Player Matchup

Anubis
Anubis
AFrostySoldier
Anubis
Level 5
God Stats
6W - 5L
1,734 SR
Queue Stats
10W - 7L
1,688 Elo+
Solo
Jormungandr
Jormungandr
DripPhoenix
Jormungandr
Level 27
God Stats
3W - 4L
1,361 SR
Queue Stats
199W - 227L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
KenpaiTheSenpai
Heimdallr
Level 28
God Stats
9W - 2L
1,780 SR
Queue Stats
246W - 230L
1,600 Elo+
Party 2
Bellona
Bellona
StinkyPooty
Bellona
Level 26
God Stats
7W - 2L
1,608 SR
Queue Stats
31W - 22L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
TheDoinkenator
Gilgamesh
Level 25
God Stats
2W - 2L
1,343 SR
Queue Stats
58W - 28L
1,727 Elo+
Party 3
Team Averages
Level 22
1,565 SR
1,615 Elo+

VS

Team Averages
Level 21
1,498 SR
1,610 Elo+
Cthulhu
Cthulhu
DackZickerson
Cthulhu
Level 17
God Stats
2W - 5L
1,393 SR
Queue Stats
306W - 266L
1,598 Elo+
Party 1
Hel
Hel
FinessedFox
Hel
Level 22
God Stats
12W - 13L
1,388 SR
Queue Stats
426W - 368L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Suspect5
Kuzenbo
Level 27
God Stats
0W - 2L
1,333 SR
Queue Stats
147W - 139L
1,556 Elo+
Solo
Heimdallr
Heimdallr
drakkorous
Heimdallr
Level 15
God Stats
31W - 27L
1,703 SR
Queue Stats
335W - 336L
1,711 Elo+
Party 1
Bellona
Bellona
mattybvlogs
Bellona
Level 25
God Stats
4W - 2L
1,671 SR
Queue Stats
231W - 156L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 13
13,153
658
17,231
11,705
6,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DripPhoenix
Jormungandr
17
2 / 1 / 10
10,650
533
4,206
8,211
4,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
KenpaiTheSenpai
Heimdallr
17
5 / 2 / 6
11,725
586
10,049
9,432
3,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
StinkyPooty
Bellona
17
5 / 3 / 10
11,496
575
11,036
17,312
9,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TheDoinkenator
Gilgamesh
18
11 / 2 / 8
13,094
655
21,346
21,417
16,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 5 / 2
7,809
390
6,373
17,207
13,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 10 / 1
7,980
399
3,707
15,004
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Suspect5
Kuzenbo
12
1 / 6 / 3
8,223
411
5,731
17,863
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
drakkorous
Heimdallr
13
1 / 7 / 4
8,718
436
4,400
13,591
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
mattybvlogs
Bellona
15
3 / 5 / 3
9,432
472
9,541
19,119
11,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
33
Kills
8
9
Deaths
33
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
L
Cthulhu
2
5
2
0.6
W
Jormungandr
DripPhoenix
Jormungandr
2
1
10
7
L
1
10
1
0.15
W
Heimdallr
KenpaiTheSenpai
Heimdallr
5
2
6
4
W
Bellona
StinkyPooty
Bellona
5
3
10
3.33
L
Kuzenbo
Suspect5
Kuzenbo
1
6
3
0.42
W
Gilgamesh
TheDoinkenator
Gilgamesh
11
2
8
7.5
L
Heimdallr
drakkorous
Heimdallr
1
7
4
0.43
L
Bellona
mattybvlogs
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,868
Damage
29,752
68,077
Taken
82,784
41,160
Mitigated
51,623
29,898
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,231
979
1,483
7,675
11,705
6,429
1,922
3,514
8,014
104,647
0
L
Cthulhu
6,373
499
158
4,661
17,207
13,164
0
5,855
11,352
32,425
0
W
Jormungandr
DripPhoenix
Jormungandr
4,206
881
0
1,890
8,211
4,705
944
1,090
7,096
44,591
0
L
3,707
0
1,160
3,883
15,004
4,868
0
3,312
11,692
42,361
0
W
Heimdallr
KenpaiTheSenpai
Heimdallr
10,049
2,522
0
3,383
9,432
3,691
4,922
1,824
7,608
0
93,282
W
Bellona
StinkyPooty
Bellona
11,036
2,884
0
7,566
17,312
9,887
905
4,360
12,718
0
71,080
L
Kuzenbo
Suspect5
Kuzenbo
5,731
1,851
0
1,542
17,863
17,530
0
3,898
13,965
27,730
0
W
Gilgamesh
TheDoinkenator
Gilgamesh
21,346
5,566
0
7,901
21,417
16,448
2,317
5,552
15,500
0
75,992
L
Heimdallr
drakkorous
Heimdallr
4,400
1,736
0
1,336
13,591
4,962
0
1,946
11,645
0
43,035
L
Bellona
mattybvlogs
Bellona
9,541
3,373
0
808
19,119
11,099
0
6,426
12,693
0
62,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
42,162
608
Minions Killed
392
0
Camps Cleared
0
1,875,088
Distance Traveled
1,851,887
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,153
658
151
8
0
356,833
1
L
Cthulhu
7,809
390
51
3
0
376,042
5
W
Jormungandr
10,650
533
72
4
0
380,048
0
L
Hel
7,980
399
88
4
0
329,197
6
W
Heimdallr
11,725
586
156
8
0
351,221
0
W
Bellona
11,496
575
108
5
0
404,767
7
L
Kuzenbo
8,223
411
32
2
0
376,348
1
W
Gilgamesh
13,094
655
121
6
0
382,219
2
L
Heimdallr
8,718
436
98
5
0
383,570
5
L
Bellona
9,432
472
123
6
0
386,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role