Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AlquienHD
Merlin
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 70L
1,339 Elo+
Party 1
Bastet
Bastet
CamperZone_
Bastet
Level 44
God Stats
3W - 7L
1,602 SR
Queue Stats
31W - 76L
1,364 Elo+
Party 1
Medusa
Medusa
Sharkifu
Medusa
Level 6
God Stats
2W - 3L
1,631 SR
Queue Stats
4W - 13L
1,428 Elo+
Party 1
Tiamat
Tiamat
caku24
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,501 Elo+
Party 1
Team Averages
Level 30
1,547 SR
1,426 Elo+

VS

Team Averages
Level 26
1,465 SR
1,516 Elo+
Amaterasu
Amaterasu
GiihChan23
Amaterasu
Level 29
God Stats
24W - 22L
1,482 SR
Queue Stats
195W - 194L
1,470 Elo+
Solo
Ymir
Ymir
LettoHigh
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Naydl
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 70L
1,628 Elo+
Party 3
Neith
Neith
PaoDeBatata32
Neith
Level 24
God Stats
16W - 15L
1,344 SR
Queue Stats
30W - 39L
1,482 Elo+
Party 2
Da Ji
Da Ji
offduardim
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 4 / 0
4,710
471
635
6,487
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
AlquienHD
Merlin
9
0 / 4 / 0
4,916
492
1,294
5,210
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
8
1 / 3 / 0
4,906
491
3,199
7,692
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Sharkifu
Medusa
6
0 / 1 / 0
4,220
422
1,353
3,565
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
caku24
Tiamat
11
0 / 1 / 0
5,890
589
3,959
5,759
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GiihChan23
Amaterasu
11
1 / 0 / 1
6,146
615
3,910
6,599
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
4 / 0 / 5
6,235
624
4,092
5,175
2,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Naydl
Hel
12
5 / 0 / 0
7,194
719
3,868
5,238
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 4
5,756
576
3,601
3,692
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
10
1 / 1 / 4
5,571
557
3,926
5,604
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
L
Merlin
AlquienHD
Merlin
0
4
0
0
L
Bastet
1
3
0
0.33
W
Amaterasu
GiihChan23
Amaterasu
1
0
1
1.5
W
Ymir
4
0
5
6.5
W
Hel
Naydl
Hel
5
0
0
5
W
2
0
4
4
L
Medusa
Sharkifu
Medusa
0
1
0
0
L
Tiamat
caku24
Tiamat
0
1
0
0
W
Da Ji
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,440
Damage
19,397
28,713
Taken
26,308
10,746
Mitigated
10,884
6,904
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
635
176
0
864
6,487
3,798
138
1,041
5,446
12,690
0
L
Merlin
AlquienHD
Merlin
1,294
260
0
55
5,210
1,609
0
3,798
1,198
17,284
0
L
Bastet
3,199
879
0
2,271
7,692
1,998
0
1,239
6,451
0
18,763
W
Amaterasu
GiihChan23
Amaterasu
3,910
1,062
0
3,722
6,599
3,066
0
3,642
2,957
0
32,545
W
Ymir
4,092
1,410
0
1,942
5,175
2,938
0
788
4,361
12,152
0
W
Hel
Naydl
Hel
3,868
607
1,375
2,999
5,238
1,615
406
601
4,459
44,587
0
W
3,601
1,999
0
1,071
3,692
987
1,410
51
3,641
0
36,092
L
Medusa
Sharkifu
Medusa
1,353
576
0
240
3,565
880
168
1,666
1,899
0
12,124
L
Tiamat
caku24
Tiamat
3,959
960
0
3,474
5,759
2,461
896
0
5,759
29,264
0
W
Da Ji
3,926
1,060
0
1,625
5,604
2,278
140
556
5,002
0
25,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
30,902
200
Minions Killed
324
0
Camps Cleared
0
948,098
Distance Traveled
958,603
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,710
471
20
2
0
167,549
0
L
Merlin
4,916
492
41
4
0
175,796
1
L
Bastet
4,906
491
41
4
0
245,331
0
W
Amaterasu
6,146
615
81
8
0
162,880
0
W
Ymir
6,235
624
25
3
0
200,306
2
W
Hel
7,194
719
108
11
0
217,344
2
W
Neith
5,756
576
64
6
0
177,227
0
L
Medusa
4,220
422
28
3
0
188,613
0
L
Tiamat
5,890
589
70
7
0
170,809
1
W
Da Ji
5,571
557
46
5
0
200,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role