Player Matchup

Serqet
Serqet
AaronMagnus20
Serqet
Level 88
God Stats
3W - 7L
1,219 SR
Queue Stats
340W - 388L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Davitto
Nu Wa
Level 82
God Stats
28W - 33L
1,500 SR
Queue Stats
380W - 495L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
dykaty1991
Xbalanque
Level 94
God Stats
20W - 14L
1,635 SR
Queue Stats
49W - 46L
1,437 Elo+
Solo
Hera
Hera
他的亲爹
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
命相皆由心
Gilgamesh
Level 46
God Stats
7W - 14L
1,437 SR
Queue Stats
72W - 100L
1,396 Elo+
Solo
Team Averages
Level 88
1,458 SR
1,429 Elo+

VS

Team Averages
Level 70
1,525 SR
1,441 Elo+
Anubis
Anubis
DevilTrigger03
Anubis
Level 64
God Stats
197W - 216L
1,426 SR
Queue Stats
209W - 237L
1,395 Elo+
Solo
Bellona
Bellona
GreekGodsForever
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IAmTheValeyard
Anhur
Level 63
God Stats
19W - 11L
1,632 SR
Queue Stats
51W - 62L
1,376 Elo+
Solo
Fenrir
Fenrir
TLYK
Fenrir
Level 55
God Stats
10W - 7L
1,690 SR
Queue Stats
46W - 35L
1,492 Elo+
Solo
Athena
Athena
darthanton99
Athena
Level 82
God Stats
14W - 11L
1,376 SR
Queue Stats
301W - 287L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,357
489
1,835
9,035
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Davitto
Nu Wa
10
0 / 2 / 2
5,902
454
3,827
5,090
1,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
dykaty1991
Xbalanque
12
4 / 3 / 0
6,877
529
7,911
7,892
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,675
513
3,501
6,527
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
命相皆由心
Gilgamesh
11
2 / 1 / 0
6,711
516
5,375
7,305
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,037
618
5,934
6,963
3,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 1
6,808
524
4,792
7,155
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 4
6,132
472
3,246
6,349
1,721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
TLYK
Fenrir
12
4 / 1 / 1
7,272
559
3,145
8,483
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
11
3 / 2 / 3
6,671
513
5,618
11,160
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Nu Wa
Davitto
Nu Wa
0
2
2
0.5
W
5
1
3
6.5
W
0
1
1
0.5
W
1
2
4
1.5
W
Fenrir
TLYK
Fenrir
4
1
1
4.5
W
Athena
3
2
3
2.25
L
Xbalanque
dykaty1991
Xbalanque
4
3
0
1.33
L
0
5
0
0
L
Gilgamesh
命相皆由心
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,449
Damage
22,735
35,849
Taken
40,110
10,607
Mitigated
18,823
12,288
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
492
0
3,430
9,035
2,647
0
2,470
6,565
0
32,579
L
Nu Wa
Davitto
Nu Wa
3,827
1,108
349
1,460
5,090
1,155
1,326
2,013
3,077
30,981
0
W
5,934
377
175
3,975
6,963
3,472
284
2,723
4,240
44,426
0
W
4,792
658
0
2,047
7,155
5,199
332
476
6,679
0
37,650
W
3,246
1,675
0
1,663
6,349
1,721
0
1,771
4,578
0
29,716
W
Fenrir
TLYK
Fenrir
3,145
245
0
4,204
8,483
3,317
0
1,113
7,280
0
39,970
W
Athena
5,618
823
0
3,652
11,160
5,114
0
1,245
9,627
24,449
0
L
Xbalanque
dykaty1991
Xbalanque
7,911
4,512
222
2,464
7,892
1,694
1,750
2,030
5,862
0
37,812
L
3,501
1,222
0
1,471
6,527
1,714
0
3,145
3,382
39,987
0
L
Gilgamesh
命相皆由心
Gilgamesh
5,375
855
0
2,892
7,305
3,397
0
1,894
5,411
0
22,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
34,920
308
Minions Killed
353
0
Camps Cleared
0
1,187,441
Distance Traveled
1,234,493
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,357
489
68
5
0
288,874
3
L
Nu Wa
5,902
454
41
3
0
236,083
3
W
Anubis
8,037
618
102
8
0
220,079
4
W
Bellona
6,808
524
84
6
0
230,866
5
W
Anhur
6,132
472
56
4
0
226,373
2
W
Fenrir
7,272
559
76
6
0
286,591
0
W
Athena
6,671
513
35
3
0
270,584
5
L
Xbalanque
6,877
529
72
6
0
216,104
2
L
Hera
6,675
513
83
6
0
190,055
3
L
Gilgamesh
6,711
516
44
3
0
256,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role