Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
JoeyFCB
Thoth
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,306 Elo+
Party 2
Ares
Ares
benimaru3112
Ares
Level 7
God Stats
7W - 2L
1,641 SR
Queue Stats
629W - 570L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
pein-sannin
Sun Wukong
Level 160
God Stats
17W - 6L
1,778 SR
Queue Stats
616W - 542L
1,482 Elo+
Party 2
Apollo
Apollo
raltafullag
Apollo
Level 153
God Stats
10W - 9L
1,543 SR
Queue Stats
271W - 263L
1,526 Elo+
Party 2
Team Averages
Level 120
1,592 SR
1,462 Elo+

VS

Team Averages
Level 79
1,538 SR
1,544 Elo+
Poseidon
Poseidon
Blue iMaster
Poseidon
Level 118
God Stats
3W - 1L
1,435 SR
Queue Stats
285W - 229L
1,561 Elo+
Party 3
Pele
Pele
BossMannBusta32
Pele
Level 99
God Stats
14W - 13L
1,528 SR
Queue Stats
207W - 145L
1,551 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IlIlNLMBllIl
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,472 Elo+
Party 3
Cerberus
Cerberus
dyno_01_z
Cerberus
Level 26
God Stats
4W - 0L
1,728 SR
Queue Stats
106W - 76L
1,587 Elo+
Party 1
Xbalanque
Xbalanque
lil Jew Money
Xbalanque
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
342W - 286L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 0
5,355
536
1,747
6,462
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
JoeyFCB
Thoth
8
0 / 3 / 0
4,545
455
309
3,849
976
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,806
481
975
6,514
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
pein-sannin
Sun Wukong
11
2 / 1 / 0
6,062
606
3,297
6,160
2,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
8
0 / 4 / 1
4,792
479
4,819
7,790
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blue iMaster
Poseidon
11
4 / 0 / 1
6,463
646
2,974
1,891
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 3
5,851
585
5,192
4,117
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
IlIlNLMBllIl
Cu Chulainn
10
0 / 2 / 1
5,168
517
1,351
4,882
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
dyno_01_z
Cerberus
9
4 / 1 / 6
5,754
575
2,329
6,569
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
lil Jew Money
Xbalanque
10
2 / 0 / 6
5,845
585
6,324
4,749
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
Poseidon
Blue iMaster
Poseidon
4
0
1
4.5
W
4
0
3
5.5
W
Cu Chulainn
IlIlNLMBllIl
Cu Chulainn
0
2
1
0.25
L
Thoth
JoeyFCB
Thoth
0
3
0
0
L
0
4
0
0
W
Cerberus
dyno_01_z
Cerberus
4
1
6
7
W
Xbalanque
lil Jew Money
Xbalanque
2
0
6
5
L
Sun Wukong
pein-sannin
Sun Wukong
2
1
0
2
L
Apollo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
18,170
30,775
Taken
22,208
11,272
Mitigated
7,623
7,846
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,747
879
0
2,168
6,462
2,346
0
801
5,643
0
29,250
W
Poseidon
Blue iMaster
Poseidon
2,974
262
0
308
1,891
535
273
196
1,695
37,642
0
W
5,192
1,379
0
2,632
4,117
1,156
0
135
3,982
0
29,916
W
Cu Chulainn
IlIlNLMBllIl
Cu Chulainn
1,351
445
0
892
4,882
2,369
0
0
4,882
0
21,291
L
Thoth
JoeyFCB
Thoth
309
0
0
444
3,849
976
0
1,164
2,607
19,676
0
L
975
0
0
774
6,514
3,552
0
1,606
4,866
10,874
0
W
Cerberus
dyno_01_z
Cerberus
2,329
81
0
2,815
6,569
2,398
0
716
5,853
11,479
0
W
Xbalanque
lil Jew Money
Xbalanque
6,324
3,677
0
2,027
4,749
1,165
0
237
4,512
0
38,534
L
Sun Wukong
pein-sannin
Sun Wukong
3,297
513
0
1,629
6,160
2,649
28
713
5,377
0
34,120
L
Apollo
4,819
3,076
0
2,831
7,790
1,749
0
807
6,979
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,560
Gold Earned
29,081
274
Minions Killed
303
0
Camps Cleared
0
931,350
Distance Traveled
944,913
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,355
536
74
7
0
218,182
4
W
Poseidon
6,463
646
90
9
0
190,540
1
W
Pele
5,851
585
61
6
0
231,655
4
W
Cu Chulainn
5,168
517
52
5
0
176,467
2
L
Thoth
4,545
455
37
4
0
154,413
0
L
Ares
4,806
481
19
2
0
184,414
1
W
Cerberus
5,754
575
22
2
0
179,219
1
W
Xbalanque
5,845
585
78
8
0
167,032
3
L
Sun Wukong
6,062
606
82
8
0
202,517
4
L
Apollo
4,792
479
62
6
0
171,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role