Player Matchup

Janus
Janus
EsLalo
Janus
Level 37
God Stats
4W - 7L
1,460 SR
Queue Stats
26W - 27L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
Sairax213
Kukulkan
Level 7
God Stats
5W - 2L
1,622 SR
Queue Stats
42W - 55L
1,340 Elo+
Party 2
Susano
Susano
TortaIracunda
Susano
Level 18
God Stats
4W - 1L
1,549 SR
Queue Stats
12W - 10L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
Traba-Furioso
Cthulhu
Level 16
God Stats
7W - 6L
1,400 SR
Queue Stats
12W - 10L
1,488 Elo+
Party 3
Neith
Neith
TrevMerc
Neith
Level 7
God Stats
7W - 8L
1,395 SR
Queue Stats
58W - 73L
1,395 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,410 Elo+

VS

Team Averages
Level 18
1,435 SR
1,332 Elo+
Fenrir
Fenrir
CrunchyMexicans
Fenrir
Level 29
God Stats
12W - 20L
1,418 SR
Queue Stats
32W - 39L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
GordoMasNaoObeso
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,206 Elo+
Solo
Yemoja
Yemoja
JustRift
Yemoja
Level 8
God Stats
1W - 3L
1,254 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Hachiman
Hachiman
RealmLord37
Hachiman
Level 20
God Stats
9W - 13L
1,775 SR
Queue Stats
203W - 227L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Yandeloid
Nu Wa
Level 28
God Stats
1W - 8L
1,231 SR
Queue Stats
39W - 48L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EsLalo
Janus
16
4 / 7 / 5
11,150
465
6,390
11,908
4,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Sairax213
Kukulkan
16
3 / 6 / 7
11,286
470
12,250
19,347
10,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
10 / 1 / 8
13,808
575
15,244
18,089
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
20
11 / 1 / 5
13,598
567
18,806
18,382
18,051
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
TrevMerc
Neith
17
6 / 6 / 6
11,391
475
10,352
17,131
8,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 5
10,620
443
8,683
16,552
6,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
GordoMasNaoObeso
Cu Chulainn
13
1 / 10 / 3
9,133
381
4,385
21,355
16,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
JustRift
Yemoja
18
3 / 2 / 3
12,119
505
9,210
16,072
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
RealmLord37
Hachiman
18
8 / 8 / 4
11,881
495
12,700
17,799
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Yandeloid
Nu Wa
18
4 / 9 / 5
11,636
485
19,403
15,633
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
34
Kills
21
21
Deaths
35
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Janus
EsLalo
Janus
4
7
5
0.93
L
Cu Chulainn
GordoMasNaoObeso
Cu Chulainn
1
10
3
0.25
L
Yemoja
JustRift
Yemoja
3
2
3
2.25
L
Hachiman
RealmLord37
Hachiman
8
8
4
1.25
W
Kukulkan
Sairax213
Kukulkan
3
6
7
1.08
W
10
1
8
14
W
Cthulhu
11
1
5
13.5
W
Neith
TrevMerc
Neith
6
6
6
1.5
L
Nu Wa
Yandeloid
Nu Wa
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,042
Damage
54,381
84,857
Taken
87,411
49,001
Mitigated
45,848
27,965
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,683
2,030
0
1,730
16,552
6,986
223
4,109
12,443
0
54,367
W
Janus
EsLalo
Janus
6,390
512
730
1,725
11,908
4,048
2,360
3,979
7,737
47,787
0
L
Cu Chulainn
GordoMasNaoObeso
Cu Chulainn
4,385
1,142
0
88
21,355
16,791
1,121
10,239
11,116
0
27,128
L
Yemoja
JustRift
Yemoja
9,210
2,128
844
5,696
16,072
10,416
519
7,986
8,046
69,821
0
L
Hachiman
RealmLord37
Hachiman
12,700
7,682
0
0
17,799
6,484
784
11,026
6,491
0
55,003
W
Kukulkan
Sairax213
Kukulkan
12,250
2,127
0
5,817
19,347
10,720
1,310
4,091
15,048
62,044
0
W
15,244
3,409
0
9,616
18,089
7,979
1,170
4,314
13,563
0
116,134
W
Cthulhu
18,806
2,057
285
4,605
18,382
18,051
1,060
8,483
9,703
72,769
0
W
Neith
TrevMerc
Neith
10,352
5,355
0
5,187
17,131
8,203
4,602
6,482
10,193
0
46,415
L
Nu Wa
Yandeloid
Nu Wa
19,403
3,455
0
1,006
15,633
5,171
506
3,742
11,869
77,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,233
Gold Earned
55,389
561
Minions Killed
423
0
Camps Cleared
0
2,050,933
Distance Traveled
2,046,140
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,620
443
84
4
0
452,269
0
W
Janus
11,150
465
84
4
0
325,892
2
L
Cu Chulainn
9,133
381
35
1
0
427,808
1
L
Yemoja
12,119
505
102
4
0
437,866
3
L
Hachiman
11,881
495
73
3
0
382,493
1
W
Kukulkan
11,286
470
88
4
0
360,246
3
W
Susano
13,808
575
183
8
0
539,005
0
W
Cthulhu
13,598
567
133
6
0
449,979
3
W
Neith
11,391
475
73
3
0
375,811
1
L
Nu Wa
11,636
485
129
5
0
345,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role