Player Matchup

Anubis
Anubis
AFrostySoldier
Anubis
Level 4
God Stats
6W - 5L
1,502 SR
Queue Stats
10W - 7L
1,556 Elo+
Solo
Fenrir
Fenrir
Andresitooo3
Fenrir
Level 128
God Stats
1W - 5L
1,226 SR
Queue Stats
221W - 198L
1,659 Elo+
Party 2
Apollo
Apollo
Jul11an2k
Apollo
Level 7
God Stats
8W - 12L
1,314 SR
Queue Stats
52W - 60L
1,535 Elo+
Party 2
Izanami
Izanami
Mauser111
Izanami
Level 15
God Stats
15W - 10L
1,792 SR
Queue Stats
113W - 109L
1,611 Elo+
Party 2
Cabrakan
Cabrakan
Warlyall
Cabrakan
Level 154
God Stats
4W - 0L
1,299 SR
Queue Stats
124W - 82L
1,597 Elo+
Party 2
Team Averages
Level 62
1,427 SR
1,592 Elo+

VS

Team Averages
Level 33
1,593 SR
1,618 Elo+
Sylvanus
Sylvanus
Avory
Sylvanus
Level 15
God Stats
5W - 3L
1,742 SR
Queue Stats
16W - 8L
1,766 Elo+
Party 1
Gilgamesh
Gilgamesh
Galdor04
Gilgamesh
Level 16
God Stats
9W - 3L
1,595 SR
Queue Stats
16W - 14L
1,571 Elo+
Party 1
Bastet
Bastet
Jakrobat
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,700 Elo+
Party 1
Rama
Rama
jeremiahh22
Rama
Level 30
God Stats
2W - 4L
1,702 SR
Queue Stats
102W - 107L
1,488 Elo+
Solo
Tiamat
Tiamat
xEnGaG3x
Tiamat
Level 96
God Stats
6W - 10L
1,427 SR
Queue Stats
36W - 34L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,242
658
4,302
4,499
1,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
3 / 1 / 4
6,700
609
3,232
7,451
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Jul11an2k
Apollo
9
1 / 0 / 3
5,373
488
3,232
3,698
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Mauser111
Izanami
12
3 / 0 / 2
7,268
661
3,014
3,994
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Warlyall
Cabrakan
9
2 / 1 / 4
6,208
564
6,001
8,050
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avory
Sylvanus
7
0 / 3 / 1
5,014
456
3,572
7,492
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Galdor04
Gilgamesh
9
0 / 3 / 0
4,936
449
2,502
5,638
4,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Jakrobat
Bastet
9
2 / 4 / 0
5,682
517
1,286
6,888
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 2
5,122
466
4,812
6,966
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
xEnGaG3x
Tiamat
10
0 / 3 / 1
5,712
519
2,608
4,490
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
2
2
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Fenrir
3
1
4
5
L
Sylvanus
Avory
Sylvanus
0
3
1
0.17
L
Gilgamesh
Galdor04
Gilgamesh
0
3
0
0
L
Bastet
Jakrobat
Bastet
2
4
0
0.5
W
Apollo
Jul11an2k
Apollo
1
0
3
2.5
W
Izanami
Mauser111
Izanami
3
0
2
4
W
Cabrakan
Warlyall
Cabrakan
2
1
4
4
L
0
3
2
0.33
L
Tiamat
xEnGaG3x
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
14,780
27,692
Taken
31,474
11,945
Mitigated
14,216
12,845
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,302
148
0
2,687
4,499
1,940
0
1,166
3,133
47,314
0
W
Fenrir
3,232
491
0
3,771
7,451
2,685
41
1,337
5,994
0
35,068
L
Sylvanus
Avory
Sylvanus
3,572
1,311
1,122
2,255
7,492
4,603
0
3,108
4,384
13,773
0
L
Gilgamesh
Galdor04
Gilgamesh
2,502
393
0
35
5,638
4,510
0
854
4,784
0
19,437
L
Bastet
Jakrobat
Bastet
1,286
508
0
1,354
6,888
1,835
0
1,355
5,533
0
20,772
W
Apollo
Jul11an2k
Apollo
3,232
2,433
0
1,783
3,698
1,191
0
1,236
2,422
0
29,018
W
Izanami
Mauser111
Izanami
3,014
1,820
0
1,601
3,994
1,258
1,985
0
3,994
0
40,743
W
Cabrakan
Warlyall
Cabrakan
6,001
731
0
3,003
8,050
4,871
0
2,081
5,969
15,868
0
L
4,812
3,804
0
2,261
6,966
1,877
0
3,318
3,648
0
28,541
L
Tiamat
xEnGaG3x
Tiamat
2,608
68
0
1,240
4,490
1,391
0
1,668
2,822
28,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
26,466
353
Minions Killed
238
0
Camps Cleared
0
1,091,334
Distance Traveled
989,506
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,242
658
105
10
0
212,746
1
W
Fenrir
6,700
609
68
6
0
242,644
1
L
Sylvanus
5,014
456
24
2
0
199,956
3
L
Gilgamesh
4,936
449
36
3
0
183,701
3
L
Bastet
5,682
517
50
5
0
229,790
1
W
Apollo
5,373
488
59
5
0
201,828
0
W
Izanami
7,268
661
103
9
0
215,785
0
W
Cabrakan
6,208
564
18
2
0
218,331
4
L
Rama
5,122
466
56
5
0
188,130
7
L
Tiamat
5,712
519
72
7
0
187,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role