Player Matchup

Ra
Ra
Capturedstar888
Ra
Level 7
God Stats
1W - 2L
1,463 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
NACHO L1BRE52
Gilgamesh
Level 24
God Stats
18W - 16L
1,706 SR
Queue Stats
35W - 41L
1,485 Elo+
Solo
Thor
Thor
Robot3464
Thor
Level 44
God Stats
0W - 1L
1,723 SR
Queue Stats
47W - 39L
1,558 Elo+
Party 1
Team Averages
Level 25
1,631 SR
1,480 Elo+

VS

Team Averages
Level 23
1,281 SR
1,383 Elo+
Pele
Pele
FireKeeperMoth
Pele
Level 16
God Stats
2W - 10L
1,091 SR
Queue Stats
43W - 54L
1,312 Elo+
Solo
Bacchus
Bacchus
J FORCE 922
Bacchus
Level 26
God Stats
1W - 0L
1,234 SR
Queue Stats
29W - 32L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
JMC Stealthy
Cernunnos
Level 27
God Stats
17W - 10L
1,518 SR
Queue Stats
28W - 29L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 16
13,995
636
12,026
12,454
5,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
NACHO L1BRE52
Gilgamesh
20
18 / 5 / 8
18,763
853
20,089
24,720
32,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
17
6 / 8 / 12
14,217
646
10,718
20,411
17,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 8
13,514
614
6,636
17,578
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
J FORCE 922
Bacchus
17
4 / 8 / 13
15,456
703
15,418
22,239
24,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
JMC Stealthy
Cernunnos
20
13 / 8 / 5
17,500
795
25,883
19,142
7,715
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
25
Kills
19
19
Deaths
26
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
16
1.5
W
2
10
8
0.6
W
Bacchus
J FORCE 922
Bacchus
4
8
13
1.31
W
Cernunnos
JMC Stealthy
Cernunnos
13
8
5
1.94
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
18
5
8
4.4
L
Thor
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
47,937
57,585
Taken
58,959
55,020
Mitigated
39,121
10,230
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,026
1,839
3,146
2,688
12,454
5,207
1,123
5,090
7,364
70,725
0
W
6,636
2,029
0
1,885
17,578
6,555
0
2,241
15,337
0
79,483
W
Bacchus
J FORCE 922
Bacchus
15,418
1,720
1,050
2,557
22,239
24,851
28
5,743
16,496
44,025
0
W
Cernunnos
JMC Stealthy
Cernunnos
25,883
15,472
1,062
1,119
19,142
7,715
3,344
4,441
14,701
0
96,093
L
Gilgamesh
NACHO L1BRE52
Gilgamesh
20,089
5,262
0
3,877
24,720
32,809
966
6,714
18,006
1,650
65,426
L
Thor
10,718
2,388
0
519
20,411
17,004
504
4,012
16,399
0
38,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
46,470
201
Minions Killed
252
0
Camps Cleared
0
1,109,501
Distance Traveled
1,043,687
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,995
636
109
5
0
361,323
0
W
Pele
13,514
614
105
5
0
398,164
1
W
Bacchus
15,456
703
36
2
0
336,017
0
W
Cernunnos
17,500
795
111
5
0
309,506
2
L
Gilgamesh
18,763
853
49
2
0
384,216
0
L
Thor
14,217
646
43
2
0
363,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role