Player Matchup

Khepri
Khepri
ElLocoNece
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Jahxyyy
Heimdallr
Level 48
God Stats
59W - 66L
1,665 SR
Queue Stats
313W - 311L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
Lamyboy5631
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,777 Elo+
Party 2
Fenrir
Fenrir
Numbatt
Fenrir
Level 12
God Stats
10W - 13L
1,408 SR
Queue Stats
81W - 112L
1,500 Elo+
Party 1
Hades
Hades
demente10
Hades
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
66W - 91L
1,550 Elo+
Party 1
Team Averages
Level 36
1,515 SR
1,571 Elo+

VS

Team Averages
Level 18
1,557 SR
1,422 Elo+
Bellona
Bellona
BoneSuckinSimone
Bellona
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 58L
1,293 Elo+
Party 3
Thor
Thor
Itåchi
Thor
Level 8
God Stats
2W - 1L
1,742 SR
Queue Stats
31W - 16L
1,676 Elo+
Party 4
Danzaburou
Danzaburou
Vulcan13
Danzaburou
Level 28
God Stats
16W - 13L
1,541 SR
Queue Stats
74W - 59L
1,555 Elo+
Party 4
Yemoja
Yemoja
oakwin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,293 Elo+
Party 3
Raijin
Raijin
ssbmginger
Raijin
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
392W - 332L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElLocoNece
Khepri
12
0 / 2 / 1
8,227
411
5,155
7,473
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Jahxyyy
Heimdallr
17
6 / 7 / 0
10,666
533
15,782
17,771
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Lamyboy5631
Gilgamesh
13
0 / 9 / 2
7,938
397
5,472
15,869
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Numbatt
Fenrir
14
4 / 10 / 1
9,027
451
5,687
17,559
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
demente10
Hades
15
4 / 9 / 2
9,933
497
11,226
18,769
9,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
11,759
588
12,547
14,494
12,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Itåchi
Thor
20
15 / 1 / 11
12,958
648
17,285
15,746
11,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Vulcan13
Danzaburou
18
5 / 3 / 8
11,657
583
13,028
16,923
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
oakwin
Yemoja
14
0 / 2 / 15
9,379
469
4,457
9,797
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
ssbmginger
Raijin
14
6 / 6 / 9
10,259
513
9,913
13,376
4,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
14
Kills
37
37
Deaths
14
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
Khepri
ElLocoNece
Khepri
0
2
1
0.25
W
Thor
Itåchi
Thor
15
1
11
20.5
L
Heimdallr
Jahxyyy
Heimdallr
6
7
0
0.86
L
Gilgamesh
Lamyboy5631
Gilgamesh
0
9
2
0.11
L
Fenrir
Numbatt
Fenrir
4
10
1
0.45
W
Danzaburou
Vulcan13
Danzaburou
5
3
8
3
L
Hades
demente10
Hades
4
9
2
0.56
W
Yemoja
oakwin
Yemoja
0
2
15
3.75
W
Raijin
ssbmginger
Raijin
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
57,230
77,441
Taken
70,336
35,540
Mitigated
41,441
19,207
Healing
19,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,547
5,053
0
1,456
14,494
12,179
310
3,758
10,736
0
56,464
L
Khepri
ElLocoNece
Khepri
5,155
197
0
3,047
7,473
4,691
0
1,038
6,435
28,082
0
W
Thor
Itåchi
Thor
17,285
6,129
0
4,785
15,746
11,488
1,287
2,216
13,530
0
100,957
L
Heimdallr
Jahxyyy
Heimdallr
15,782
6,974
0
4,555
17,771
7,081
0
1,836
15,935
0
65,123
L
Gilgamesh
Lamyboy5631
Gilgamesh
5,472
891
0
1,888
15,869
7,542
0
3,193
12,676
0
28,206
L
Fenrir
Numbatt
Fenrir
5,687
561
0
3,660
17,559
7,152
0
2,110
15,449
0
57,509
W
Danzaburou
Vulcan13
Danzaburou
13,028
5,065
0
8,389
16,923
7,043
2,586
1,901
15,022
0
85,421
L
Hades
demente10
Hades
11,226
290
0
6,057
18,769
9,074
470
6,193
12,576
53,858
0
W
Yemoja
oakwin
Yemoja
4,457
1,042
1,572
1,250
9,797
5,932
0
2,559
7,237
21,028
0
W
Raijin
ssbmginger
Raijin
9,913
1,419
0
1,676
13,376
4,799
825
5,947
7,429
54,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
56,012
411
Minions Killed
469
0
Camps Cleared
0
1,694,268
Distance Traveled
2,052,581
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,759
588
90
5
0
426,737
1
L
Khepri
8,227
411
41
2
0
294,281
2
W
Thor
12,958
648
126
6
0
441,126
2
L
Heimdallr
10,666
533
125
6
0
339,378
3
L
Gilgamesh
7,938
397
55
3
0
375,877
0
L
Fenrir
9,027
451
91
5
0
348,525
0
W
Danzaburou
11,657
583
138
7
0
441,510
0
L
Hades
9,933
497
99
5
0
336,207
2
W
Yemoja
9,379
469
28
1
0
393,363
1
W
Raijin
10,259
513
87
4
0
349,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role