Player Matchup

Ah Puch
Ah Puch
AtlantaSAINT
Ah Puch
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
28W - 32L
1,501 Elo+
Party 2
Achilles
Achilles
CAM_BAM_158
Achilles
Level 60
God Stats
1W - 3L
1,064 SR
Queue Stats
139W - 186L
1,386 Elo+
Party 2
Chang'e
Chang'e
Lady_MoonDragon
Chang'e
Level 18
God Stats
10W - 8L
1,636 SR
Queue Stats
129W - 178L
1,350 Elo+
Party 2
Neith
Neith
PieGangKoDi
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
RS4DOLPHINS2WIN
Arachne
Level 64
God Stats
10W - 6L
1,601 SR
Queue Stats
122W - 160L
1,420 Elo+
Party 2
Team Averages
Level 40
1,507 SR
1,431 Elo+

VS

Team Averages
Level 44
1,453 SR
1,274 Elo+
The Morrigan
The Morrigan
DisRegardYoFace2
The Morrigan
Level 44
God Stats
0W - 6L
951 SR
Queue Stats
11W - 38L
1,124 Elo+
Party 1
Danzaburou
Danzaburou
Goudaah
Danzaburou
Level 16
God Stats
3W - 5L
1,417 SR
Queue Stats
13W - 31L
1,190 Elo+
Party 1
Horus
Horus
KingGeeNo7
Horus
Level 55
God Stats
2W - 3L
1,566 SR
Queue Stats
22W - 54L
1,252 Elo+
Party 1
Arachne
Arachne
T o o n w a v e
Arachne
Level 78
God Stats
4W - 3L
1,857 SR
Queue Stats
328W - 329L
1,407 Elo+
Party 3
Sylvanus
Sylvanus
doodoomir
Sylvanus
Level 27
God Stats
43W - 45L
1,472 SR
Queue Stats
159W - 181L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtlantaSAINT
Ah Puch
20
11 / 2 / 3
16,505
635
21,385
11,102
4,646
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
CAM_BAM_158
Achilles
20
2 / 8 / 4
12,400
477
7,048
20,032
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 6 / 9
11,564
445
12,339
19,117
13,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 4
13,780
530
15,430
15,626
6,881
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 6 / 3
13,714
527
12,160
21,160
9,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DisRegardYoFace2
The Morrigan
17
5 / 7 / 6
11,812
454
5,925
13,111
10,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Goudaah
Danzaburou
17
1 / 9 / 4
10,299
396
10,413
20,766
8,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
17
1 / 7 / 3
11,209
431
3,332
19,400
9,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
15 / 5 / 5
13,979
538
22,336
28,166
16,407
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
doodoomir
Sylvanus
18
2 / 3 / 6
11,305
435
9,506
19,631
21,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
31
Kills
24
25
Deaths
31
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AtlantaSAINT
Ah Puch
11
2
3
6.25
W
Achilles
CAM_BAM_158
Achilles
2
8
4
0.5
L
The Morrigan
DisRegardYoFace2
The Morrigan
5
7
6
1.14
L
Danzaburou
Goudaah
Danzaburou
1
9
4
0.33
L
Horus
1
7
3
0.36
W
4
6
9
1.42
W
7
3
4
3
W
7
6
3
1.42
L
15
5
5
3.5
L
Sylvanus
doodoomir
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,362
Damage
51,512
87,037
Taken
101,074
54,390
Mitigated
65,314
27,154
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AtlantaSAINT
Ah Puch
21,385
656
0
2,543
11,102
4,646
570
1,438
9,624
121,524
0
W
Achilles
CAM_BAM_158
Achilles
7,048
2,042
0
1,174
20,032
20,146
489
4,028
15,586
0
75,402
L
The Morrigan
DisRegardYoFace2
The Morrigan
5,925
1,959
0
3,100
13,111
10,348
408
2,457
10,342
44,484
7,350
L
Danzaburou
Goudaah
Danzaburou
10,413
4,699
200
6,233
20,766
8,371
423
5,999
14,365
0
68,024
L
Horus
3,332
1,819
231
3,125
19,400
9,133
784
7,374
11,582
0
65,109
W
12,339
1,615
3,517
6,597
19,117
13,605
471
5,046
14,071
46,114
0
W
15,430
7,337
0
6,010
15,626
6,881
5,467
2,976
12,650
0
101,813
W
12,160
9,728
0
7,313
21,160
9,112
2,950
3,676
17,397
0
104,133
L
22,336
15,801
0
9,431
28,166
16,407
390
11,132
16,502
0
111,394
L
Sylvanus
doodoomir
Sylvanus
9,506
2,071
3,509
5,211
19,631
21,055
479
7,489
11,591
54,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,963
Gold Earned
58,604
730
Minions Killed
535
0
Camps Cleared
0
2,385,896
Distance Traveled
2,148,294
40
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,505
635
210
8
0
475,167
12
W
Achilles
12,400
477
113
4
0
472,459
8
L
The Morrigan
11,812
454
94
4
0
319,985
2
L
Danzaburou
10,299
396
84
3
0
424,329
1
L
Horus
11,209
431
118
5
0
413,699
0
W
Chang'e
11,564
445
69
3
0
482,910
4
W
Neith
13,780
530
181
7
0
464,953
11
W
Arachne
13,714
527
157
6
0
490,407
5
L
Arachne
13,979
538
153
6
0
554,143
0
L
Sylvanus
11,305
435
86
3
0
436,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role