Player Matchup

Fafnir
Fafnir
AceEightball8
Fafnir
Level 14
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
DozenSkate36977
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,226 Elo+
Party 1
Apollo
Apollo
Shore of Fate
Apollo
Level 68
God Stats
1W - 1L
1,559 SR
Queue Stats
8W - 8L
1,241 Elo+
Party 1
Team Averages
Level 37
1,446 SR
1,231 Elo+

VS

Team Averages
Level 66
1,374 SR
1,319 Elo+
Gilgamesh
Gilgamesh
Crimson_Jackal18
Gilgamesh
Level 28
God Stats
10W - 15L
1,446 SR
Queue Stats
39W - 74L
1,234 Elo+
Party 2
Thanatos
Thanatos
D_Harem_X_King_D
Thanatos
Level 28
God Stats
14W - 28L
1,186 SR
Queue Stats
39W - 80L
1,221 Elo+
Party 2
Odin
Odin
soulswillcry
Odin
Level 143
God Stats
10W - 6L
1,490 SR
Queue Stats
482W - 509L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 8
10,987
610
4,645
20,786
26,593
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
14
8 / 11 / 7
12,734
707
19,102
15,827
5,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 8 / 7
13,334
741
12,633
15,813
5,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
4 / 7 / 14
12,335
685
10,286
16,116
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
16 / 6 / 10
15,136
841
25,986
22,428
9,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 16
15,108
839
10,965
15,853
17,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
16
Kills
28
28
Deaths
16
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
Gilgamesh
4
7
14
1.57
W
16
6
10
3.5
L
Kukulkan
8
11
7
1.05
L
7
8
7
1.31
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
47,237
52,426
Taken
54,397
37,882
Mitigated
33,240
4,648
Healing
21,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,645
2,138
0
1,053
20,786
26,593
0
30
20,756
19,330
0
W
Gilgamesh
10,286
2,575
0
2,082
16,116
6,596
321
6,814
9,302
0
44,866
W
25,986
15,765
0
17,166
22,428
9,202
1,966
11,336
11,092
0
60,487
L
Kukulkan
19,102
2,539
0
480
15,827
5,765
88
284
15,543
43,045
0
L
12,633
6,260
509
2,606
15,813
5,524
0
415
15,398
0
48,145
W
10,965
2,880
0
2,481
15,853
17,442
913
5,701
10,152
821
62,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,055
Gold Earned
42,579
147
Minions Killed
181
0
Camps Cleared
0
769,494
Distance Traveled
930,119
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,987
610
19
1
0
260,892
5
W
Gilgamesh
12,335
685
47
3
0
295,369
2
W
Thanatos
15,136
841
60
3
0
308,095
0
L
Kukulkan
12,734
707
63
4
0
221,798
4
L
Apollo
13,334
741
65
4
0
286,804
2
W
Odin
15,108
839
74
4
0
326,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role