Player Matchup

Gilgamesh
Gilgamesh
Glebusis
Gilgamesh
Level 33
God Stats
24W - 9L
1,758 SR
Queue Stats
276W - 199L
1,690 Elo+
Party 1
Anhur
Anhur
LOLOTOMMY
Anhur
Level 20
God Stats
8W - 3L
1,500 SR
Queue Stats
182W - 209L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
Mrsporpoise
Baron Samedi
Level 24
God Stats
5W - 1L
1,844 SR
Queue Stats
62W - 58L
1,679 Elo+
Party 1
Erlang Shen
Erlang Shen
Muuuuhhhhh
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,662 Elo+
Solo
Zhong Kui
Zhong Kui
haruurah
Zhong Kui
Level 16
God Stats
4W - 3L
1,562 SR
Queue Stats
39W - 24L
1,663 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,649 Elo+

VS

Team Averages
Level 25
1,697 SR
1,607 Elo+
Sun Wukong
Sun Wukong
ImNotGodTier
Sun Wukong
Level 10
God Stats
6W - 1L
1,977 SR
Queue Stats
14W - 11L
1,595 Elo+
Solo
Izanami
Izanami
ItsJhelo
Izanami
Level 29
God Stats
17W - 10L
1,759 SR
Queue Stats
184W - 184L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Razortj
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 50L
1,651 Elo+
Solo
Heimdallr
Heimdallr
Richarlison
Heimdallr
Level 27
God Stats
5W - 6L
1,497 SR
Queue Stats
151W - 98L
1,647 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 29
God Stats
47W - 24L
1,749 SR
Queue Stats
191W - 147L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glebusis
Gilgamesh
19
7 / 1 / 2
12,766
638
12,282
14,571
8,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
LOLOTOMMY
Anhur
16
3 / 1 / 6
10,613
531
9,025
11,482
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Mrsporpoise
Baron Samedi
16
2 / 3 / 10
10,335
517
4,781
11,637
10,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Muuuuhhhhh
Erlang Shen
20
4 / 3 / 9
13,052
653
10,530
17,984
11,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
haruurah
Zhong Kui
18
7 / 3 / 9
12,752
638
20,943
16,696
13,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImNotGodTier
Sun Wukong
12
1 / 3 / 0
7,751
388
5,666
11,773
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ItsJhelo
Izanami
14
0 / 3 / 1
8,379
419
6,189
12,042
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Razortj
Ao Kuang
15
5 / 7 / 1
9,453
473
10,061
19,837
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Richarlison
Heimdallr
20
1 / 2 / 2
12,036
602
9,656
16,860
7,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 3
10,787
539
12,766
16,026
8,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
23
Kills
11
11
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Glebusis
Gilgamesh
7
1
2
8
L
Sun Wukong
ImNotGodTier
Sun Wukong
1
3
0
0.33
L
Izanami
ItsJhelo
Izanami
0
3
1
0.17
W
Anhur
LOLOTOMMY
Anhur
3
1
6
6
W
Baron Samedi
Mrsporpoise
Baron Samedi
2
3
10
2.33
W
Erlang Shen
Muuuuhhhhh
Erlang Shen
4
3
9
2.83
L
Ao Kuang
Razortj
Ao Kuang
5
7
1
0.79
L
Heimdallr
Richarlison
Heimdallr
1
2
2
1
W
Zhong Kui
haruurah
Zhong Kui
7
3
9
3.83
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,561
Damage
44,338
72,370
Taken
76,538
47,258
Mitigated
35,299
35,988
Healing
25,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Glebusis
Gilgamesh
12,282
2,855
0
7,475
14,571
8,233
2,978
3,691
10,880
0
93,265
L
Sun Wukong
ImNotGodTier
Sun Wukong
5,666
474
0
2,022
11,773
8,225
0
3,331
8,442
0
31,483
L
Izanami
ItsJhelo
Izanami
6,189
3,582
0
3,385
12,042
4,056
798
4,250
7,792
0
63,046
W
Anhur
LOLOTOMMY
Anhur
9,025
4,016
0
5,007
11,482
3,535
2,059
3,825
7,457
0
50,413
W
Baron Samedi
Mrsporpoise
Baron Samedi
4,781
360
2,175
3,814
11,637
10,448
1,330
3,881
7,656
46,059
0
W
Erlang Shen
Muuuuhhhhh
Erlang Shen
10,530
5,211
0
7,195
17,984
11,524
2,534
5,287
12,649
0
101,533
L
Ao Kuang
Razortj
Ao Kuang
10,061
2,793
0
7,812
19,837
7,318
0
7,237
12,600
55,134
0
L
Heimdallr
Richarlison
Heimdallr
9,656
5,243
0
6,318
16,860
7,318
1,814
2,846
14,014
0
96,104
W
Zhong Kui
haruurah
Zhong Kui
20,943
1,181
0
10,322
16,696
13,518
1,149
7,608
9,038
88,474
0
L
12,766
1,254
0
5,535
16,026
8,382
0
8,060
7,966
87,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
48,406
632
Minions Killed
589
0
Camps Cleared
0
2,074,213
Distance Traveled
1,749,405
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,766
638
145
7
0
505,069
2
L
Sun Wukong
7,751
388
45
2
0
349,749
5
L
Izanami
8,379
419
118
6
0
341,190
8
W
Anhur
10,613
531
103
5
0
380,022
3
W
Baron Samedi
10,335
517
66
3
0
353,396
4
W
Erlang Shen
13,052
653
181
9
0
457,638
5
L
Ao Kuang
9,453
473
90
5
0
389,187
5
L
Heimdallr
12,036
602
193
10
0
362,025
3
W
Zhong Kui
12,752
638
137
7
0
378,088
4
L
Anubis
10,787
539
143
7
0
307,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role