Player Matchup

Chaac
Chaac
Haxzar_Player26
Chaac
Level 65
God Stats
9W - 5L
1,500 SR
Queue Stats
128W - 138L
1,500 Elo+
Party 2
Chang'e
Chang'e
clue54747
Chang'e
Level 26
God Stats
4W - 4L
1,718 SR
Queue Stats
12W - 12L
1,750 Elo+
Party 2
Ymir
Ymir
codycub
Ymir
Level 17
God Stats
1W - 3L
1,168 SR
Queue Stats
13W - 24L
1,261 Elo+
Party 4
Cupid
Cupid
domdesuu
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 82L
1,453 Elo+
Party 4
Gilgamesh
Gilgamesh
the_oringal_BYT
Gilgamesh
Level 108
God Stats
8W - 6L
1,553 SR
Queue Stats
270W - 283L
1,377 Elo+
Party 2
Team Averages
Level 65
1,488 SR
1,468 Elo+

VS

Team Averages
Level 65
1,582 SR
1,459 Elo+
Gilgamesh
Gilgamesh
Autizzy
Gilgamesh
Level 88
God Stats
5W - 3L
1,593 SR
Queue Stats
410W - 390L
1,405 Elo+
Party 3
Izanami
Izanami
FlowOrbit_
Izanami
Level 85
God Stats
104W - 81L
1,612 SR
Queue Stats
492W - 468L
1,526 Elo+
Party 1
Nemesis
Nemesis
Jsnjb220
Nemesis
Level 97
God Stats
3W - 2L
1,661 SR
Queue Stats
687W - 653L
1,414 Elo+
Party 3
Cupid
Cupid
Pandabae220
Cupid
Level 26
God Stats
8W - 18L
1,321 SR
Queue Stats
171W - 199L
1,388 Elo+
Party 3
Olorun
Olorun
darqUNiTY741
Olorun
Level 29
God Stats
3W - 1L
1,725 SR
Queue Stats
84W - 63L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
13,462
518
10,337
19,001
23,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
clue54747
Chang'e
20
7 / 1 / 6
14,569
560
17,831
16,095
6,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
codycub
Ymir
17
3 / 4 / 12
13,890
534
13,935
25,750
26,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
domdesuu
Cupid
20
11 / 3 / 10
14,175
545
16,099
17,977
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
the_oringal_BYT
Gilgamesh
20
7 / 4 / 8
16,016
616
15,532
22,266
11,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Autizzy
Gilgamesh
18
3 / 5 / 6
12,286
473
11,108
25,990
24,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
FlowOrbit_
Izanami
20
3 / 4 / 5
15,274
587
11,593
14,469
8,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Jsnjb220
Nemesis
19
7 / 6 / 5
12,796
492
19,208
20,439
11,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 9 / 5
10,960
422
7,445
20,209
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
18
2 / 7 / 2
12,291
473
7,410
18,079
8,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
31
Kills
16
17
Deaths
31
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Autizzy
Gilgamesh
3
5
6
1.2
L
Izanami
FlowOrbit_
Izanami
3
4
5
1.38
W
3
5
4
1
L
Nemesis
Jsnjb220
Nemesis
7
6
5
1.58
L
1
9
5
0.39
W
Chang'e
clue54747
Chang'e
7
1
6
10
W
Ymir
codycub
Ymir
3
4
12
2.25
L
Olorun
2
7
2
0.43
W
Cupid
domdesuu
Cupid
11
3
10
5.33
W
Gilgamesh
the_oringal_BYT
Gilgamesh
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,734
Damage
56,764
101,089
Taken
99,186
75,321
Mitigated
60,169
39,345
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Autizzy
Gilgamesh
11,108
2,292
0
3,166
25,990
24,026
250
9,643
16,152
0
42,717
L
Izanami
FlowOrbit_
Izanami
11,593
5,893
0
2,618
14,469
8,354
3,420
2,641
11,409
4,778
124,124
W
10,337
1,235
0
6,473
19,001
23,281
284
116
18,885
0
69,033
L
Nemesis
Jsnjb220
Nemesis
19,208
10,655
0
1,398
20,439
11,850
572
7,509
12,784
0
83,556
L
7,445
4,816
457
4,765
20,209
7,775
1,544
4,983
15,220
0
53,963
W
Chang'e
clue54747
Chang'e
17,831
1,397
2,363
9,044
16,095
6,790
3,237
4,701
11,184
91,129
0
W
Ymir
codycub
Ymir
13,935
3,401
855
2,887
25,750
26,028
671
310
25,440
64,046
0
L
Olorun
7,410
3,670
0
4,576
18,079
8,164
0
6,576
11,455
83,637
0
W
Cupid
domdesuu
Cupid
16,099
9,342
1,838
7,370
17,977
7,251
4,741
245
17,732
0
93,025
W
Gilgamesh
the_oringal_BYT
Gilgamesh
15,532
4,122
0
8,515
22,266
11,971
416
2,014
20,130
0
130,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,112
Gold Earned
63,607
710
Minions Killed
660
0
Camps Cleared
0
2,327,478
Distance Traveled
2,214,803
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,286
473
53
2
0
479,143
3
L
Izanami
15,274
587
237
9
0
436,829
6
W
Chaac
13,462
518
145
6
0
470,384
4
L
Nemesis
12,796
492
98
4
0
510,575
0
L
Cupid
10,960
422
114
4
0
411,324
0
W
Chang'e
14,569
560
161
6
0
497,299
2
W
Ymir
13,890
534
80
3
0
408,590
2
L
Olorun
12,291
473
158
6
0
376,932
1
W
Cupid
14,175
545
115
4
0
412,279
5
W
Gilgamesh
16,016
616
209
8
0
538,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role