L
5,603
1,541
0
1,002
11,745
2,281
0
9,217
2,528
17,911
1,717
W
Hachiman
Gartet
Hachiman
4,306
2,000
0
3,959
8,058
2,753
2,005
3,204
4,854
0
48,003
L
Mercury
Koduhz
Mercury
5,625
2,524
0
1,865
12,136
3,454
166
4,003
8,058
0
28,828
L
Yemoja
1,834
225
278
468
10,600
3,871
0
6,924
3,676
7,528
0
W
Sun Wukong
SUPERxSAlYAN
Sun Wukong
6,184
1,331
0
3,432
9,792
5,998
366
0
9,792
0
29,257
W
Anubis
Seggr
Anubis
16,334
689
0
6,600
10,899
5,600
1,537
2,788
8,111
52,223
0
L
Hercules
chrisspher1
Hercules
8,255
3,651
0
5,220
13,451
10,556
100
2,067
10,934
0
43,055
L
4,616
1,621
0
3,299
8,850
1,915
0
3,371
5,479
45,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,810
Gold Earned
43,445
266
Minions Killed
345
0
Camps Cleared
0
1,470,089
Distance Traveled
1,475,095
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,565
535
93
6
0
302,488
0
W
Cerberus
8,552
535
29
2
0
325,537
5
L
Freya
5,843
365
28
2
0
265,484
4
W
Hachiman
8,746
547
85
5
0
281,932
2
L
Mercury
6,742
421
54
3
0
319,610
1
L
Yemoja
6,399
400
10
1
0
285,160
0
W
Sun Wukong
7,337
459
49
3
0
300,322
1
W
Anubis
10,245
640
89
6
0
264,816
0
L
Hercules
8,155
510
87
5
0
307,585
2
L
Sol
8,671
542
87
5
0
292,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role