Player Matchup

Eset
Eset
Platinum IV
GrandmasterScum
Eset
Platinum IV
Level 155
God Stats
2W - 2L
1,624 SR
Queue Stats
113W - 99L
1,792 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
Gynophobiia
Cernunnos
Platinum V
Level 144
God Stats
3W - 2L
1,650 SR
Queue Stats
107W - 97L
1,791 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
MFG Rain
Sun Wukong
Gold III
Level 76
God Stats
1W - 3L
1,326 SR
Queue Stats
62W - 66L
1,658 MMR
Party 2
Ganesha
Ganesha
Gold II
bravo-_-626
Ganesha
Gold II
Level 142
God Stats
0W - 1L
1,823 SR
Queue Stats
23W - 16L
1,770 MMR
Party 1
Arachne
Arachne
Platinum I
imCutThr0at
Arachne
Platinum I
Level 157
God Stats
35W - 13L
1,967 SR
Queue Stats
570W - 563L
1,996 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,678 SR
1,801 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,590 SR
1,802 MMR
Jing Wei
Jing Wei
Gold I
Adxan
Jing Wei
Gold I
Level 155
God Stats
9W - 8L
1,522 SR
Queue Stats
100W - 85L
1,760 MMR
Solo
Ymir
Ymir
Platinum I
Alzeif
Ymir
Platinum I
Level 143
God Stats
4W - 1L
1,414 SR
Queue Stats
235W - 213L
1,839 MMR
Solo
King Arthur
King Arthur
Platinum II
HULLemOUT
King Arthur
Platinum II
Level 158
God Stats
8W - 7L
1,539 SR
Queue Stats
210W - 198L
1,761 MMR
Solo
Aphrodite
Aphrodite
Gold I
XsubmissiveX
Aphrodite
Gold I
Level 128
God Stats
29W - 24L
1,695 SR
Queue Stats
93W - 79L
1,783 MMR
Solo
Serqet
Serqet
Platinum III
pedra997
Serqet
Platinum III
Level 147
God Stats
10W - 15L
1,782 SR
Queue Stats
254W - 244L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 9
14,597
487
30,226
21,757
12,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Gynophobiia
Cernunnos
20
2 / 3 / 13
15,154
505
19,572
28,396
12,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MFG Rain
Sun Wukong
20
4 / 10 / 7
14,448
482
22,205
35,405
35,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
bravo-_-626
Ganesha
17
0 / 6 / 8
12,005
400
6,493
29,112
40,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
imCutThr0at
Arachne
20
11 / 6 / 6
16,384
546
18,760
29,442
18,850
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
TsukuyomiDanzaburouTiamatApolloGuan Yu

VS

Bans
AthenaScyllaIzanamiNu WaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adxan
Jing Wei
20
6 / 3 / 9
17,699
590
30,457
24,325
12,166
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Alzeif
Ymir
20
7 / 5 / 20
15,634
521
10,072
32,998
47,687
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
HULLemOUT
King Arthur
20
9 / 7 / 12
16,238
541
27,605
38,638
44,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
XsubmissiveX
Aphrodite
20
3 / 8 / 21
14,409
480
21,316
23,620
14,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
pedra997
Serqet
20
8 / 3 / 15
16,167
539
18,658
27,239
21,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
110
26
Kills
33
33
Deaths
26
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Adxan
Jing Wei
6
3
9
3.5
W
Ymir
Alzeif
Ymir
7
5
20
3.4
L
9
8
9
1.69
L
Cernunnos
Gynophobiia
Cernunnos
2
3
13
2.83
W
King Arthur
HULLemOUT
King Arthur
9
7
12
2.14
L
Sun Wukong
MFG Rain
Sun Wukong
4
10
7
0.75
W
Aphrodite
XsubmissiveX
Aphrodite
3
8
21
1.69
L
Ganesha
bravo-_-626
Ganesha
0
6
8
0.67
L
Arachne
imCutThr0at
Arachne
11
6
6
2.33
W
Serqet
pedra997
Serqet
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,256
Damage
108,108
144,112
Taken
146,820
120,073
Mitigated
139,450
36,519
Healing
59,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Adxan
Jing Wei
30,457
27,072
0
11,611
24,325
12,166
5,213
4,027
20,298
0
162,250
W
Ymir
Alzeif
Ymir
10,072
2,248
0
5,394
32,998
47,687
588
11,349
21,164
39,606
0
L
30,226
1,322
1,148
2,665
21,757
12,256
284
6,732
13,400
115,557
0
L
Cernunnos
Gynophobiia
Cernunnos
19,572
7,053
0
13,721
28,396
12,390
3,694
4,519
22,226
0
145,179
W
King Arthur
HULLemOUT
King Arthur
27,605
2,995
0
10,987
38,638
44,057
526
7,936
30,256
1,815
110,968
L
Sun Wukong
MFG Rain
Sun Wukong
22,205
2,661
0
7,040
35,405
35,600
590
6,518
27,966
454
95,612
W
Aphrodite
XsubmissiveX
Aphrodite
21,316
2,050
10,889
11,960
23,620
14,056
1,089
8,442
14,921
100,973
0
L
Ganesha
bravo-_-626
Ganesha
6,493
525
101
2,899
29,112
40,977
109
9,966
18,640
21,961
0
L
Arachne
imCutThr0at
Arachne
18,760
11,625
0
8,945
29,442
18,850
96
6,503
21,987
0
135,090
W
Serqet
pedra997
Serqet
18,658
3,692
0
8,763
27,239
21,484
323
7,145
19,926
0
105,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,588
Gold Earned
80,147
722
Minions Killed
783
0
Camps Cleared
0
2,714,281
Distance Traveled
2,863,755
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,699
590
244
8
0
513,454
1
W
Ymir
15,634
521
42
1
0
564,103
9
L
Eset
14,597
487
179
6
0
505,137
15
L
Cernunnos
15,154
505
207
7
0
559,616
2
W
King Arthur
16,238
541
178
6
0
559,079
8
L
Sun Wukong
14,448
482
148
5
0
519,175
1
W
Aphrodite
14,409
480
177
6
0
539,175
4
L
Ganesha
12,005
400
7
0
0
536,269
5
L
Arachne
16,384
546
181
6
0
594,084
1
W
Serqet
16,167
539
142
5
0
687,944
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role