Player Matchup

Vulcan
Vulcan
LoneDWolf
Vulcan
Level 158
God Stats
6W - 0L
1,500 SR
Queue Stats
127W - 109L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
MiddleHunter
Gilgamesh
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 49L
1,789 Elo+
Party 1
Cerberus
Cerberus
xZonoriakx
Cerberus
Level 145
God Stats
3W - 1L
1,780 SR
Queue Stats
11W - 10L
1,694 Elo+
Party 1
Team Averages
Level 154
1,593 SR
1,724 Elo+

VS

Team Averages
Level 90
1,710 SR
1,602 Elo+
Ah Puch
Ah Puch
Callsign9172
Ah Puch
Level 85
God Stats
7W - 3L
1,515 SR
Queue Stats
83W - 93L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
MattZer0
Gilgamesh
Level 158
God Stats
4W - 2L
1,859 SR
Queue Stats
174W - 104L
1,731 Elo+
Party 2
Thor
Thor
SuperShank95
Thor
Level 27
God Stats
3W - 2L
1,755 SR
Queue Stats
83W - 102L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LoneDWolf
Vulcan
16
7 / 2 / 6
12,209
718
17,959
10,453
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MiddleHunter
Gilgamesh
14
2 / 2 / 11
11,104
653
12,268
15,257
12,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
xZonoriakx
Cerberus
16
7 / 1 / 6
12,806
753
10,492
18,974
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Callsign9172
Ah Puch
14
2 / 3 / 3
10,364
610
14,594
14,198
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MattZer0
Gilgamesh
13
3 / 6 / 2
10,228
602
13,731
19,914
13,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 8 / 4
9,577
563
5,476
14,265
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
5
5
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Callsign9172
Ah Puch
2
3
3
1.17
W
Vulcan
LoneDWolf
Vulcan
7
2
6
5
L
Gilgamesh
MattZer0
Gilgamesh
3
6
2
0.67
W
Gilgamesh
MiddleHunter
Gilgamesh
2
2
11
3.75
L
0
8
4
0.25
W
Cerberus
xZonoriakx
Cerberus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
33,801
44,684
Taken
48,377
41,261
Mitigated
22,831
9,491
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Callsign9172
Ah Puch
14,594
657
0
4,130
14,198
4,268
0
7,324
6,526
49,850
0
W
Vulcan
LoneDWolf
Vulcan
17,959
6,413
425
4,025
10,453
4,567
933
2,489
7,964
89,693
0
L
Gilgamesh
MattZer0
Gilgamesh
13,731
3,141
0
888
19,914
13,332
0
10,969
8,283
0
48,119
W
Gilgamesh
MiddleHunter
Gilgamesh
12,268
2,295
0
2,606
15,257
12,467
136
4,935
10,322
0
41,658
L
5,476
1,390
0
66
14,265
5,231
0
9,479
4,519
0
29,580
W
Cerberus
xZonoriakx
Cerberus
10,492
468
0
2,435
18,974
24,227
540
7,194
11,780
30,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
30,169
221
Minions Killed
182
0
Camps Cleared
0
1,023,130
Distance Traveled
948,251
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,364
610
87
5
0
312,798
4
W
Vulcan
12,209
718
126
7
0
350,658
3
L
Gilgamesh
10,228
602
31
2
0
351,483
6
W
Gilgamesh
11,104
653
50
3
0
365,359
4
L
Thor
9,577
563
64
4
0
283,970
3
W
Cerberus
12,806
753
45
3
0
307,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role