Player Matchup

Arachne
Arachne
KingOfEnigma
Arachne
Level 94
God Stats
2W - 0L
1,889 SR
Queue Stats
167W - 177L
1,540 Elo+
Party 2
Hades
Hades
XxSuperIpadxX
Hades
Level 43
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 5L
1,252 Elo+
Party 2
Baron Samedi
Baron Samedi
littytiiitty
Baron Samedi
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 165L
1,488 Elo+
Party 2
Team Averages
Level 80
1,704 SR
1,427 Elo+

VS

Team Averages
Level 98
1,512 SR
1,317 Elo+
Sol
Sol
KINUA969
Sol
Level 49
God Stats
4W - 4L
1,537 SR
Queue Stats
441W - 777L
1,263 Elo+
Party 1
Cerberus
Cerberus
LadyStarDust91
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 79L
1,349 Elo+
Party 1
Serqet
Serqet
blitz2killu
Serqet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingOfEnigma
Arachne
14
10 / 1 / 6
10,584
882
9,502
8,071
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 13
9,204
767
6,808
8,772
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
littytiiitty
Baron Samedi
13
6 / 2 / 11
9,634
803
11,262
5,626
2,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,824
652
5,199
10,898
3,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
10
0 / 8 / 2
7,879
657
2,542
14,837
7,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
11
5 / 6 / 1
8,744
729
4,302
11,568
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
6
7
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Arachne
KingOfEnigma
Arachne
10
1
6
13
L
Cerberus
0
8
2
0.13
W
3
4
13
2.38
L
Serqet
5
6
1
0.92
W
Baron Samedi
littytiiitty
Baron Samedi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
12,043
22,469
Taken
37,303
10,721
Mitigated
17,363
9,090
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,199
1,918
171
2,886
10,898
3,289
0
7,545
3,353
30,225
0
W
Arachne
KingOfEnigma
Arachne
9,502
5,501
0
2,760
8,071
4,223
1,160
2,479
5,400
0
53,138
L
Cerberus
2,542
389
0
2,337
14,837
7,744
0
5,737
9,100
17,155
0
W
6,808
641
495
3,261
8,772
4,296
811
4,058
4,608
28,419
0
L
Serqet
4,302
1,402
0
180
11,568
6,330
0
4,920
6,648
0
19,120
W
Baron Samedi
littytiiitty
Baron Samedi
11,262
1,391
548
2,026
5,626
2,202
424
1,442
3,746
43,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
24,447
173
Minions Killed
144
0
Camps Cleared
0
610,209
Distance Traveled
556,133
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,824
652
62
5
0
199,037
0
W
Arachne
10,584
882
67
6
0
229,928
1
L
Cerberus
7,879
657
59
5
0
160,521
3
W
Hades
9,204
767
45
4
0
199,769
2
L
Serqet
8,744
729
23
2
0
196,575
0
W
Baron Samedi
9,634
803
61
5
0
180,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role