Player Matchup

Nox
Nox
DarkPhenom13
Nox
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
593W - 552L
1,635 Elo+
Party 3
Ne Zha
Ne Zha
Moo Moo Ranger
Ne Zha
Level 141
God Stats
4W - 2L
1,707 SR
Queue Stats
149W - 107L
1,678 Elo+
Party 3
Ganesha
Ganesha
kernn1200
Ganesha
Level 67
God Stats
51W - 25L
1,748 SR
Queue Stats
74W - 47L
1,695 Elo+
Party 3
Horus
Horus
xZombi3x5layerx
Horus
Level 129
God Stats
10W - 9L
1,586 SR
Queue Stats
528W - 485L
1,643 Elo+
Party 3
Neith
Neith
xiNepgear
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 103
1,608 SR
1,630 Elo+

VS

Team Averages
Level 78
1,724 SR
1,560 Elo+
Ymir
Ymir
Bonycuda
Ymir
Level 27
God Stats
0W - 2L
1,540 SR
Queue Stats
3W - 6L
1,468 Elo+
Party 1
Artemis
Artemis
DBombo
Artemis
Level 47
God Stats
2W - 2L
1,771 SR
Queue Stats
48W - 44L
1,745 Elo+
Party 2
Tiamat
Tiamat
JJops
Tiamat
Level 68
God Stats
2W - 2L
1,867 SR
Queue Stats
66W - 58L
1,745 Elo+
Party 2
Sun Wukong
Sun Wukong
Megabriel
Sun Wukong
Level 114
God Stats
4W - 1L
1,604 SR
Queue Stats
30W - 27L
1,425 Elo+
Party 1
Thor
Thor
eduxlux
Thor
Level 133
God Stats
0W - 1L
1,836 SR
Queue Stats
5W - 10L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,074
775
7,351
5,817
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 15
10,327
794
15,290
10,710
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
kernn1200
Ganesha
15
0 / 1 / 18
9,880
760
4,513
14,781
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 0 / 11
10,545
811
8,977
14,960
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
xiNepgear
Neith
17
5 / 2 / 11
10,291
792
9,304
8,655
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 1
9,363
720
8,147
12,310
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
DBombo
Artemis
14
0 / 5 / 1
7,578
583
6,882
8,812
3,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
JJops
Tiamat
16
2 / 1 / 1
9,426
725
9,170
9,333
5,022
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Megabriel
Sun Wukong
15
0 / 4 / 3
8,435
649
6,361
12,254
5,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
eduxlux
Thor
14
1 / 6 / 1
8,166
628
6,563
11,192
4,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
21
Kills
5
5
Deaths
21
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
1
0.5
L
Artemis
DBombo
Artemis
0
5
1
0.1
W
5
0
7
8.5
L
Tiamat
JJops
Tiamat
2
1
1
2.5
L
Sun Wukong
Megabriel
Sun Wukong
0
4
3
0.38
W
5
2
15
6.25
L
Thor
eduxlux
Thor
1
6
1
0.25
W
Ganesha
kernn1200
Ganesha
0
1
18
9
W
6
0
11
11.5
W
Neith
xiNepgear
Neith
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,435
Damage
37,123
54,923
Taken
53,901
43,672
Mitigated
27,672
21,023
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,147
696
0
945
12,310
9,372
0
3,219
8,939
16,758
0
L
Artemis
DBombo
Artemis
6,882
2,561
0
473
8,812
3,047
185
1,072
7,640
0
23,984
W
7,351
356
0
791
5,817
3,140
1,046
1,257
4,560
29,327
0
L
Tiamat
JJops
Tiamat
9,170
1,018
0
1,810
9,333
5,022
0
2,513
6,765
38,605
0
L
Sun Wukong
Megabriel
Sun Wukong
6,361
1,069
0
2,113
12,254
5,446
1
3,182
8,999
0
33,544
W
15,290
4,285
918
3,221
10,710
7,555
716
4,851
5,859
0
43,692
L
Thor
eduxlux
Thor
6,563
1,038
0
270
11,192
4,785
0
2,380
8,735
0
27,759
W
Ganesha
kernn1200
Ganesha
4,513
282
2,251
2,410
14,781
14,209
459
4,987
9,794
24,257
0
W
8,977
4,533
3,661
4,819
14,960
14,499
949
5,066
9,894
0
29,107
W
Neith
xiNepgear
Neith
9,304
4,577
0
2,952
8,655
4,269
1,608
1,684
6,971
0
36,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
42,968
281
Minions Killed
283
9
Camps Cleared
8
1,205,783
Distance Traveled
1,167,361
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,363
720
16
1
2
251,253
4
L
Artemis
7,578
583
47
4
1
194,109
0
W
Nox
10,074
775
75
6
2
239,248
1
L
Tiamat
9,426
725
88
7
0
249,233
1
L
Sun Wukong
8,435
649
64
5
2
244,228
2
W
Ne Zha
10,327
794
64
5
0
271,859
5
L
Thor
8,166
628
68
5
3
228,538
3
W
Ganesha
9,880
760
2
0
0
219,672
3
W
Horus
10,545
811
54
4
2
255,517
3
W
Neith
10,291
792
86
7
5
219,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role