Player Matchup

Chang'e
Chang'e
Gold II
HeyItsVae
Chang'e
Gold II
Level 160
God Stats
15W - 14L
1,538 SR
Queue Stats
255W - 236L
1,543 MMR
Solo
Amaterasu
Amaterasu
Bronze III
LiL GAM3R FR3AK
Amaterasu
Bronze III
Level 58
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 3L
1,451 MMR
Party 2
Fenrir
Fenrir
Bronze III
SinOfFlex
Fenrir
Bronze III
Level 53
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Ares
Ares
Gold V
Virdict Val
Ares
Gold V
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,541 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Y0UNG FRASS
Ah Muzen Cab
Silver II
Level 107
God Stats
8W - 4L
1,424 SR
Queue Stats
18W - 38L
1,544 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,501 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,609 SR
1,537 MMR
Danzaburou
Danzaburou
Platinum II
Doogie1434
Danzaburou
Platinum II
Level 129
God Stats
8W - 8L
1,691 SR
Queue Stats
181W - 178L
1,741 MMR
Party 1
Tyr
Tyr
Gold V
I ONERDIAZ I
Tyr
Gold V
Level 96
God Stats
13W - 16L
1,516 SR
Queue Stats
122W - 111L
1,574 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
MilkyBong5715
Sylvanus
Platinum IV
Level 127
God Stats
3W - 2L
1,482 SR
Queue Stats
103W - 103L
1,524 MMR
Solo
Janus
Janus
Gold III
ZoroaasteR
Janus
Gold III
Level 160
God Stats
23W - 14L
1,536 SR
Queue Stats
158W - 148L
1,539 MMR
Solo
Cernunnos
Cernunnos
Bronze III
l5uckeggs
Cernunnos
Bronze III
Level 39
God Stats
2W - 3L
1,819 SR
Queue Stats
256W - 249L
1,308 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeyItsVae
Chang'e
19
8 / 7 / 6
13,051
567
18,392
24,158
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
LiL GAM3R FR3AK
Amaterasu
18
1 / 7 / 6
11,303
491
7,466
26,218
20,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
SinOfFlex
Fenrir
19
12 / 5 / 1
12,652
550
16,272
21,753
11,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 11 / 6
9,478
412
8,763
26,350
24,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
15
1 / 10 / 4
9,800
426
13,897
17,187
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesAthenaCu ChulainnScyllaGuan Yu

VS

Bans
NemesisNu WaAnubisGebAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doogie1434
Danzaburou
20
13 / 5 / 13
14,699
639
23,678
20,586
10,048
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 6 / 8
14,069
612
14,186
25,725
32,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
MilkyBong5715
Sylvanus
18
10 / 4 / 22
13,158
572
18,465
25,368
30,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
18
3 / 3 / 17
12,849
559
15,452
13,265
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
l5uckeggs
Cernunnos
18
6 / 5 / 17
12,702
552
13,855
21,715
8,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
23
Kills
40
40
Deaths
23
23
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Doogie1434
Danzaburou
13
5
13
3.9
L
Chang'e
HeyItsVae
Chang'e
8
7
6
1.57
W
8
6
8
2
L
Amaterasu
LiL GAM3R FR3AK
Amaterasu
1
7
6
0.57
W
Sylvanus
MilkyBong5715
Sylvanus
10
4
22
5.25
L
Fenrir
SinOfFlex
Fenrir
12
5
1
2.5
L
1
11
6
0.36
L
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
1
10
4
0.3
W
Janus
3
3
17
3.83
W
Cernunnos
l5uckeggs
Cernunnos
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,790
Damage
85,636
115,666
Taken
106,659
70,340
Mitigated
86,788
29,064
Healing
49,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Doogie1434
Danzaburou
23,678
14,432
0
7,672
20,586
10,048
2,158
5,032
15,554
0
106,098
L
Chang'e
HeyItsVae
Chang'e
18,392
1,164
1,149
7,147
24,158
8,896
1,263
8,107
16,051
84,102
0
W
14,186
1,873
0
9,467
25,725
32,231
3,217
5,426
20,299
0
74,352
L
Amaterasu
LiL GAM3R FR3AK
Amaterasu
7,466
4,010
93
7,087
26,218
20,422
1,150
2,139
24,079
0
60,864
W
Sylvanus
MilkyBong5715
Sylvanus
18,465
5,095
5,932
13,179
25,368
30,560
879
7,802
17,086
50,269
9,664
L
Fenrir
SinOfFlex
Fenrir
16,272
5,652
0
5,807
21,753
11,004
0
6,602
15,151
0
72,990
L
8,763
555
0
3,360
26,350
24,076
165
8,579
17,771
26,352
0
L
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
13,897
4,388
497
3,924
17,187
5,942
0
7,587
9,600
0
73,913
W
Janus
15,452
591
0
4,330
13,265
5,680
1,160
5,007
8,258
90,796
0
W
Cernunnos
l5uckeggs
Cernunnos
13,855
7,805
0
8,844
21,715
8,269
4,334
5,920
15,795
0
82,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,284
Gold Earned
67,477
508
Minions Killed
599
0
Camps Cleared
0
1,923,357
Distance Traveled
1,976,301
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,699
639
119
5
0
394,736
1
L
Chang'e
13,051
567
123
5
0
343,453
7
W
Tyr
14,069
612
146
6
0
442,401
0
L
Amaterasu
11,303
491
125
5
0
395,347
0
W
Sylvanus
13,158
572
79
3
0
360,291
3
L
Fenrir
12,652
550
112
5
0
416,262
3
L
Ares
9,478
412
14
1
0
411,969
3
L
Ah Muzen Cab
9,800
426
134
6
0
356,326
1
W
Janus
12,849
559
155
7
0
435,423
5
W
Cernunnos
12,702
552
100
4
0
343,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role