Player Matchup

Aphrodite
Aphrodite
Gold II
DeviledSnail
Aphrodite
Gold II
Level 129
God Stats
20W - 13L
1,774 SR
Queue Stats
280W - 279L
1,583 MMR
Solo
Set
Set
Gold I
Ear of Londor
Set
Gold I
Level 127
God Stats
5W - 3L
1,765 SR
Queue Stats
102W - 100L
1,605 MMR
Solo
Guan Yu
Guan Yu
Gold II
RubenDaLemon
Guan Yu
Gold II
Level 106
God Stats
6W - 5L
1,533 SR
Queue Stats
184W - 175L
1,574 MMR
Solo
Artemis
Artemis
Gold IV
SenpaiMordred
Artemis
Gold IV
Level 129
God Stats
5W - 7L
1,534 SR
Queue Stats
23W - 21L
1,595 MMR
Party 1
Scylla
Scylla
Gold V
Smite_diesel420
Scylla
Gold V
Level 154
God Stats
6W - 1L
1,994 SR
Queue Stats
16W - 9L
1,683 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,720 SR
1,608 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,470 SR
1,588 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Hooligan_E_
Ra
Bronze III
Level 143
God Stats
28W - 24L
1,500 SR
Queue Stats
400W - 392L
1,549 MMR
Solo
Arachne
Arachne
Gold II
Resigno
Arachne
Gold II
Level 106
God Stats
51W - 24L
1,678 SR
Queue Stats
109W - 93L
1,646 MMR
Solo
Anubis
Anubis
Platinum V
chuck greene64
Anubis
Platinum V
Level 121
God Stats
1W - 6L
1,229 SR
Queue Stats
132W - 121L
1,655 MMR
Solo
Athena
Athena
Gold IV
crazycowboy0
Athena
Gold IV
Level 102
God Stats
0W - 2L
1,441 SR
Queue Stats
24W - 18L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeviledSnail
Aphrodite
16
1 / 1 / 18
11,076
554
8,273
16,814
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 2 / 7
12,342
617
15,878
18,771
10,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RubenDaLemon
Guan Yu
17
2 / 2 / 3
10,760
538
8,378
18,134
15,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
19
6 / 1 / 4
12,096
605
11,192
16,237
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 1 / 4
11,973
599
13,887
6,598
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatCthulhuCu ChulainnDanzaburou

VS

Bans
Chang'eTsukuyomiKumbhakarnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
0 / 7 / 1
9,868
493
9,995
15,807
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 4 / 2
10,516
526
14,151
17,702
7,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Resigno
Arachne
15
4 / 6 / 2
9,886
494
6,936
14,478
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 6 / 0
9,133
457
4,008
11,139
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
12
0 / 5 / 3
7,769
388
5,357
17,429
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
28
Kills
7
7
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
1
0.07
W
Aphrodite
DeviledSnail
Aphrodite
1
1
18
10
W
9
2
7
6.25
L
2
4
2
0.75
L
Arachne
Resigno
Arachne
4
6
2
0.83
W
Guan Yu
RubenDaLemon
Guan Yu
2
2
3
1.75
W
Artemis
6
1
4
8
W
10
1
4
12
L
1
6
0
0.17
L
Athena
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,608
Damage
40,447
76,554
Taken
76,555
44,146
Mitigated
30,587
43,745
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,995
6,191
0
5,576
15,807
5,073
0
1,045
14,762
0
93,667
W
Aphrodite
DeviledSnail
Aphrodite
8,273
1,294
5,807
9,422
16,814
9,471
1,316
4,258
12,520
43,288
0
W
15,878
7,251
0
6,837
18,771
10,923
1,547
6,026
12,687
0
109,898
L
14,151
826
509
6,866
17,702
7,906
0
3,858
13,274
85,450
0
L
Arachne
Resigno
Arachne
6,936
5,945
0
4,108
14,478
5,462
0
5,395
8,962
0
52,216
W
Guan Yu
RubenDaLemon
Guan Yu
8,378
535
903
8,251
18,134
15,731
382
11,203
6,905
0
58,654
W
Artemis
11,192
6,154
0
10,079
16,237
6,120
3,227
1,450
14,787
0
88,746
W
13,887
1,227
0
2,446
6,598
1,901
1,178
2,645
3,781
74,087
0
L
4,008
0
0
3,255
11,139
4,080
0
5,795
4,929
50,214
0
L
Athena
5,357
801
0
3,070
17,429
8,066
0
5,509
11,843
29,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
47,172
634
Minions Killed
560
0
Camps Cleared
0
1,918,901
Distance Traveled
1,730,521
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,868
493
165
8
0
315,738
5
W
Aphrodite
11,076
554
84
4
0
371,262
5
W
Set
12,342
617
157
8
0
405,305
5
L
Ra
10,516
526
142
7
0
350,039
4
L
Arachne
9,886
494
105
5
0
396,241
5
W
Guan Yu
10,760
538
116
6
0
407,478
3
W
Artemis
12,096
605
153
8
0
357,853
2
W
Scylla
11,973
599
124
6
0
377,003
5
L
Anubis
9,133
457
109
5
0
286,969
3
L
Athena
7,769
388
39
2
0
381,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role