Player Matchup

Tsukuyomi
Tsukuyomi
Aecelious
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,619 Elo+
Party 1
Cerberus
Cerberus
AllStarDaffy
Cerberus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 12L
1,213 Elo+
Party 1
Anubis
Anubis
GhostFire600
Anubis
Level 29
God Stats
46W - 36L
1,432 SR
Queue Stats
166W - 215L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Schweii
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Achilles
Achilles
Seggr
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,307 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,392 Elo+

VS

Team Averages
Level 30
1,473 SR
1,424 Elo+
Ares
Ares
BabyBoyManMan
Ares
Level 4
God Stats
2W - 3L
1,628 SR
Queue Stats
2W - 5L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
FridgidGhost
Kukulkan
Level 17
God Stats
0W - 1L
1,752 SR
Queue Stats
63W - 70L
1,411 Elo+
Solo
Bellona
Bellona
PrecooledShip15
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,365 Elo+
Party 2
Thor
Thor
RReed1104
Thor
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
4W - 7L
1,530 Elo+
Party 2
Chiron
Chiron
bloodartisttatto
Chiron
Level 16
God Stats
19W - 35L
1,188 SR
Queue Stats
206W - 217L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aecelious
Tsukuyomi
16
3 / 5 / 15
10,239
488
11,810
14,905
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
AllStarDaffy
Cerberus
15
7 / 1 / 17
10,872
518
12,963
12,278
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
19
9 / 1 / 12
12,368
589
17,020
11,224
6,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Schweii
Cu Chulainn
15
7 / 3 / 15
10,363
493
8,710
16,257
11,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Seggr
Achilles
17
16 / 6 / 4
11,825
563
17,903
19,135
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,517
406
4,488
17,725
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
FridgidGhost
Kukulkan
13
2 / 10 / 1
8,567
408
8,902
12,316
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 8 / 3
9,781
466
9,685
18,725
15,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
2 / 8 / 3
9,500
452
5,269
17,786
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 9 / 3
10,544
502
13,978
19,355
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
42
Kills
15
16
Deaths
43
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aecelious
Tsukuyomi
3
5
15
2.1
W
Cerberus
AllStarDaffy
Cerberus
7
1
17
15.5
L
1
8
5
0.44
L
Kukulkan
FridgidGhost
Kukulkan
2
10
1
0.25
W
Anubis
9
1
12
15
L
3
8
3
0.56
L
Thor
2
8
3
0.44
W
Cu Chulainn
Schweii
Cu Chulainn
7
3
15
4.83
W
Achilles
Seggr
Achilles
16
6
4
3
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,406
Damage
42,322
73,799
Taken
85,907
56,709
Mitigated
45,096
21,665
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aecelious
Tsukuyomi
11,810
2,698
0
4,349
14,905
5,654
1,942
1,024
13,777
0
71,884
W
Cerberus
AllStarDaffy
Cerberus
12,963
776
0
2,666
12,278
11,880
844
2,822
9,344
26,895
0
L
4,488
579
0
408
17,725
13,112
242
7,876
9,799
16,214
0
L
Kukulkan
FridgidGhost
Kukulkan
8,902
262
0
0
12,316
2,984
0
6,384
5,907
37,202
0
W
Anubis
17,020
1,080
0
8,345
11,224
6,835
4,200
2,988
7,916
90,352
0
L
9,685
4,565
0
2,240
18,725
15,553
0
6,760
11,540
0
57,343
L
Thor
5,269
1,791
0
4,424
17,786
6,810
0
2,869
14,817
0
51,549
W
Cu Chulainn
Schweii
Cu Chulainn
8,710
1,970
0
2,783
16,257
11,816
640
3,969
12,160
6,106
36,101
W
Achilles
Seggr
Achilles
17,903
7,083
0
3,522
19,135
20,524
1,403
1,856
17,212
0
47,948
L
13,978
5,805
491
4,226
19,355
6,637
495
7,739
11,532
0
55,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
46,909
451
Minions Killed
378
0
Camps Cleared
0
1,942,912
Distance Traveled
1,713,711
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,239
488
113
5
0
390,889
0
W
Cerberus
10,872
518
44
2
0
382,504
7
L
Ares
8,517
406
26
1
0
399,253
2
L
Kukulkan
8,567
408
71
3
0
282,637
0
W
Anubis
12,368
589
161
8
0
339,722
1
L
Bellona
9,781
466
99
5
0
367,748
0
L
Thor
9,500
452
100
5
0
344,402
0
W
Cu Chulainn
10,363
493
63
3
0
466,603
4
W
Achilles
11,825
563
70
3
0
363,194
0
L
Chiron
10,544
502
82
4
0
319,671
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role