Player Matchup

Nu Wa
Nu Wa
BOSSTJONES3
Nu Wa
Level 121
God Stats
2W - 1L
1,226 SR
Queue Stats
88W - 73L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
CAPT KOZ
Cthulhu
Level 143
God Stats
2W - 0L
1,655 SR
Queue Stats
92W - 77L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
CheezyBadger
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
FattJake
Baba Yaga
Level 154
God Stats
4W - 0L
1,806 SR
Queue Stats
73W - 59L
1,579 Elo+
Party 2
Tyr
Tyr
Gruney10
Tyr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,345 Elo+
Party 2
Team Averages
Level 123
1,537 SR
1,498 Elo+

VS

Team Averages
Level 109
1,519 SR
1,503 Elo+
He Bo
He Bo
Bradl3y9
He Bo
Level 120
God Stats
4W - 2L
1,746 SR
Queue Stats
219W - 187L
1,510 Elo+
Party 3
Bastet
Bastet
Gio the Rapper
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
LemonBear19
Cernunnos
Level 104
God Stats
13W - 20L
1,459 SR
Queue Stats
1,041W - 1,053L
1,502 Elo+
Party 1
Hera
Hera
Willie_Lobos
Hera
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 250L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
vetch13
Kumbhakarna
Level 104
God Stats
20W - 24L
1,388 SR
Queue Stats
1,039W - 1,054L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 19
14,485
852
24,172
15,959
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CAPT KOZ
Cthulhu
20
8 / 6 / 20
13,205
777
25,112
34,782
35,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
CheezyBadger
Jormungandr
20
6 / 9 / 13
12,670
745
19,829
21,928
16,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
FattJake
Baba Yaga
20
14 / 9 / 16
14,831
872
26,619
22,369
17,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 17
12,241
720
10,243
31,630
21,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bradl3y9
He Bo
20
6 / 9 / 17
12,418
730
22,479
22,591
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 9 / 14
13,015
766
21,495
21,745
8,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
LemonBear19
Cernunnos
19
7 / 9 / 16
12,450
732
24,492
21,234
7,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 11 / 11
13,592
800
21,695
16,583
5,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
vetch13
Kumbhakarna
20
4 / 5 / 25
12,564
739
10,296
36,377
28,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
120
42
Kills
37
37
Deaths
43
85
Assists
83
Player
Kills
Deaths
Assists
KDA
W
10
8
19
2.44
L
He Bo
Bradl3y9
He Bo
6
9
17
1.61
W
Cthulhu
CAPT KOZ
Cthulhu
8
6
20
3
W
Jormungandr
CheezyBadger
Jormungandr
6
9
13
1.39
W
Baba Yaga
FattJake
Baba Yaga
14
9
16
2.44
L
10
9
14
1.89
W
4
5
17
2.5
L
Cernunnos
LemonBear19
Cernunnos
7
9
16
1.67
L
10
11
11
1.41
L
Kumbhakarna
vetch13
Kumbhakarna
4
5
25
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,975
Damage
100,457
126,668
Taken
118,530
97,102
Mitigated
60,453
44,381
Healing
41,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,172
4,019
1,916
3,232
15,959
6,111
841
7,928
8,031
44,224
0
L
He Bo
Bradl3y9
He Bo
22,479
1,944
2,936
6,552
22,591
9,385
378
17,569
4,872
44,498
0
W
Cthulhu
CAPT KOZ
Cthulhu
25,112
1,709
4,273
11,222
34,782
35,749
582
11,655
23,127
43,110
0
W
Jormungandr
CheezyBadger
Jormungandr
19,829
4,266
318
752
21,928
16,759
682
8,342
13,586
37,544
0
W
Baba Yaga
FattJake
Baba Yaga
26,619
483
1,498
8,923
22,369
17,319
227
12,804
9,565
46,239
0
L
21,495
5,787
3,704
4,246
21,745
8,685
108
17,521
4,074
0
34,055
W
10,243
1,753
1,344
10,903
31,630
21,164
1,123
13,741
17,889
0
18,640
L
Cernunnos
LemonBear19
Cernunnos
24,492
12,096
1,727
3,430
21,234
7,829
2,079
18,228
2,872
0
45,073
L
21,695
7,660
473
1,606
16,583
5,822
829
13,724
2,694
33,999
0
L
Kumbhakarna
vetch13
Kumbhakarna
10,296
1,848
3,009
13,924
36,377
28,732
175
27,666
8,286
21,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,432
Gold Earned
64,039
159
Minions Killed
147
0
Camps Cleared
0
1,379,135
Distance Traveled
1,265,636
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,485
852
36
2
0
249,903
2
L
He Bo
12,418
730
47
3
0
248,304
0
W
Cthulhu
13,205
777
38
2
0
291,824
0
W
Jormungandr
12,670
745
42
2
0
252,448
0
W
Baba Yaga
14,831
872
29
2
0
300,103
1
L
Bastet
13,015
766
21
1
0
284,193
0
W
Tyr
12,241
720
14
1
0
284,857
0
L
Cernunnos
12,450
732
41
2
0
239,630
0
L
Hera
13,592
800
27
2
0
195,154
0
L
Kumbhakarna
12,564
739
11
1
0
298,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role