Player Matchup

Gilgamesh
Gilgamesh
Arcrosys
Gilgamesh
Level 39
God Stats
51W - 62L
1,516 SR
Queue Stats
361W - 278L
1,549 Elo+
Party 1
King Arthur
King Arthur
BasednSwamped
King Arthur
Level 18
God Stats
18W - 17L
1,556 SR
Queue Stats
169W - 142L
1,531 Elo+
Party 1
Vamana
Vamana
WDQJM
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,612 Elo+
Solo
Ah Puch
Ah Puch
kilometraje
Ah Puch
Level 4
God Stats
14W - 19L
1,500 SR
Queue Stats
646W - 581L
1,672 Elo+
Solo
Kukulkan
Kukulkan
kingpunch86
Kukulkan
Level 17
God Stats
7W - 6L
1,409 SR
Queue Stats
41W - 32L
1,534 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,580 Elo+

VS

Team Averages
Level 28
1,601 SR
1,626 Elo+
Neith
Neith
BEEFY RED733
Neith
Level 4
God Stats
2W - 7L
1,528 SR
Queue Stats
4W - 13L
1,367 Elo+
Party 3
Ganesha
Ganesha
Hi Im Nathan XD
Ganesha
Level 17
God Stats
2W - 1L
1,687 SR
Queue Stats
18W - 10L
1,747 Elo+
Party 2
Poseidon
Poseidon
ShoopieDoop
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 15L
1,793 Elo+
Party 2
Ymir
Ymir
Snydz
Ymir
Level 94
God Stats
14W - 10L
1,713 SR
Queue Stats
602W - 320L
1,724 Elo+
Party 2
Nemesis
Nemesis
emojojo
Nemesis
Level 20
God Stats
0W - 1L
1,576 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arcrosys
Gilgamesh
18
10 / 0 / 7
11,469
956
17,054
12,710
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
BasednSwamped
King Arthur
18
3 / 1 / 14
11,214
935
7,951
12,259
7,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
WDQJM
Vamana
18
2 / 2 / 18
11,574
965
12,551
14,371
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
kilometraje
Ah Puch
18
9 / 1 / 13
12,586
1,049
20,661
9,879
4,102
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
kingpunch86
Kukulkan
19
3 / 2 / 18
11,450
954
20,801
11,000
4,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 4
9,795
816
10,007
18,261
8,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 5
10,676
890
5,893
15,734
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ShoopieDoop
Poseidon
17
6 / 3 / 0
12,779
1,065
17,604
11,235
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Snydz
Ymir
17
0 / 5 / 5
10,402
867
12,961
26,460
33,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
emojojo
Nemesis
16
0 / 7 / 4
10,114
843
8,092
15,231
7,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
27
Kills
6
6
Deaths
28
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arcrosys
Gilgamesh
10
0
7
13.5
L
0
11
4
0.18
W
King Arthur
BasednSwamped
King Arthur
3
1
14
10
L
0
2
5
1.25
L
Poseidon
ShoopieDoop
Poseidon
6
3
0
2
L
Ymir
Snydz
Ymir
0
5
5
0.5
W
Vamana
WDQJM
Vamana
2
2
18
5.5
L
Nemesis
emojojo
Nemesis
0
7
4
0.29
W
Ah Puch
kilometraje
Ah Puch
9
1
13
15.5
W
Kukulkan
kingpunch86
Kukulkan
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,018
Damage
54,557
60,219
Taken
86,921
37,644
Mitigated
71,225
13,022
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arcrosys
Gilgamesh
17,054
4,600
0
893
12,710
8,238
0
5,582
7,128
0
32,674
L
10,007
3,774
0
401
18,261
8,304
0
8,443
9,532
0
24,797
W
King Arthur
BasednSwamped
King Arthur
7,951
742
0
4,427
12,259
7,115
0
7,808
4,451
48
22,382
L
5,893
325
0
869
15,734
17,046
0
8,065
7,519
9,852
0
L
Poseidon
ShoopieDoop
Poseidon
17,604
1,453
0
915
11,235
5,331
0
5,241
5,894
42,771
0
L
Ymir
Snydz
Ymir
12,961
1,965
690
388
26,460
33,493
0
14,561
11,682
33,640
0
W
Vamana
WDQJM
Vamana
12,551
4,675
695
4,221
14,371
13,839
0
9,970
4,401
264
22,096
L
Nemesis
emojojo
Nemesis
8,092
2,314
0
2,468
15,231
7,051
0
5,416
9,690
0
26,282
W
Ah Puch
kilometraje
Ah Puch
20,661
1,629
0
2,522
9,879
4,102
0
5,219
4,660
34,689
0
W
Kukulkan
kingpunch86
Kukulkan
20,801
2,233
0
264
11,000
4,350
0
7,879
3,121
49,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
53,766
191
Minions Killed
179
9
Camps Cleared
5
1,169,856
Distance Traveled
1,054,957
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,469
956
28
2
1
255,731
1
L
Neith
9,795
816
19
2
1
175,674
2
W
King Arthur
11,214
935
17
1
2
261,151
6
L
Ganesha
10,676
890
0
0
0
203,949
0
L
Poseidon
12,779
1,065
71
6
0
221,776
0
L
Ymir
10,402
867
46
4
2
211,415
0
W
Vamana
11,574
965
19
2
2
244,058
0
L
Nemesis
10,114
843
43
4
2
242,143
0
W
Ah Puch
12,586
1,049
42
4
3
206,136
1
W
Kukulkan
11,450
954
85
7
1
202,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role