Player Matchup

Rama
Rama
AntiDozZ
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hewys
Bacchus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,458 Elo+
Solo
Sol
Sol
Principium9
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
merluzaverde
Skadi
Level 154
God Stats
5W - 1L
1,871 SR
Queue Stats
143W - 150L
1,479 Elo+
Solo
Achilles
Achilles
suke420
Achilles
Level 111
God Stats
2W - 4L
1,277 SR
Queue Stats
115W - 138L
1,521 Elo+
Solo
Team Averages
Level 103
1,529 SR
1,492 Elo+

VS

Team Averages
Level 99
1,494 SR
1,565 Elo+
Cerberus
Cerberus
CaptainJaya
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,549 Elo+
Solo
Artemis
Artemis
FưckUrMother
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,788 Elo+
Solo
Sobek
Sobek
Orunitia4077
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ingo641
Vamana
Level 129
God Stats
6W - 9L
1,468 SR
Queue Stats
205W - 185L
1,490 Elo+
Solo
Eset
Eset
kikana
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 5 / 12
10,245
788
11,842
10,838
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Hewys
Bacchus
16
4 / 6 / 15
10,341
795
12,683
14,140
18,508
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 12
10,407
801
12,333
9,921
4,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 5 / 11
10,431
802
19,633
11,914
6,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
suke420
Achilles
17
5 / 4 / 10
10,019
771
9,553
14,032
13,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptainJaya
Cerberus
14
2 / 6 / 9
8,566
659
7,862
16,491
9,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
15
5 / 6 / 6
9,797
754
13,169
11,161
5,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 11
11,167
859
8,365
20,364
21,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
ingo641
Vamana
18
8 / 2 / 5
10,444
803
8,634
19,320
20,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
kikana
Eset
14
0 / 4 / 13
8,645
665
10,844
11,534
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
22
Kills
19
20
Deaths
22
60
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
4
5
12
2
L
Cerberus
CaptainJaya
Cerberus
2
6
9
1.08
L
Artemis
5
6
6
1.33
W
Bacchus
Hewys
Bacchus
4
6
15
1.92
L
4
4
11
2.38
W
4
0
12
10
L
Vamana
ingo641
Vamana
8
2
5
5.25
L
Eset
kikana
Eset
0
4
13
1.63
W
5
5
11
2.1
W
Achilles
suke420
Achilles
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,044
Damage
48,874
60,845
Taken
78,870
47,007
Mitigated
61,673
16,674
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,842
9,039
404
2,015
10,838
4,083
1,285
4,674
6,164
0
20,816
L
Cerberus
CaptainJaya
Cerberus
7,862
317
763
2,251
16,491
9,072
308
5,369
10,957
16,418
0
L
Artemis
13,169
3,555
522
1,037
11,161
5,097
256
3,483
7,678
0
24,511
W
Bacchus
Hewys
Bacchus
12,683
1,635
233
383
14,140
18,508
270
6,032
8,108
20,210
0
L
8,365
223
1,565
4,586
20,364
21,763
0
5,161
15,027
18,642
0
W
12,333
4,122
1,893
5,343
9,921
4,285
1,139
4,330
5,591
27,500
0
L
Vamana
ingo641
Vamana
8,634
2,547
2,655
5,130
19,320
20,397
527
6,078
13,114
0
23,918
L
Eset
kikana
Eset
10,844
1,587
2,750
2,366
11,534
5,344
579
4,264
7,078
21,038
0
W
19,633
8,518
1,765
1,878
11,914
6,218
1,681
5,368
6,546
0
43,284
W
Achilles
suke420
Achilles
9,553
2,299
296
2,464
14,032
13,913
1,039
6,667
7,365
0
18,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,443
Gold Earned
48,619
118
Minions Killed
122
0
Camps Cleared
0
1,159,479
Distance Traveled
1,036,250
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,245
788
15
1
0
215,865
3
L
Cerberus
8,566
659
21
2
0
220,527
0
L
Artemis
9,797
754
32
2
0
189,095
1
W
Bacchus
10,341
795
12
1
0
235,053
0
L
Sobek
11,167
859
22
2
0
190,522
0
W
Sol
10,407
801
29
2
0
264,440
1
L
Vamana
10,444
803
33
3
0
240,598
0
L
Eset
8,645
665
14
1
0
195,508
1
W
Skadi
10,431
802
47
4
0
202,711
3
W
Achilles
10,019
771
15
1
0
241,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role