Player Matchup

Achilles
Achilles
DCes12
Achilles
Level 87
God Stats
3W - 3L
1,441 SR
Queue Stats
74W - 58L
1,648 Elo+
Solo
Zeus
Zeus
Drotheir
Zeus
Level 80
God Stats
13W - 11L
1,628 SR
Queue Stats
94W - 182L
1,366 Elo+
Party 1
Nu Wa
Nu Wa
Rachiebug
Nu Wa
Level 25
God Stats
16W - 39L
1,366 SR
Queue Stats
27W - 79L
1,302 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TuCaNDmAn
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,855 SR
Queue Stats
12W - 22L
1,405 Elo+
Party 1
Bacchus
Bacchus
winnuttzz
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 142L
1,119 Elo+
Party 1
Team Averages
Level 89
1,558 SR
1,368 Elo+

VS

Team Averages
Level 88
1,458 SR
1,502 Elo+
Jormungandr
Jormungandr
LumenDaLeech
Jormungandr
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 230L
1,549 Elo+
Party 3
Da Ji
Da Ji
MrBubbles0086
Da Ji
Level 118
God Stats
5W - 2L
1,613 SR
Queue Stats
47W - 50L
1,454 Elo+
Solo
Hercules
Hercules
NoLuckJustWork
Hercules
Level 106
God Stats
9W - 7L
1,294 SR
Queue Stats
145W - 106L
1,585 Elo+
Party 3
Jing Wei
Jing Wei
ZackSal
Jing Wei
Level 44
God Stats
38W - 54L
1,354 SR
Queue Stats
406W - 407L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
ZeeSal
Nu Wa
Level 47
God Stats
183W - 161L
1,528 SR
Queue Stats
446W - 433L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DCes12
Achilles
20
4 / 6 / 11
14,078
939
17,334
25,439
32,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
20
0 / 8 / 10
13,194
880
13,737
18,186
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Rachiebug
Nu Wa
20
8 / 9 / 8
15,594
1,040
16,541
21,219
9,639
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
TuCaNDmAn
Ah Muzen Cab
20
8 / 8 / 8
15,923
1,062
45,049
23,814
9,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
winnuttzz
Bacchus
20
1 / 6 / 15
13,806
920
14,224
23,796
37,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LumenDaLeech
Jormungandr
20
5 / 1 / 27
15,748
1,050
17,751
18,890
28,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 8 / 14
15,451
1,030
14,742
20,735
13,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
20
16 / 2 / 17
17,512
1,167
18,820
35,818
47,299
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
ZackSal
Jing Wei
20
7 / 6 / 19
15,241
1,016
22,222
19,338
9,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
ZeeSal
Nu Wa
20
4 / 4 / 26
15,167
1,011
33,960
18,110
7,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
140
21
Kills
37
37
Deaths
21
52
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Achilles
DCes12
Achilles
4
6
11
1.58
L
Zeus
0
8
10
0.63
W
Jormungandr
LumenDaLeech
Jormungandr
5
1
27
18.5
W
5
8
14
1.5
W
Hercules
16
2
17
12.25
L
Nu Wa
Rachiebug
Nu Wa
8
9
8
1.33
L
Ah Muzen Cab
TuCaNDmAn
Ah Muzen Cab
8
8
8
1.5
W
Jing Wei
ZackSal
Jing Wei
7
6
19
2.75
W
Nu Wa
ZeeSal
Nu Wa
4
4
26
4.25
L
Bacchus
winnuttzz
Bacchus
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,885
Damage
107,495
112,454
Taken
112,891
96,048
Mitigated
105,578
7,889
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DCes12
Achilles
17,334
6,005
0
830
25,439
32,041
0
13,787
11,652
0
37,379
L
Zeus
13,737
885
0
750
18,186
6,953
0
8,744
9,442
36,348
0
W
Jormungandr
LumenDaLeech
Jormungandr
17,751
2,701
0
915
18,890
28,548
0
6,772
12,118
55,855
0
W
14,742
2,846
0
590
20,735
13,128
0
8,692
12,043
61
44,356
W
Hercules
18,820
3,554
820
12,513
35,818
47,299
0
10,223
25,595
796
41,781
L
Nu Wa
Rachiebug
Nu Wa
16,541
4,688
860
1,016
21,219
9,639
0
8,862
12,357
41,726
0
L
Ah Muzen Cab
TuCaNDmAn
Ah Muzen Cab
45,049
17,250
0
4,433
23,814
9,892
0
11,513
12,301
0
125,952
W
Jing Wei
ZackSal
Jing Wei
22,222
16,290
0
2,813
19,338
9,035
0
10,827
8,511
0
53,506
W
Nu Wa
ZeeSal
Nu Wa
33,960
8,829
1,649
3,153
18,110
7,568
0
7,988
10,122
61,144
0
L
Bacchus
winnuttzz
Bacchus
14,224
989
0
0
23,796
37,523
0
9,562
14,234
31,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,595
Gold Earned
79,119
313
Minions Killed
332
8
Camps Cleared
16
1,499,657
Distance Traveled
1,477,938
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,078
939
38
3
2
343,992
0
L
Zeus
13,194
880
52
3
0
245,258
0
W
Jormungandr
15,748
1,050
72
5
1
316,943
1
W
Da Ji
15,451
1,030
73
5
10
272,528
3
W
Hercules
17,512
1,167
59
4
4
351,342
0
L
Nu Wa
15,594
1,040
58
4
3
269,498
0
L
Ah Muzen Cab
15,923
1,062
136
9
3
301,474
0
W
Jing Wei
15,241
1,016
65
4
0
293,309
0
W
Nu Wa
15,167
1,011
63
4
1
243,816
0
L
Bacchus
13,806
920
29
2
0
339,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role