Player Matchup

Merlin
Merlin
Conflagurate
Merlin
Level 122
God Stats
8W - 4L
1,756 SR
Queue Stats
61W - 37L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
JRockss
Gilgamesh
Level 139
God Stats
3W - 1L
1,912 SR
Queue Stats
88W - 55L
1,646 Elo+
Party 1
Bacchus
Bacchus
Pentington
Bacchus
Level 59
God Stats
3W - 4L
1,910 SR
Queue Stats
24W - 22L
1,632 Elo+
Party 1
King Arthur
King Arthur
XinGinji
King Arthur
Level 61
God Stats
9W - 5L
1,686 SR
Queue Stats
36W - 29L
1,617 Elo+
Party 1
Anubis
Anubis
eternalspeed
Anubis
Level 156
God Stats
1W - 0L
1,501 SR
Queue Stats
46W - 34L
1,588 Elo+
Party 1
Team Averages
Level 107
1,753 SR
1,616 Elo+

VS

Team Averages
Level 140
1,530 SR
1,527 Elo+
Rama
Rama
BlastMaster10
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DekerZoT
Agni
Level 125
God Stats
4W - 3L
1,709 SR
Queue Stats
37W - 41L
1,486 Elo+
Party 3
Sylvanus
Sylvanus
JerjIV
Sylvanus
Level 128
God Stats
0W - 1L
1,598 SR
Queue Stats
35W - 33L
1,488 Elo+
Party 2
Janus
Janus
Polimyth
Janus
Level 129
God Stats
1W - 4L
1,283 SR
Queue Stats
18W - 20L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
resek97
Gilgamesh
Level 157
God Stats
3W - 6L
1,561 SR
Queue Stats
96W - 89L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 12
9,453
788
10,614
6,358
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JRockss
Gilgamesh
15
6 / 3 / 7
9,947
829
9,287
14,422
9,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bacchus
Pentington
Bacchus
16
3 / 0 / 15
11,105
925
7,660
13,235
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
XinGinji
King Arthur
18
7 / 2 / 11
11,124
927
13,085
19,005
14,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
18
7 / 4 / 9
11,229
936
16,519
13,071
7,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,441
870
7,026
11,371
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
14
1 / 5 / 6
8,318
693
11,123
11,161
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JerjIV
Sylvanus
14
1 / 5 / 6
8,070
673
8,832
16,644
15,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
Polimyth
Janus
15
0 / 4 / 2
7,878
657
8,731
9,743
3,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
resek97
Gilgamesh
14
4 / 8 / 3
10,266
856
9,555
16,818
14,005
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
24
Kills
11
11
Deaths
25
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Merlin
1
2
12
3.5
L
Agni
1
5
6
0.8
W
Gilgamesh
JRockss
Gilgamesh
6
3
7
3.17
L
Sylvanus
JerjIV
Sylvanus
1
5
6
0.8
W
Bacchus
Pentington
Bacchus
3
0
15
10.5
L
Janus
Polimyth
Janus
0
4
2
0.25
W
King Arthur
XinGinji
King Arthur
7
2
11
6.25
W
Anubis
7
4
9
2.88
L
Gilgamesh
resek97
Gilgamesh
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,165
Damage
45,267
66,091
Taken
65,737
52,338
Mitigated
40,924
20,668
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,026
5,841
0
2,797
11,371
4,131
1
8,072
3,117
0
32,021
W
Merlin
10,614
649
0
480
6,358
3,082
1,753
2,820
3,538
33,948
0
L
Agni
11,123
720
0
1,658
11,161
4,262
0
3,865
7,236
26,162
0
W
Gilgamesh
JRockss
Gilgamesh
9,287
2,299
539
3,870
14,422
9,729
1,215
6,653
7,769
0
26,015
L
Sylvanus
JerjIV
Sylvanus
8,832
1,086
3,890
4,516
16,644
15,163
0
8,009
8,417
16,884
0
W
Bacchus
Pentington
Bacchus
7,660
503
0
2,046
13,235
18,048
334
5,286
7,949
21,460
0
L
Janus
Polimyth
Janus
8,731
558
0
250
9,743
3,363
2
4,783
4,666
38,180
0
W
King Arthur
XinGinji
King Arthur
13,085
858
0
7,105
19,005
14,248
186
8,284
10,721
0
34,117
W
Anubis
16,519
1,318
0
6,628
13,071
7,231
281
5,892
7,179
47,880
0
L
Gilgamesh
resek97
Gilgamesh
9,555
2,184
0
447
16,818
14,005
0
9,468
7,192
0
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
44,973
292
Minions Killed
233
10
Camps Cleared
5
1,249,921
Distance Traveled
1,067,073
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,441
870
77
6
3
208,622
2
W
Merlin
9,453
788
88
7
3
239,821
2
L
Agni
8,318
693
41
3
0
223,068
2
W
Gilgamesh
9,947
829
32
3
2
256,259
2
L
Sylvanus
8,070
673
16
1
0
203,688
0
W
Bacchus
11,105
925
25
2
0
265,617
0
L
Janus
7,878
657
89
7
2
231,805
5
W
King Arthur
11,124
927
61
5
2
275,568
0
W
Anubis
11,229
936
86
7
3
212,656
2
L
Gilgamesh
10,266
856
10
1
0
199,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role