Player Matchup

Gilgamesh
Gilgamesh
HurtBoyKMS
Gilgamesh
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 270L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Meguminbb
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,727 Elo+
Party 2
Danzaburou
Danzaburou
RocketBe4r
Danzaburou
Level 17
God Stats
16W - 24L
1,368 SR
Queue Stats
40W - 41L
1,511 Elo+
Party 2
Hades
Hades
Xx-YUNGBOIIAJ-xX
Hades
Level 28
God Stats
2W - 1L
1,657 SR
Queue Stats
7W - 16L
1,369 Elo+
Solo
Arachne
Arachne
flan_frente8
Arachne
Level 29
God Stats
4W - 4L
1,890 SR
Queue Stats
162W - 206L
1,408 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,504 Elo+

VS

Team Averages
Level 24
1,543 SR
1,552 Elo+
Nemesis
Nemesis
BeardedBiccy
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,311 Elo+
Party 1
Zeus
Zeus
CabrakanMain
Zeus
Level 36
God Stats
2W - 1L
1,772 SR
Queue Stats
192W - 77L
1,745 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ObeseShrimp
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 29L
1,852 Elo+
Party 3
Skadi
Skadi
Warriorsfan05
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 51L
1,433 Elo+
Solo
Athena
Athena
onekill78
Athena
Level 33
God Stats
19W - 29L
1,442 SR
Queue Stats
151W - 182L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HurtBoyKMS
Gilgamesh
17
3 / 2 / 3
9,834
518
5,390
12,867
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Meguminbb
Aphrodite
14
0 / 6 / 3
8,411
443
5,642
13,991
7,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
RocketBe4r
Danzaburou
11
0 / 10 / 2
7,142
376
2,905
11,641
4,135
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 11 / 4
7,424
391
8,467
19,253
9,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
flan_frente8
Arachne
13
3 / 7 / 0
8,461
445
4,299
12,479
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeardedBiccy
Nemesis
15
1 / 2 / 2
9,405
495
1,539
11,644
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 0 / 4
13,233
696
21,677
10,663
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
ObeseShrimp
Cu Chulainn
19
9 / 0 / 3
12,520
659
18,658
15,215
13,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
5 / 4 / 5
11,185
589
8,052
10,264
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
onekill78
Athena
15
3 / 3 / 10
10,393
547
4,985
12,245
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
7
Kills
36
36
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeardedBiccy
Nemesis
1
2
2
1
W
18
0
4
20
L
Gilgamesh
HurtBoyKMS
Gilgamesh
3
2
3
2.25
L
Aphrodite
Meguminbb
Aphrodite
0
6
3
0.25
W
Cu Chulainn
ObeseShrimp
Cu Chulainn
9
0
3
10.5
L
Danzaburou
RocketBe4r
Danzaburou
0
10
2
0.1
W
5
4
5
1.88
L
1
11
4
0.27
L
Arachne
flan_frente8
Arachne
3
7
0
0.43
W
Athena
onekill78
Athena
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
54,911
70,231
Taken
60,031
34,763
Mitigated
37,219
13,861
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeardedBiccy
Nemesis
1,539
703
0
5,848
11,644
5,496
2,575
1,338
10,306
0
59,082
W
21,677
4,762
169
5,843
10,663
4,985
302
2,214
8,449
106,184
3,693
L
Gilgamesh
HurtBoyKMS
Gilgamesh
5,390
946
0
1,516
12,867
8,763
0
4,029
8,838
0
71,997
L
Aphrodite
Meguminbb
Aphrodite
5,642
591
682
5,777
13,991
7,123
0
2,352
11,639
49,373
0
W
Cu Chulainn
ObeseShrimp
Cu Chulainn
18,658
3,987
0
4,868
15,215
13,630
1,395
4,907
10,308
9,399
88,537
L
Danzaburou
RocketBe4r
Danzaburou
2,905
1,038
0
371
11,641
4,135
0
7,324
4,317
0
27,191
W
8,052
3,981
0
1,940
10,264
3,764
2,992
3,191
7,073
0
83,495
L
8,467
764
93
3,876
19,253
9,066
0
9,060
10,193
23,658
0
L
Arachne
flan_frente8
Arachne
4,299
2,989
0
1,546
12,479
5,676
0
5,626
6,853
0
52,481
W
Athena
onekill78
Athena
4,985
470
624
2,618
12,245
9,344
1,079
3,354
8,891
29,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,272
Gold Earned
56,736
397
Minions Killed
669
0
Camps Cleared
0
1,680,623
Distance Traveled
1,890,179
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,405
495
100
5
0
398,993
0
W
Zeus
13,233
696
171
9
0
372,767
4
L
Gilgamesh
9,834
518
117
6
0
402,319
0
L
Aphrodite
8,411
443
103
5
0
305,949
0
W
Cu Chulainn
12,520
659
183
10
0
375,474
6
L
Danzaburou
7,142
376
50
3
0
305,432
2
W
Skadi
11,185
589
152
8
0
356,923
0
L
Hades
7,424
391
30
2
0
294,751
0
L
Arachne
8,461
445
97
5
0
372,172
2
W
Athena
10,393
547
63
3
0
386,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role