Player Matchup

He Bo
He Bo
Cheplen09
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,311 Elo+
Party 3
Serqet
Serqet
HARBISON20
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,315 Elo+
Party 3
Yemoja
Yemoja
Oceanwaves1380
Yemoja
Level 19
God Stats
17W - 35L
1,411 SR
Queue Stats
80W - 123L
1,291 Elo+
Party 2
Skadi
Skadi
lastorm24
Skadi
Level 43
God Stats
90W - 139L
1,421 SR
Queue Stats
93W - 145L
1,359 Elo+
Party 2
Rama
Rama
rudealchemist
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,506 Elo+
Party 2
Team Averages
Level 24
1,466 SR
1,356 Elo+

VS

Team Averages
Level 20
1,443 SR
1,321 Elo+
Ah Muzen Cab
Ah Muzen Cab
CALAVERA PRO239
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 103L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Fatal--Enigma
Gilgamesh
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 235L
1,376 Elo+
Party 1
Scylla
Scylla
avoidkatsu
Scylla
Level 29
God Stats
27W - 20L
1,436 SR
Queue Stats
154W - 192L
1,282 Elo+
Party 1
Bellona
Bellona
avoidtsukii
Bellona
Level 9
God Stats
10W - 14L
1,354 SR
Queue Stats
39W - 56L
1,283 Elo+
Party 1
Nemesis
Nemesis
x_SilentSnowy_x
Nemesis
Level 21
God Stats
20W - 26L
1,428 SR
Queue Stats
307W - 292L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cheplen09
He Bo
10
0 / 9 / 1
6,760
356
6,316
15,135
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
HARBISON20
Serqet
13
2 / 8 / 1
7,982
420
5,085
16,409
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 1
6,906
363
4,078
10,005
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
lastorm24
Skadi
12
1 / 6 / 0
7,823
412
2,365
10,579
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 2
7,759
408
3,167
7,978
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CALAVERA PRO239
Ah Muzen Cab
15
8 / 0 / 10
10,602
558
10,171
5,932
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Fatal--Enigma
Gilgamesh
17
10 / 3 / 6
11,476
604
13,958
11,952
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
avoidkatsu
Scylla
17
12 / 1 / 9
11,194
589
12,643
9,788
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
avoidtsukii
Bellona
12
0 / 4 / 9
8,213
432
1,535
10,019
7,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 9
9,740
513
7,465
10,197
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
5
Kills
34
34
Deaths
8
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CALAVERA PRO239
Ah Muzen Cab
8
0
10
13
L
He Bo
Cheplen09
He Bo
0
9
1
0.06
W
Gilgamesh
Fatal--Enigma
Gilgamesh
10
3
6
4.33
L
Serqet
HARBISON20
Serqet
2
8
1
0.31
L
0
7
1
0.07
W
Scylla
avoidkatsu
Scylla
12
1
9
16.5
W
Bellona
avoidtsukii
Bellona
0
4
9
1.13
L
Skadi
lastorm24
Skadi
1
6
0
0.17
L
2
4
2
0.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
45,772
60,106
Taken
47,888
21,278
Mitigated
27,836
10,766
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CALAVERA PRO239
Ah Muzen Cab
10,171
4,063
888
4,346
5,932
2,856
4,810
1,984
3,774
0
43,703
L
He Bo
Cheplen09
He Bo
6,316
600
0
4,328
15,135
4,736
0
4,695
10,176
34,546
0
W
Gilgamesh
Fatal--Enigma
Gilgamesh
13,958
3,403
0
926
11,952
9,276
2,278
2,461
9,101
0
70,056
L
Serqet
HARBISON20
Serqet
5,085
1,407
0
2,077
16,409
5,564
0
4,752
11,373
0
26,025
L
4,078
948
1,383
135
10,005
4,022
0
472
9,477
31,532
0
W
Scylla
avoidkatsu
Scylla
12,643
942
633
4,841
9,788
3,441
392
2,542
6,880
62,676
0
W
Bellona
avoidtsukii
Bellona
1,535
475
0
350
10,019
7,888
2,968
1,077
8,672
0
19,397
L
Skadi
lastorm24
Skadi
2,365
932
672
1,482
10,579
3,608
0
497
10,082
0
41,426
L
3,167
3,004
0
689
7,978
3,348
0
1,569
6,355
0
22,092
W
7,465
2,526
0
1,136
10,197
4,375
2,298
2,330
7,687
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
51,225
287
Minions Killed
405
0
Camps Cleared
0
1,688,728
Distance Traveled
1,951,159
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,602
558
62
3
0
392,966
1
L
He Bo
6,760
356
69
4
0
287,805
2
W
Gilgamesh
11,476
604
126
7
0
350,211
1
L
Serqet
7,982
420
46
2
0
368,300
2
L
Yemoja
6,906
363
60
3
0
310,321
0
W
Scylla
11,194
589
117
6
0
382,788
3
W
Bellona
8,213
432
38
2
0
396,640
1
L
Skadi
7,823
412
63
3
0
327,642
0
L
Rama
7,759
408
49
3
0
394,660
0
W
Nemesis
9,740
513
62
3
0
428,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role