Player Matchup

Ah Puch
Ah Puch
RELENTLESS 24x7
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 230L
1,480 Elo+
Solo
Arachne
Arachne
Reeldaleum
Arachne
Level 26
God Stats
11W - 13L
1,765 SR
Queue Stats
17W - 24L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
WrongTime-
Cthulhu
Level 15
God Stats
11W - 11L
1,526 SR
Queue Stats
13W - 19L
1,385 Elo+
Party 2
Team Averages
Level 23
1,597 SR
1,401 Elo+

VS

Team Averages
Level 61
1,551 SR
1,424 Elo+
Khepri
Khepri
Mbosskdawg119182
Khepri
Level 108
God Stats
17W - 7L
1,807 SR
Queue Stats
177W - 130L
1,588 Elo+
Solo
Neith
Neith
ecu_yibambe
Neith
Level 47
God Stats
2W - 2L
1,528 SR
Queue Stats
100W - 93L
1,333 Elo+
Party 1
Janus
Janus
neochevrolet1
Janus
Level 29
God Stats
1W - 3L
1,319 SR
Queue Stats
29W - 39L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,137
678
6,746
8,967
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Reeldaleum
Arachne
10
0 / 7 / 2
7,677
640
5,020
12,346
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
WrongTime-
Cthulhu
9
1 / 5 / 0
7,045
587
6,678
13,439
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 12
9,662
805
5,547
9,832
8,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
11 / 1 / 5
10,037
836
15,079
9,147
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 13
8,393
699
7,467
5,045
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
16
16
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
2
4
1
0.63
L
Arachne
Reeldaleum
Arachne
0
7
2
0.14
L
Cthulhu
WrongTime-
Cthulhu
1
5
0
0.2
W
11
1
5
13.5
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
28,093
34,752
Taken
24,024
14,051
Mitigated
15,277
6,175
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,547
677
0
1,504
9,832
8,746
260
5,161
4,671
13,659
0
L
6,746
756
0
2,478
8,967
2,791
0
4,849
3,846
27,972
0
L
Arachne
Reeldaleum
Arachne
5,020
3,621
0
2,997
12,346
4,286
0
3,369
8,821
0
24,931
L
Cthulhu
WrongTime-
Cthulhu
6,678
704
0
700
13,439
6,974
0
4,218
9,055
20,665
0
W
15,079
9,380
0
3,444
9,147
4,277
1,679
4,821
4,326
0
39,807
W
7,467
730
0
710
5,045
2,254
712
3,465
1,580
36,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,859
Gold Earned
28,092
114
Minions Killed
167
0
Camps Cleared
0
549,057
Distance Traveled
641,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,662
805
12
1
0
233,558
0
L
Ah Puch
8,137
678
43
4
0
172,431
1
L
Arachne
7,677
640
47
4
0
192,928
0
L
Cthulhu
7,045
587
24
2
0
183,698
0
W
Neith
10,037
836
76
6
0
186,652
1
W
Janus
8,393
699
79
7
0
221,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role