Player Matchup

Medusa
Medusa
Dustty4
Medusa
Level 25
God Stats
7W - 6L
1,494 SR
Queue Stats
60W - 63L
1,297 Elo+
Party 1
Izanami
Izanami
Evil Descendant
Izanami
Level 59
God Stats
27W - 20L
1,484 SR
Queue Stats
105W - 103L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Matt Can Play
Cthulhu
Level 25
God Stats
11W - 11L
1,589 SR
Queue Stats
15W - 16L
1,470 Elo+
Party 1
Ra
Ra
TributeTreeborn
Ra
Level 126
God Stats
11W - 12L
1,602 SR
Queue Stats
83W - 79L
1,445 Elo+
Party 1
King Arthur
King Arthur
Westy19
King Arthur
Level 16
God Stats
2W - 1L
1,522 SR
Queue Stats
105W - 89L
1,324 Elo+
Party 1
Team Averages
Level 50
1,538 SR
1,390 Elo+

VS

Team Averages
Level 62
1,409 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
BonesToBunnies
Ah Muzen Cab
Level 87
God Stats
1W - 4L
1,477 SR
Queue Stats
74W - 90L
1,392 Elo+
Party 3
Horus
Horus
BussySlayer911
Horus
Level 89
God Stats
3W - 4L
1,615 SR
Queue Stats
134W - 146L
1,481 Elo+
Party 2
Ymir
Ymir
DEMONIC-_-POTATO
Ymir
Level 29
God Stats
0W - 5L
1,322 SR
Queue Stats
11W - 23L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
Pickadeli8
Ne Zha
Level 81
God Stats
1W - 7L
1,358 SR
Queue Stats
417W - 391L
1,498 Elo+
Party 2
Persephone
Persephone
lnoxis
Persephone
Level 26
God Stats
13W - 11L
1,275 SR
Queue Stats
88W - 99L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dustty4
Medusa
12
1 / 2 / 4
7,459
466
3,530
7,992
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 1
8,497
531
7,480
13,199
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
12
4 / 2 / 5
7,239
452
8,182
6,682
2,117
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
7 / 1 / 6
9,361
585
8,500
9,147
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Westy19
King Arthur
14
3 / 0 / 2
8,379
524
7,288
9,892
5,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BonesToBunnies
Ah Muzen Cab
13
2 / 3 / 3
7,680
480
6,708
8,969
2,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
7,285
455
3,382
12,822
8,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,686
480
4,485
10,667
8,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Pickadeli8
Ne Zha
12
4 / 6 / 0
7,793
487
6,894
10,731
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
lnoxis
Persephone
10
0 / 6 / 3
6,499
406
5,773
7,864
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
8
8
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BonesToBunnies
Ah Muzen Cab
2
3
3
1.17
L
1
3
5
1.17
L
1
3
0
0.33
W
Medusa
Dustty4
Medusa
1
2
4
1.5
W
6
3
1
2.17
W
Cthulhu
4
2
5
3.25
L
Ne Zha
Pickadeli8
Ne Zha
4
6
0
0.67
W
7
1
6
10
W
King Arthur
Westy19
King Arthur
3
0
2
4
L
Persephone
lnoxis
Persephone
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
27,242
46,912
Taken
51,053
17,501
Mitigated
24,721
15,269
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BonesToBunnies
Ah Muzen Cab
6,708
3,136
0
3,154
8,969
2,954
0
3,505
5,464
0
49,669
L
3,382
1,137
454
4,548
12,822
8,003
0
6,155
6,667
0
18,535
L
4,485
868
0
2,069
10,667
8,123
0
2,054
8,613
38,363
0
W
Medusa
Dustty4
Medusa
3,530
1,490
0
2,337
7,992
2,460
988
259
7,733
0
37,310
W
7,480
5,461
0
5,016
13,199
4,218
960
4,626
8,573
0
46,109
W
Cthulhu
8,182
304
0
0
6,682
2,117
0
276
6,406
24,872
0
L
Ne Zha
Pickadeli8
Ne Zha
6,894
2,062
0
2,455
10,731
3,946
0
4,227
6,504
0
36,335
W
8,500
931
298
5,139
9,147
3,583
0
1,145
7,902
62,284
0
W
King Arthur
Westy19
King Arthur
7,288
330
0
2,479
9,892
5,123
107
3,536
6,040
0
43,341
L
Persephone
lnoxis
Persephone
5,773
363
0
664
7,864
1,695
426
740
7,120
27,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
36,943
401
Minions Killed
324
0
Camps Cleared
0
1,490,968
Distance Traveled
1,389,704
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,680
480
91
6
0
292,341
5
L
Horus
7,285
455
20
1
0
310,964
4
L
Ymir
7,686
480
83
5
0
223,142
2
W
Medusa
7,459
466
80
5
0
295,709
1
W
Izanami
8,497
531
89
6
0
282,016
0
W
Cthulhu
7,239
452
34
2
0
308,329
1
L
Ne Zha
7,793
487
81
5
0
316,545
1
W
Ra
9,361
585
116
7
0
302,878
3
W
King Arthur
8,379
524
82
5
0
302,036
0
L
Persephone
6,499
406
49
3
0
246,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role