Player Matchup

Ymir
Ymir
CruuXifyy
Ymir
Level 104
God Stats
4W - 3L
1,634 SR
Queue Stats
126W - 127L
1,538 Elo+
Party 2
Cupid
Cupid
Jaso555
Cupid
Level 30
God Stats
45W - 40L
1,555 SR
Queue Stats
58W - 64L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
SSJwho
Aphrodite
Level 49
God Stats
2W - 3L
1,522 SR
Queue Stats
198W - 220L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
TheDeutschBlitz
Gilgamesh
Level 28
God Stats
16W - 12L
1,576 SR
Queue Stats
139W - 130L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
x-one19
Sun Wukong
Level 83
God Stats
14W - 9L
1,834 SR
Queue Stats
38W - 37L
1,553 Elo+
Party 2
Team Averages
Level 59
1,624 SR
1,495 Elo+

VS

Team Averages
Level 57
1,576 SR
1,568 Elo+
Ao Kuang
Ao Kuang
FreeGucci361
Ao Kuang
Level 29
God Stats
54W - 34L
1,667 SR
Queue Stats
224W - 172L
1,600 Elo+
Party 1
Erlang Shen
Erlang Shen
GeneralGums
Erlang Shen
Level 30
God Stats
7W - 6L
1,505 SR
Queue Stats
101W - 81L
1,592 Elo+
Party 1
Horus
Horus
UnCrissDeFou
Horus
Level 66
God Stats
58W - 37L
1,614 SR
Queue Stats
335W - 312L
1,523 Elo+
Party 1
Ra
Ra
con63
Ra
Level 41
God Stats
10W - 8L
1,608 SR
Queue Stats
179W - 179L
1,568 Elo+
Solo
Chernobog
Chernobog
ho3say
Chernobog
Level 118
God Stats
36W - 24L
1,483 SR
Queue Stats
447W - 435L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 9 / 4
11,270
470
17,081
27,202
30,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
Jaso555
Cupid
19
4 / 7 / 4
12,187
508
15,884
18,753
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
SSJwho
Aphrodite
18
5 / 7 / 8
11,331
472
16,841
22,159
9,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TheDeutschBlitz
Gilgamesh
17
4 / 8 / 5
10,680
445
17,296
25,630
13,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
x-one19
Sun Wukong
16
1 / 9 / 5
9,872
411
16,672
25,480
18,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FreeGucci361
Ao Kuang
20
15 / 3 / 6
14,806
617
24,310
34,196
16,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
GeneralGums
Erlang Shen
17
4 / 6 / 10
12,073
503
11,220
18,325
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 17
13,115
546
11,811
28,937
39,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
18
3 / 5 / 14
12,816
534
18,616
14,939
6,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ho3say
Chernobog
20
12 / 2 / 10
15,380
641
27,744
22,410
11,543
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
19
Kills
40
40
Deaths
19
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
9
4
0.78
W
Ao Kuang
FreeGucci361
Ao Kuang
15
3
6
6
W
Erlang Shen
GeneralGums
Erlang Shen
4
6
10
1.5
L
Cupid
Jaso555
Cupid
4
7
4
0.86
L
Aphrodite
SSJwho
Aphrodite
5
7
8
1.29
L
Gilgamesh
TheDeutschBlitz
Gilgamesh
4
8
5
0.81
W
6
3
17
4.83
W
Ra
3
5
14
2
W
Chernobog
ho3say
Chernobog
12
2
10
8.5
L
Sun Wukong
x-one19
Sun Wukong
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,774
Damage
93,701
119,224
Taken
118,807
78,365
Mitigated
84,701
35,825
Healing
57,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
17,081
3,875
0
1,468
27,202
30,863
0
8,205
18,820
55,510
0
W
Ao Kuang
FreeGucci361
Ao Kuang
24,310
5,565
0
22,298
34,196
16,100
3,199
9,963
24,233
89,784
0
W
Erlang Shen
GeneralGums
Erlang Shen
11,220
5,782
0
3,753
18,325
10,801
1,444
6,171
12,154
0
64,837
L
Cupid
Jaso555
Cupid
15,884
10,703
350
6,734
18,753
6,583
0
2,979
15,662
0
89,160
L
Aphrodite
SSJwho
Aphrodite
16,841
4,695
6,266
10,190
22,159
9,372
0
9,701
11,998
58,079
0
L
Gilgamesh
TheDeutschBlitz
Gilgamesh
17,296
4,690
0
5,777
25,630
13,420
0
9,960
15,470
0
79,909
W
11,811
4,248
1,350
9,530
28,937
39,429
358
8,677
20,260
0
29,720
W
Ra
18,616
2,269
3,948
5,623
14,939
6,828
2,531
5,270
9,669
87,233
0
W
Chernobog
ho3say
Chernobog
27,744
20,319
0
10,988
22,410
11,543
3,503
3,841
18,569
0
133,609
L
Sun Wukong
x-one19
Sun Wukong
16,672
3,261
765
4,275
25,480
18,127
452
11,044
14,348
0
66,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
68,190
494
Minions Killed
582
0
Camps Cleared
0
1,939,577
Distance Traveled
2,309,392
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,270
470
71
3
0
366,204
7
W
Ao Kuang
14,806
617
148
6
0
430,420
5
W
Erlang Shen
12,073
503
95
4
0
488,676
3
L
Cupid
12,187
508
138
6
0
387,494
3
L
Aphrodite
11,331
472
87
4
0
390,474
0
L
Gilgamesh
10,680
445
108
5
0
412,484
2
W
Horus
13,115
546
31
1
0
457,765
3
W
Ra
12,816
534
157
7
0
466,538
4
W
Chernobog
15,380
641
151
6
0
465,993
2
L
Sun Wukong
9,872
411
90
4
0
382,921
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role