Player Matchup

Gilgamesh
Gilgamesh
Rize Aro
Gilgamesh
Level 26
God Stats
7W - 6L
1,327 SR
Queue Stats
22W - 20L
1,385 Elo+
Party 2
Tiamat
Tiamat
Rize Crit
Tiamat
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 109L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Rize Strats
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,559 Elo+
Party 2
Team Averages
Level 40
1,442 SR
1,412 Elo+

VS

Team Averages
Level 76
1,549 SR
1,461 Elo+
Cerberus
Cerberus
FROSTY723
Cerberus
Level 26
God Stats
11W - 6L
1,506 SR
Queue Stats
42W - 38L
1,419 Elo+
Party 1
Ra
Ra
Jarwood76
Ra
Level 153
God Stats
21W - 23L
1,560 SR
Queue Stats
199W - 224L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
bloodoath555
Gilgamesh
Level 48
God Stats
55W - 32L
1,582 SR
Queue Stats
344W - 347L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rize Aro
Gilgamesh
13
0 / 7 / 3
9,755
542
7,416
15,601
10,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Rize Crit
Tiamat
13
1 / 11 / 0
9,397
522
5,363
16,564
6,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Rize Strats
Cthulhu
13
3 / 1 / 0
10,556
586
6,714
18,301
14,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FROSTY723
Cerberus
15
5 / 1 / 12
11,811
656
8,761
12,247
7,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 13
12,201
678
10,538
7,764
3,137
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bloodoath555
Gilgamesh
15
11 / 1 / 6
12,968
720
21,625
17,255
13,850
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
19
19
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FROSTY723
Cerberus
5
1
12
11
W
3
3
13
3.17
L
Gilgamesh
Rize Aro
Gilgamesh
0
7
3
0.21
L
Tiamat
Rize Crit
Tiamat
1
11
0
0.09
L
Cthulhu
Rize Strats
Cthulhu
3
1
0
3
W
Gilgamesh
bloodoath555
Gilgamesh
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
40,924
50,466
Taken
37,266
31,265
Mitigated
24,787
10,297
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FROSTY723
Cerberus
8,761
521
513
5,868
12,247
7,800
169
5,792
6,180
23,700
0
W
10,538
313
1,418
1,093
7,764
3,137
762
1,905
5,757
89,252
0
L
Gilgamesh
Rize Aro
Gilgamesh
7,416
1,459
1,152
1,286
15,601
10,033
0
5,320
10,281
0
23,776
L
Tiamat
Rize Crit
Tiamat
5,363
236
0
3,653
16,564
6,294
0
7,767
8,797
31,217
0
L
Cthulhu
Rize Strats
Cthulhu
6,714
524
0
4,206
18,301
14,938
0
8,711
9,590
39,170
0
W
Gilgamesh
bloodoath555
Gilgamesh
21,625
4,624
0
2,090
17,255
13,850
261
4,051
12,954
10,217
57,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
36,980
118
Minions Killed
226
0
Camps Cleared
0
769,682
Distance Traveled
1,028,978
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,811
656
43
2
0
358,042
0
W
Ra
12,201
678
126
7
0
324,642
1
L
Gilgamesh
9,755
542
32
2
0
277,351
1
L
Tiamat
9,397
522
33
2
0
252,949
4
L
Cthulhu
10,556
586
53
3
0
239,382
2
W
Gilgamesh
12,968
720
57
3
0
346,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role