Player Matchup

Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Jhallreadyy
Thoth
Level 17
God Stats
9W - 17L
1,357 SR
Queue Stats
389W - 448L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nomar-11_
Cu Chulainn
Level 26
God Stats
2W - 4L
1,291 SR
Queue Stats
80W - 83L
1,438 Elo+
Party 2
Izanami
Izanami
Red_Dragons002
Izanami
Level 28
God Stats
8W - 3L
1,434 SR
Queue Stats
78W - 88L
1,487 Elo+
Party 2
Bellona
Bellona
im_wilmer1
Bellona
Level 7
God Stats
11W - 3L
1,647 SR
Queue Stats
102W - 127L
1,524 Elo+
Party 2
Team Averages
Level 24
1,446 SR
1,471 Elo+

VS

Team Averages
Level 23
1,528 SR
1,418 Elo+
Hel
Hel
JoJoneswoman49
Hel
Level 18
God Stats
11W - 14L
1,430 SR
Queue Stats
401W - 466L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
PearlGod69
Gilgamesh
Level 27
God Stats
10W - 8L
1,614 SR
Queue Stats
29W - 27L
1,516 Elo+
Party 1
Anubis
Anubis
Swiiftykat
Anubis
Level 29
God Stats
18W - 24L
1,523 SR
Queue Stats
55W - 67L
1,364 Elo+
Solo
Izanami
Izanami
Yv Soul vY
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 161L
1,371 Elo+
Solo
Cthulhu
Cthulhu
xxwhipcreamxx
Cthulhu
Level 16
God Stats
16W - 10L
1,573 SR
Queue Stats
47W - 46L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
18 / 3 / 12
12,888
1,289
34,168
14,561
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 13
10,818
1,082
7,196
4,876
1,885
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Nomar-11_
Cu Chulainn
17
1 / 2 / 16
10,308
1,031
6,252
13,108
9,481
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 0 / 17
12,858
1,286
27,056
12,260
4,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
im_wilmer1
Bellona
17
4 / 3 / 15
10,555
1,056
10,722
16,852
10,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

239

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,040
904
4,460
14,120
5,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PearlGod69
Gilgamesh
15
4 / 8 / 5
10,207
1,021
16,666
21,171
17,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Swiiftykat
Anubis
16
0 / 9 / 8
10,321
1,032
7,828
20,457
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Yv Soul vY
Izanami
14
1 / 5 / 4
9,097
910
6,385
14,126
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
16
4 / 6 / 5
11,519
1,152
22,805
22,699
15,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
35
Kills
9
9
Deaths
35
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
18
3
12
8
W
2
1
13
8.5
L
0
7
2
0.14
W
Cu Chulainn
Nomar-11_
Cu Chulainn
1
2
16
4.5
L
Gilgamesh
PearlGod69
Gilgamesh
4
8
5
0.81
W
10
0
17
18.5
L
Anubis
Swiiftykat
Anubis
0
9
8
0.44
L
Izanami
Yv Soul vY
Izanami
1
5
4
0.6
W
Bellona
im_wilmer1
Bellona
4
3
15
3.83
L
Cthulhu
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,394
Damage
58,144
61,657
Taken
92,573
32,158
Mitigated
57,864
10,358
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
34,168
3,915
1,638
6,300
14,561
5,687
0
9,021
5,540
45,977
0
W
7,196
303
0
1,342
4,876
1,885
0
3,135
1,741
30,371
0
L
4,460
1,741
1,730
1,070
14,120
5,395
0
6,824
7,186
18,922
0
W
Cu Chulainn
Nomar-11_
Cu Chulainn
6,252
2,372
0
97
13,108
9,481
0
6,972
6,136
0
9,828
L
Gilgamesh
PearlGod69
Gilgamesh
16,666
2,610
0
271
21,171
17,722
0
9,401
11,516
32
28,510
W
27,056
15,637
0
0
12,260
4,568
0
6,394
5,866
0
49,700
L
Anubis
Swiiftykat
Anubis
7,828
624
489
3,939
20,457
13,842
0
8,133
12,044
34,025
0
L
Izanami
Yv Soul vY
Izanami
6,385
3,924
0
1,194
14,126
5,520
0
7,934
5,972
0
23,139
W
Bellona
im_wilmer1
Bellona
10,722
5,106
0
981
16,852
10,537
0
9,603
7,249
0
19,627
L
Cthulhu
22,805
826
677
3,715
22,699
15,385
0
7,855
14,491
42,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
50,184
189
Minions Killed
191
3
Camps Cleared
3
1,004,319
Distance Traveled
929,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,888
1,289
27
3
1
222,592
0
W
Thoth
10,818
1,082
63
6
1
163,467
0
L
Hel
9,040
904
32
3
1
153,767
0
W
Cu Chulainn
10,308
1,031
8
1
1
206,594
0
L
Gilgamesh
10,207
1,021
8
1
1
212,344
0
W
Izanami
12,858
1,286
69
7
0
186,586
0
L
Anubis
10,321
1,032
70
7
0
161,728
0
L
Izanami
9,097
910
39
4
0
163,036
0
W
Bellona
10,555
1,056
22
2
0
225,080
0
L
Cthulhu
11,519
1,152
42
4
1
238,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role